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Published: 2014-04-12 19:56:15 +0000 UTC; Views: 7960; Favourites: 114; Downloads: 72
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“[…] Natural satellite of Earth, the original Human homeworld, Luna has always had a key role in mankind’s civilization, since the dawn of time. Originally called ‘Moon’ by ancient humans, the name remained until late 21th century when it was finally colonized, and to avoid confusion with other moons, was renamed Luna.[…] Roughly a quarter size of that of Earth, the Earth-Luna system is generally considered a double planet system rather than the more standard planet-moon one. […] Its size also played a big role in many of Earth’s systems, from generating large tides than helped life transition to the land; to acting as a naturally occurring clock for many species, and early humans, who used its shadow to determine seasons and yearly cycles, allowing them to discover agriculture. Many other scientific breakthroughs have been possible by using Luna, from Relativity, to the discovery of orbital mechanics, in a time where humanity thought their planet was motionless and everything else revolved around them […] It would not be an understatement to say Luna was responsible for humanity’s extremely fast technological advance, having such an easy to see world nearby for understanding the universe at large. […]”
“[…] It should come as no surprise then, that humanity’s first off world colony was on Luna, which was used as a scientific outpost, a launch pad to go beyond Earth’s sphere of influence, and as a test bed for space technologies, as if any disaster struck, the safety of Earth was just a couple of days away, a far better plan than to set up the first colony on the nearby Mars, where any rescue attempt would take months at best.[…] And while it’s importance faded as the outer planets were colonized, it always stood in a center point, being in orbit around Earth. […]”
“[…] Luna was also the site of one of Runic Technologies most ambitious projects prior to their move to Runic Sol and transformation into Runic Galactic Technologies. The World Dome, a massive grid of glass and steel, suspended over the entire world by massive pillars, all to create a habitable ecosystem, as Luna was too low gravity for the terraforming techniques of the time. […] Decades would be spent on the project, and finished sections walled off to start paraforming below, and once it was finally done, the walls came down, and the entire world was now suspended in a protective bubble that made it Sol’s third habitable world, as the outer moons would not be made habitable until the sun gates, and Venus was yet to cool down enough. […]”
“[…] History would see Luna take once more a key role in mankind’s history, when thousands of years after the first moon landing, Earth was suddenly and irredeemably rendered uninhabitable as the Yellowstone supervolcano at long last erupted, forcing the remaining billion inhabitants of Earth, to abandon their homeworld, despite having adamantly refused all offers made by RGT to vacate the planet. All survivors of the disaster took refuge on Luna and watched with horror as their world burned and darkened by the ash clouds. No one would see the surface again for over a century.[…] With Earth’s remaining population scattered across the galaxy, or settled on Runic Terra, RGT finally made its move and declared Earth a nature preserve, that no colonization would ever take place again. […] Centuries would pass as RGT terraformed Earth back to its blue and green glory, and allowed nature to take over the cities and return the world to a pristine state. Earth was not off limits however, as many thought, and here Luna saw its new role, as the gateway to Earth, the relic world, hundreds of gates were deployed around Luna, all connecting to a particular site of interest down on Earth, all of mankind’s greatest achievements would be preserved and open for tourism, leaving nature everything in between. Luna rapidly became a tourist world, where billions came to stay in hotels and take trips down to see all Earth had to offer, from the Forbidden Palace of China, to the Angel Falls of Venezuela, all of Earth’s wonders, manmade or natural, were kept in top shape by workers living on Luna, and Earth became a popular vacation site to visit, and stay in Luna’s many hotel districts, enjoy its many malls and casinos and all sort of entertainments. […]”
“[…] While Venus may have become the new Human homeworld, Luna’s location around Earth and its popularity made it so that the gate leading to the HUB system, the heart of the Astrum Network, was placed in its orbit, and nowadays one can witness the multitude of ships crossing the gate and into Lunar orbit, giving the world a shining halo as the ships all merged into the highway orbital path. And if one is observant enough, one can see the ships as they break off the highway towards Earth, with a lesser halo of its own as many want to see the world from up close, despite landing being strictly forbidden. […]”
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Comments: 27
morbiusx33 [2022-11-06 14:01:02 +0000 UTC]
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DCkiq [2014-06-14 08:03:42 +0000 UTC]
Okay I just now noticed that faint toroid of stuff floating around the moon. What is that and what're you doing there?
