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sebby07 β€” FNaFFD Map 2.0

Published: 2018-06-28 00:05:42 +0000 UTC; Views: 589; Favourites: 3; Downloads: 1
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Description i'll add a proper description later
EDIT 1: i wanted to wait until i revealed Dee Dee to do this, and now i finally have, so, here goes nothing;

Key;
1 = Stage/Dining Area Camera
2 = Arcade Camera
3 = Backstage Camera
4 = Main Hall Camera
5 = Kitchen Camera
Purple (1) = Toy Fredbear
Yellow (1) = Toy Springbonnie
Yellow & Pink (2) = Dee Dee
Purple with X (3) = Withered Fredbear
Yellow with X (3) = Withered Springbonnie
Reddish Pink (3) = Proto-Baby
Darker Purple = Nightmare Shadow Freddy
Darker Yellow = Nightmare RXQ

How they work;
Toy Fredbear (active from night 1) He'll go through Cams 1 4 & 5 before entering the vent. Once in the vent, you'll have 10 seconds to close it. The only ways of knowing if he's there is by noticing him disappear from cam 5, hearing metalic bumping, or seeing a blue dim light coming from the vent opening.

Toy Springbonnie (active from night 1) He'll go through Cams 1 & 4 before appearing in the hallway in front of you. Once there, he'll move in stages; at the other end of the hall with a bit of his ear visible in the corner of Cam 4, half way with his eyes visibly glowing, and outside the doorway with his glowing eyes appearing closer, in which case you should close the door. You can use the light to check how close he is, but this isn't necessary, since you can use the afore mentioned indications to know how close he is, and using the light too often will irritate him and he'll approach faster, and using it when he's right at the door will make him jump at you and kill you instantly.

Dee Dee (active from night 3) She'll go through Cams 2 3 1 4 & 5 (yes, she takes the longest path) before entering the vent. Once in the vent, you'll have only 5 seconds to close the vent, her bumping sound cue is quieter than Toy Fredbear's, and you won't see a glowing light. If she gets in, she'll only stand in the corner, and drain the power 50% faster before leaving at random while you're not looking. And Staring at her on the cameras will slow her down.

Withered Fredbear (active from night 3) He'll go straight from Cam 3 to the hallway in front of you. Like Toy Springbonnie, he'll move in stages. Holding your light on him will push him back, but he's very patient, so he'll wait for you to open the door if you close it when he's at the doorway.

Withered SpringbonnieΒ (active from night 4) She'll go through Cams 3 1 4 & 5 before entering the vent. But once in the vent, she won't give you any time to close it, but will get stuck in the opening, and will eventually get free and kill you. To stop her from doing this, close the vent when you see her in Cam 5, before she gets in.

Proto-BabyΒ (active from Night 2) She'll move in stages, slowly getting closer to the door leading to Cam 2. Eventually, she'll dash (or skate) out of the room and go through Cams 2 1 & 4 before appearing in the hallway and skating through the door. Close it to stop her. Staring at her on the camera won't slow her down though, but you can hear her skating through the building when she attacks.

Nightmare Shadow Freddy (active from night 5) He'll randomly appear in your room while you're looking at the cameras. When he does, you'll hear a creepy music/ambience, that's your cue to pull the monitor down and stare at him. Doing so will push him back to either the hallway (shine your light on him), or Cam 5 (stare at him once again. If he went to the hallway, he'll then go to Cam 3, then Cam 2. If he went to Cam 5, he'll then go to Cam 4, then Cam 1. Stare at him to push him back to either Cam 1 or Cam 2.

Nightmare RXQ (active from night 5) He'll randomly appear on a camera as you switch over to it, or standing in the room as you pull the monitor down. Look away before he jumpscares you.

EDIT 2; didn't actually do much, just changed which nights certain characters are active - Specifically, all of them except Toy Fredbear and Springbonnie - because i thought that having them activate in the same order they're listed was a little unoriginal.
EDIT 3; rewrote the descriptions because they were much longer than necessary. Also i decided on Nightmare Shadow Freddy & RXQ's Mechanics
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Comments: 5

jcocks [2018-06-28 03:17:49 +0000 UTC]

Is that faded room and animatronics apart of the location’s saferoom.

πŸ‘: 0 ⏩: 1

sebby07 In reply to jcocks [2018-06-28 11:36:36 +0000 UTC]

yeah

πŸ‘: 0 ⏩: 1

jcocks In reply to sebby07 [2018-06-28 12:12:49 +0000 UTC]

Oh boy that's going to be interesting.

πŸ‘: 0 ⏩: 1

sebby07 In reply to jcocks [2018-07-11 12:58:05 +0000 UTC]

i added the proper description and revealed Dee Dee

πŸ‘: 0 ⏩: 1

jcocks In reply to sebby07 [2018-07-11 12:58:26 +0000 UTC]

Okay then.

πŸ‘: 0 ⏩: 0