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Published: 2005-08-29 07:27:05 +0000 UTC; Views: 855; Favourites: 3; Downloads: 32
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Description
Well, finally finished sculpting the guy, I ran into a problem with the armature's hips/shoulders being to wide, which of course i didn't notice until I started putting the sculpey on him, and this threw off my proportions, however, I still worked to get the anatomy right, and when I create him in 3d I can easily change things like this.Related content
Comments: 11
Naiomi [2006-02-05 05:15:35 +0000 UTC]
ooooo.....
How'd you do the fur? It looks so hard to do XD
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saebin In reply to Naiomi [2006-02-13 18:35:49 +0000 UTC]
Well, the main thing I used I dont know the name of. It usually comes in a clay/sculpy kit and kinda looks like a giant mascara applier thingy, I rolled it along thin scupley and then put the clay over the sculpture I had already defined. So basically it is the last step. For the thicker fur on the tail/hooves I used thin sclupey and a razor blade. Glad ya like it
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Jammer-Highwind [2005-09-10 15:15:52 +0000 UTC]
You are good at putting details into your sculptures, nice job.
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saebin In reply to Jammer-Highwind [2005-09-18 00:22:36 +0000 UTC]
Well, it was fun I was going to add more details, but had to turn it in, still not very happy with how the head came out though.
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giran23 [2005-08-31 05:10:28 +0000 UTC]
Wow, this is very veeeery well done! How many hours did you put into this?
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saebin In reply to giran23 [2005-08-31 17:42:42 +0000 UTC]
Thanks, hmmm im not sure, but I would say around 30~40 hours
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giran23 In reply to saebin [2005-08-31 18:30:10 +0000 UTC]
Ahhh, I was guessing about that. Veeery nice!
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TwistedNerve [2005-08-29 20:24:13 +0000 UTC]
looking very nice ... great job on the more centaury parts of the anatomy, the hair and fur as well.
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