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rsgmaker — createX.swf hue shifting

Published: 2016-12-10 17:37:28 +0000 UTC; Views: 412; Favourites: 4; Downloads: 0
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Description I've been experimenting with hue shifting. the effect can be applied to any character or object. this could be used in a somewhat roundabout way to recolor assets within create.swf itself. if you need to recolor each piece of a character separately it would be possible by making an empty character with only the individual part you want.

This update contains a few changes, it seems stable, but i'm going to wait until it is tested a bit more before a normal release. if you want to try/bugtest the new update you can find it here.  

If you are wondering, the background in the image is actually a new object that contains all the backgrounds in it, and I hue shifted that as well.

Current Changelog:
added object:"background"(specific background variants aren't available).
added object transparency(change with: page up/down).
added hue shift(press H to shift the selected character/object's color hue).
clone capsule now properly sets extra data(skin color & hue), "ejectected" clones worked fine, but activated/double-clicked clones didn't have the extra properties.
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