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RuneTrantor In reply to DCkiq [2014-06-14 17:49:57 +0000 UTC]
That would be the ship ring.
"...and nowadays one can witness the multitude of ships crossing the gate and into Lunar orbit, giving the world a shining halo as the ships all merged into the highway orbital path."
Good to know no one reads the descriptions.
Its the parking orbit where ships place themselves on when they arrive from the gate/are departing from Luna, they either sit there if the ship has a gate to link to the starport (Teleporter, think teleporter) but that's only the really expensive ones, most simply are matching speeds and waiting for landing clearance near their destination region.
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DCkiq In reply to RuneTrantor [2014-06-14 19:48:50 +0000 UTC]
I mean how did you do that, the shaped cluster of... particles?
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RuneTrantor In reply to DCkiq [2014-06-14 21:33:37 +0000 UTC]
Ah.
I went into Photoshop, made a circle of the color, set that layer to dissolve or whatever its called, and then toyed with the opacity and such.
I did once try to make a particle ring in C4D and it was bad, so until I get new ideas, nope.
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miha9000 [2014-05-16 10:32:45 +0000 UTC]
added to 3D concepts in Sci-fi Archives sci-fi-archives.deviantart.com…
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Yokufo [2014-04-13 12:19:04 +0000 UTC]
You're so doing my Solarian ship once I figure it out! XD <3
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RuneTrantor In reply to Yokufo [2014-04-13 18:01:03 +0000 UTC]
Of course. Just be careful with shape, I have limits, farther than ever, but still.
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Yokufo In reply to RuneTrantor [2014-04-13 21:57:19 +0000 UTC]
It has a sphere shape, so you'll be able to work just fine! <3
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RuneTrantor In reply to Yokufo [2014-04-14 03:58:35 +0000 UTC]
Hopefully it does have something on it, or else it all boils down to the texture, which I am limited by what C4D has to begin with.
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Yokufo In reply to RuneTrantor [2014-04-14 06:48:14 +0000 UTC]
I am not entirely sure yet, though it has many layers of interlacing honey-comb structure and all in one it is a sphere; in my opinion the most optimal shape for a ship xD Well, I need to work out a concept OTL So I won't scare or bore you before the actual thing has actually formed in my mind |D
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RuneTrantor In reply to Yokufo [2014-04-14 07:00:39 +0000 UTC]
I finally found references so I will finally comment.
Your ship, which all I know of is that its spherical, always made me think of this one: news.larryniven.net/concordanc…
And I sort of picture Solarian tech to be semi-organic, rather than fully artificial like RGT's. (That ship is not organical though, it only seems that way due to the green color.)
There's also the artificial variant: news.larryniven.net/concordanc…
Who knows, it may inspire you a bit.
Also, optimal? For what? Remember space has no friction, you dont need aerodynamics. (Assuming your ships dont go into the atmosphere, which is logical, make spaceships for space, and shuttles to go down, its much more efficient and cheap to make ships that dont need to handle atmospheric flight. It would like like building all ships with wheels because we could not come up with trucks)
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Yokufo In reply to RuneTrantor [2014-04-14 07:19:21 +0000 UTC]
Ohhh, these are indeed wonderful references! :'O *goes to stalk google for more of those*
I will need to sketch my thoughts, I had spend a lot of times on Calir's line structures recently, wanna see?
