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Published: 2011-10-18 20:00:12 +0000 UTC; Views: 2784; Favourites: 74; Downloads: 279
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Description
Megaman Trigger, in sprite form! I made these before I started my current 3D MML project, in hopes that I could do an isometric 2D game... and while I'm more than skilled enough for the art and programming of such... I'm not patient enough to do all 400 some sprites I would need for it... alas, I was very proud of how these looked.... Shame I won't be able to use them.While megaman is technically copyright (c) Capcom, I put far more work into these than they are willing to at this point...
Legally he is theirs, but not morally... not now.
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Comments: 18
Skytric [2013-03-27 14:46:51 +0000 UTC]
If you wouldn't mind. I may like to use these to form some fun MML project down the road. Nice work on these, given their a 2 years old. And you said you couldn't do 2D to well heh. Also I feel ya on the 400+ sprites. That's the one thing that just kicks me when it comes to sprite making. Hey also, yeah fans are placing far more effort into making games and things than what Capcom has been doing lately. Makes you wonder the true future sometimes.
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Satoh In reply to Skytric [2013-03-27 15:16:56 +0000 UTC]
Just be sure to credit me if you do. Outside of that, I'd love to see a finished Trigger sheet.
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Skytric In reply to Satoh [2013-03-27 15:20:52 +0000 UTC]
Sweet, yeah I'll be sure to credit you^^ also heh should send this as a note, but on your 3D stuff, do you take commissions and such? For my original series, one of them I was going to go 3D with some series in it, but heh lack the modeling of 3D things. Noticed you had a lot of MML styled works around, but yeah just wondering.
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MegaTuga [2011-10-21 14:35:21 +0000 UTC]
Looks a bit... hmm... Battle Network-styled for some reason.
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Satoh In reply to MegaTuga [2011-10-21 16:29:18 +0000 UTC]
you've got a pretty good eye. I was originally doing it in that style so I could use the plentiful NPC sprites that were already stolen from MML to begin with.
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MegaTuga In reply to Satoh [2011-10-21 16:47:48 +0000 UTC]
I can see why.
With so many NPC's its easy to make sprites with that style having these with so many poses and shapes.
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Lanydx [2011-10-18 22:47:20 +0000 UTC]
Wow that's cool. Also you are right. Capcom should give Megaman back to his maker, atleast he will treat him right.
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Satoh In reply to Lanydx [2011-10-19 02:16:06 +0000 UTC]
Inafune(I seriously hope I remembered the right name) stated that for the last ten years MML3 was the thing he wanted to do most... but the money didn't support it... Now just when he was finally getting what he wanted, despite having his reasons for retiring from Capcom... they cancel it in spite of him... and claim specifically that it was not because he left the company... an oddly specific thing to deny by name...
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Satoh In reply to DestinyDecade [2011-10-19 02:24:00 +0000 UTC]
Grazie! took me nearly a full week just to do those 5... the first one took 3 days by itself...
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Patt-Ytto [2011-10-18 21:32:48 +0000 UTC]
"Legally he is theirs, but not morally... not now." Man that's a legendary line.
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Satoh In reply to Patt-Ytto [2011-10-19 02:22:35 +0000 UTC]
Legendary spite for a legendary cancellation of a legendary game.
Capcom, like Nintendo and Sega and Square(Enix), is rapidly losing my respect... and while one customer may not mean much in the long run... I have to say... I had one hell of a lot of respect for those companies once... It used to be my goal to work for them... I would've paid them to let me work there. Now I wouldn't take a job there if they begged me...even in this economy.
But enough of this. Talking about them is more attention than they deserve.
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