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Sebbythefreak — Next Step - Blowing it up

Published: 2011-07-16 20:44:39 +0000 UTC; Views: 4169; Favourites: 17; Downloads: 29
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Description -- edit : corrected a few lazy perspectives and removed the redundant, smaller moon. (now that there is a station to get blown) --

-- edit 2 : reduced moon size --

Adding something to my incredibly empty portfolio. Gonna blow a planet up.

The whole image is actually 1080HD but since it's just a teaser of what's to come I'm leaving it lower res a little.


Lots of shit done in Photoshop.
Compositing/lighting/etc. done in After-Effect... to... you know... animate it.... and blow the fucker up.

([link] to view steps by steps of this still image)
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Comments: 11

TheShadowhisperer [2011-08-19 02:13:59 +0000 UTC]

When in doubt, combustable lemons.

👍: 0 ⏩: 0

renata-young [2011-07-23 16:31:14 +0000 UTC]

Looks extremely realistic! Did you do everything in photoshop? From zero?? That WHOLE planet with all those details??
If so, that's even more amazing! Looking forward to the animation!

👍: 0 ⏩: 1

Sebbythefreak In reply to renata-young [2011-07-24 04:04:55 +0000 UTC]

Haha no I didin't. Don't have enough time to do that.

The ground texture are an amalgam of NASA imagery I cleaned up, patched, modified any lighting from, and then I drew some clouds, an atmosphere and did all the lighting digitally so I can toy with it when I animate it.

I don't think I'd have managed something that cool without spending an eternity on it.

👍: 0 ⏩: 0

precinctomega [2011-07-17 11:58:47 +0000 UTC]

Nice work. My main points of crit concern both satellites.

The natural satellite, given its size, is way, way too close to the parent planet, unless you actually mean to blow the planet up by means of colliding the two. To have a proximate satellite, it needs to be less than a quarter that size. Alternatively, you'll need to move the satellite further away.

The artificial satellite, meanwhile, is a great design (looks like the Tau space station from Forge World), but the design implies certain expectations: the curved upper surface should be protective against incoming solar radiation, whilst the lower point should be a descending port - that is, the drop point either for interatmospheric craft or for a space elevator. With these points in mind, the satellite is improperly angled. Assuming it's in geostationary orbit, it should be pointing downwards to the surface.

I'd suggest moving both satellites; the natural one so its further away and/or a bit smaller, and the artificial satellite so that it's better framed by dark space and pointing downwards.

👍: 0 ⏩: 2

Sebbythefreak In reply to precinctomega [2011-07-17 15:13:00 +0000 UTC]

Reduced the moon. Looks better.

👍: 0 ⏩: 1

precinctomega In reply to Sebbythefreak [2011-07-18 10:08:20 +0000 UTC]

Glad I was constructive. I love the sweeping dust-ring, too, BTW.

👍: 0 ⏩: 1

Sebbythefreak In reply to precinctomega [2011-07-18 10:44:42 +0000 UTC]

Thanks a bunch.

👍: 0 ⏩: 0

Sebbythefreak In reply to precinctomega [2011-07-17 14:49:27 +0000 UTC]

Legitimate points. For the moon, I thought the same thing. But I kinda liked the composition. I figured the planet was pretty small with a large satellite and the viewpoint was far enough for the strange loss of scale that comes with complete vacuum. It -is- a bit too large however, and I guess I could reduce it a little.

As for the space station, it's more of an hommage to the Master-of-Orion II battlestations, which are somewhat mobile and often depicted in a similar orientation. The whole concept of a low orbit combat station is a completly ridiculous trope anyway so I can't say I was going for realism on that one.

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Maaco15 [2011-07-17 00:24:06 +0000 UTC]

COOL picture but how is i film

i mean it is animation but

uh why complain still a great picture

👍: 0 ⏩: 1

Sebbythefreak In reply to Maaco15 [2011-07-17 03:32:36 +0000 UTC]

It's a still image for one

👍: 0 ⏩: 1

Maaco15 In reply to Sebbythefreak [2011-07-17 03:56:11 +0000 UTC]

i know

👍: 0 ⏩: 0