I can link you to the document I have been working on for almost a month now *sight* Since one of my professors pointed out that the pattern on Calir's frontal body isn't quite identical with the back, I needed to redo (or let's say, change) some aspects of the energetic web. And I am very proud of me, since now I have it in both .Sai/.Psd and .JPG version. I will be heading for something similar with the ship next, since I've been caught up in concept arts recently |D
I agree with you that a spherical ship shouldn't enter the atmosphere and rather stay in space. Why optimal? Well because in my opinion, a sphere is an optimal shape ^^ It causes a feeling of 'symmetry', balance and equilibrated proportions :'D At least in my head, this is why it went there to begin with, when I was thinking of the ship's shape ^^
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RuneTrantor In reply to Yokufo [2014-04-14 17:25:40 +0000 UTC]
There's little more sadly, its one of the few concept art pictures from Niven's stories (the guy that made Ringworld).
IF you do want to google around, the ship is a General Products hull, thats the standard name of the four variant ships of that universe.
Sure, just remember I am not a biology fan like you, so if its too heavy on that I may be confused.
So a teacher is helping you? Cool.
I always assumed the back ones were simply linked to other stuff, like, half of the organs connect from the front and half from the back, to sort of spread the load on the lines.
Well, spheres do have the most usable space I think. (Or was it cubes? But I dont picture Calir in a Borg Cube).
That's the great thing about spaceships, they can be ANYTHING, so long as its airtight and has engines.
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Yokufo In reply to RuneTrantor [2014-04-16 11:45:34 +0000 UTC]
I will definitely look those up! <3
Month's of work and yes, my teacher said he liked the idea of me finalising my concept ^^
As long, as I can push it through as my 'concept art' project by the end of the term and get a grade for it, I am just fiiiine |D ~~ *ehehe*
Nah, don't worry! I have my own concept in mind. From his energetic web, you can actually see the projection of vital organs, points, nerves, arteries and veins on his body. Plus the 'chakras' he has developed and worked on. It's all about the energy flow, basically. Each Solaris uses it differently. Even each medic does; they are being taught the basics, but end up using the energy in their own ways. It's like a personal fingerprint, so identifying the healing doctor is quite easy as well, once you look at the energy transportation within a patient's body ^^ A whole fucking science behind it XD
Not everything on Calir's body is visible at the first glance - I mean I have to know, you guys don't need to bother with such details unless there are real geeks around XD - just let yourself be told, that there is an idea behind the pattern ;')
sta.sh/0230h91ru9x
sta.sh/0ua41tem68w
About the spheres, I can't disagree ^^ I love the shape and- PFFFF CALIR IN A BORG CUBE LOL XDDDDDDDDDDDDDDDDDDDDDDDDDD
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RuneTrantor In reply to Yokufo [2014-04-16 18:04:31 +0000 UTC]
So you are getting grades using Calir?Cool.
I do the same, I use RGT anything we need a logo or anything.
The Solarian homeworld must be quite the lightshow at night. I imagine they have all sort of colors too, not only green.
Damn, those are some lines. (Now I am picturing that bunch of lines moving in the dark, nothing more visible.
I find it very amusing.
Are Solarians born with these things or they are something people get after birth, like my nanobots that are injected into the baby during the post-birth procedures?
RESISTANCE IS FUTILE, YOU SHALL BE HEALED.
I actually pictured Calir more in a more sleek ship, with pointy wings or something, giving off a 'speedy' feel, as he is a medic and has to rush around no doubt.
Also, it would be shiny white, the ship wings would have a bit of flair to look like feathered wings, and a few lines of color would break the white monotony, either red (So his ship looks like a Red Cross thing) or green because he is.
Overall, my mental image is of a very high tech and shiny ship that looks almost magical.
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Yokufo In reply to RuneTrantor [2014-04-16 18:23:28 +0000 UTC]
IKR? Best thing ever, combining the hobby and personal beloved stuff with university <3
It is, although they don't have 'night' as such; but two suns yeah. I still need to figure out the whole concept, but the main thing is, that Calir never knew the actual dark before he arrived at 'Allegria', the world the story starts in.
They... are... indeed.. *couple times head shot*
The Solaris are born with the unique line pattern; the men have a straight line pattern, while women lines curve and bend more, appearing more 'floral'. It's one of the main differences between the genders. The Solarian lines all shine in neon green, but the world isn't of course based around only one colour. You can actually call the lines colourful, since they tend to change colours when the person is affected by pain. The lines change from green to orange-yellow and then to red. Depends on the pain level.
When a Solarian dies, his lines turn grey and dark; dead. The Solaris die pretty much the way we do; heart or inner organs malfunction. With how high their society and medicine are developed, none has to die experiencing pain. After the person dies, the lines on his body slowly loose the shine. The energy stops flowing within the body and basically passes into the surroundings. The neck lens has to break, so people usually wait for it to happen. It's kind of a final diagnose, not like a dead Solaris can come to live again but the lens on the neck has to break on it's own (if it has not already happened). After that the bodies are being cremated, because the Solarian bodies take a long time to dissolve/rot ^^
HAHAAAAAA XD LOOK, WHO IS IN CHARACTER! <3
Well, I do like to break some patterns with him XD The same way I tend to ask Lai to help me out there *chuckles*
I haven't yet finalised the image of the ship, so I can still play around with the idea; but spheres */////7////*
Calir: Oh, please! Don't call me 'Speedy'; it's enough of Kelvin doing it already *sigh*
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RuneTrantor In reply to Yokufo [2014-04-16 20:12:23 +0000 UTC]
How can two suns be enough for no night? Unless they orbited around the planet in a 180 degrees ahead of each other, then there's got to be some night time.
One of Asimov's best stories was called Nightfall, and it was set in a nightless world, it was in the middle of a six star system, so there was never a moment when one sun was not on the sky.
With just two suns, which would be orbiting each other, and the planet in orbit around one of them, they would still get tons of night, with less of it during a part of the year when the planet is between both suns.
Aw, I was hoping for all sort of colors, blue, red, yellow, pink! Like a living Las Vegas. (It would also make those things when people arrange themselves into a word or picture much cooler as they can use their colors as pixels. )
It was more about your ship than you.
Checking around I found a ship pic that looks like what I envisioned: fc01.deviantart.net/fs47/i/200…
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Yokufo In reply to RuneTrantor [2014-04-16 20:39:14 +0000 UTC]
Well, I am not as good or experienced in sci-fi, as you guys; I am more the biology and medicine geek |D
My main idea is not to have any night at Viyénna. Which means I'll probably need more than one sun, but I am not yet sure how to arrange that. One of my former friends mentioned once, that a planet between two suns can't exist because of the.. uhh.. gravitation issues? Hell I know..>__> I just remember it confused me a lot, since for my less-physic-oriented mind, it sounded plausible... Perhaps you can help me out there
I WILL DEFINITELY NEED TO FIND A VERSION OF ASIMOV'S BOOKS, DAMMIT.
NOW FOR SURE.
IN BOTH ENGLISH AND RUSSIAN.
Ohhh, haha no unfortunately not *laughs*
Las Vegas never really looks god at day time, hm? |D *mhaha*
Well, the lines of small Solarians (if they choke or have breathing problems) tend to turn slightly bluish, but only at a small age.
OKAY. ... in theory. JUST IN THEORY; ... IF Calir was about to sleep with Kelvin - gosh it sounds so weird to talk about these two in such a relationship XD - they would definitely end up exchanging a whole lot of energy. Kelvin's shining blue, as you've already noticed. So THEORETICALLY, Calir would end up.. well shining in cyan? for some time afterwards as well.......... I think....... yeah |''D
*slaps herself at fantasy run wild*
Ohhh the ship's design is wonderful! But too 'spiky' for Calir :'P
He is a classical type of a man, so I guess something classical and modest would fit his taste more |D
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RuneTrantor In reply to Yokufo [2014-04-17 07:17:17 +0000 UTC]
It cant exist because orbits are a thing, and two stars orbit each other, so there is no way to keep the planet just in between them. Only if the stars orbited around the planet itself, which is illogical as fuck because they are orders of magnitude larger and heavier than it.
I will think a bit about possible solutions that do not involve six suns (I am not even sure there is any star system with so many, at best you have 4), but there is few options unless we go technology, like... a mirror behind the planet shining back, but I doubt it fits the Solarian's backstory...
One of the few options is to have the planet be tidally locked to its star, so it always faces it with the same side (like our moon ALWAYS gives us the same face), this wuld give you a perpetual day side and a perpetual night side, so if you say they evolved in the day side and never ventured into the night side until they were technological and then they illuminated the shit out of that side with artificial lights because they dont like darkness.
A problem with this is that the temperatures of this planet would be hellish. The day side would see rivers of iron, and the night side rivers of oxygen and other gases.
Nightfall or another? I can try and see if I can find it online.
So only if we kill kids we get pretty colors. Thats a bit harsh.
OHHHHHHHHHHHH, he gets marked! I love it, its ten times better than bite marks, he cant hide his lines that much. Shame it fades, I was hoping it was a permanent change, which would only change if he had sex with someone with other color.
The thing is I found this one not spiky, but rather like wings, so it did not feel evil or anything, but rather like an angel flying through space. (And imagine that one being shiny white, and a few red lines around, it would be one heel of a medical ship. )
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DCkiq [2014-04-13 06:07:19 +0000 UTC]
Cool. I see you're experimenting on the stock textures, like Tile and Bump.
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RuneTrantor In reply to DCkiq [2014-04-13 18:00:00 +0000 UTC]
I was using bump already, but on planets its very faint.
I want new textures, nothing looks as realistic as the stuff you make. (Maybe its the lighting, I know that one is key too).
Next up is me trying to make a tube bend, which is proving hard, I want some tool that works like how I drew vectors in Illustrator.
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DCkiq In reply to RuneTrantor [2014-04-13 21:07:28 +0000 UTC]
I can make a planet scene and give it to you to reverse-engineer if ya want.
And there are two things that can do that. You can either: Make a desired spline curve and and have a circle follow it using the Sweep NURBS. OR (my favorite) Put a Bend Object (deformer) under the object you wanna bend and adjust the deformer accordingly.
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RuneTrantor In reply to DCkiq [2014-04-13 21:26:58 +0000 UTC]
Planets I have improved since I decided to say 'fuck it' and retouch scenes in PS.
My gripe is ships and such, all textures look so... lame from up close. Again, I feel lighting plays a key role, and I would not be surprised that if I used a better set it would be ten times better, my light settings consist of a single light source set to omni or something, so no wonder it sucks. (Shadows for example, those are still no existent, you can clearly see so in the Olympic City pic, Earth's night is blue.)
I tried randomly using those 'spline' things and the cylinder never moved... Even though I managed to make a curve with one called freeform or something.
The bend one is the one that looks like a curved rectangle? That one only pops a square thing that does nothing?
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DCkiq In reply to RuneTrantor [2014-04-13 23:19:08 +0000 UTC]
I'll just give you one anyway...
Try the stock textures in C4D's "Architecture" textures (if your copy has it). Tons of cool metal textures that I use for most of my machine models.
You have to make two different splines and put them under the Sweep NURBS...
Yes that one. It does something, but its default settings are all 0. You have to change that for results lol.
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RuneTrantor In reply to DCkiq [2014-04-14 03:57:57 +0000 UTC]
I use ones I find in the content manager, some are better than others, but I really have to get the will to check those databases around, user made ones are surely better.
And then I place that under a cylinder or something? Like, say I was a rounded tube I use cylinders or I want a beam and so I use a rectangle to bend?
... God dammit with this program.
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