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Published: 2017-06-20 23:13:41 +0000 UTC; Views: 1190; Favourites: 20; Downloads: 0
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I hate putting text walls in the description but it had to be copypasted from my tumblr blog, the blog looks MUCH better than DA here, it comes with extra pictures! I recommend you see THIS instead!
Broken Yolk Galaxy officially recognizes three intragalactic nations. They operate like three states within a single country, separate but closely knit and working under the same laws and policies.
Aurorian culture is the most artistic, incorporating various art forms in everyday life and architecture (such as graffiti being common and accepted, elaborate and over the top costumes being normal, and having exaggerated/cartoony body language being socially accepted). Their culture is individualistic and overly saturated with art and entertainment. They churn out the most movies, video games, visual art, literature, etc; and construct the most entertainment centers like amusement parks and theaters. Most citizens get the most enjoyment from consuming content, with many also producing their own art. Nedals - the nations’ majority - are most involved in this entertainment culture (because they are biologically inclined to be mentally stimulated so much), minority species are slightly less so (because they are enculturated into it).
Aurorian philosophy is generally relaxed, simple and sometimes nihilistic; life is about enjoying it as best as one can and following your dreams. The symbol shown above typifies ‘thinking outside the box’ or ‘standing out from the crowd’, represented with a small circle sticking outside the main circle. The name ‘Aurora’ is in reference to the extravagant auroras of their homeworld, considered to be one of the most beautiful displays of nature.
Chloro NationThis space colonial nation was formed independently by the delorix, after Aurora already existed. The two met eventually and quickly formed an alliance with the common goal to spread their colonies across space. Chloro territory takes up one entire arm of the spiral galaxy.Their culture is based on a working with nature, by terraforming new planets to support life and living as close to perfect harmony with it as possible. Because of this, most Chloro societies are not as futuristic-looking as the other nations. They share all the technologies of the other nations, it’s just their general smaller populations and less demand for energy make them more able to live simpler. Most live in rural or semi rural conditions, but still enjoy things like electricity, heat and internet (called omnigrid). One technology they do excel at more than the other nations is genetic engineering, which they use to craft specimens for terraformed worlds, modify their pets and sometimes even modify themselves .
Chlororians generally have the belief that life is precious, and many enjoy working and enjoying themselves with nature (such as keeping a pet, frequenting parks and nature reserves, gardening, etc). The symbol shown above represents ‘nurturing life’, shown as an egg/fetus (the smaller circle) under a roof (the curve on top). They named their nation ‘Chloro’ in reference to chlorophyll, the cell organelle that turns light into energy for plants, the basis of the food chain for most life on their homeworld. An apt symbol of their environmentalism.
Igneous NationThis nation, founded by the masakas, was the third and final space faring civilization to appear in history. They encountered the already allied Aurora and Chloro and had a hostile initial contact and a short war over ownership of star systems, but latter declared a truce the with the other two and eventually relations became good enough to form an alliance (this whole ordeal took a few centuries). Their territory is the other entire galactic arm.Igneous culture is more materialistic than the other two, and most of its’ star systems have a strong, healthy capitalistic economy. It’s a culture where the common life dream is to start ones’ own business and acquire plenty of material wealth, including extravagant homes, collections of items of interest (individuals have different interests and collect different things), and afford fancy food. They have the most holidays, which are mostly excuses to fuel economies and buy things for each other (think Christmas with multiple different themes/aesthetics multiple times a year :V ).
Their general philosophy is that happiness comes from owning a lot of cool things (and because of the species-specific psychology of the masaka majority, it’s generally the case). The symbol above represents the unions of the three masaka sexes, as there was rampant gender stratification within their pre-space colonial history (left arrow being vik, dot in the middle being khaw, and the right arrow being bruk). The name ‘Igneous’ is in reference to igneous rocks, which is used in a lot of their construction and industry, and also references the geothermal energy they usually use for industrial production.
Other??The zrais have no nation, because they were uplifted by the nedal while still in their tribal era and thus never had space colonization in their history. They live in all three nations, though most live in Aurora.The smazels arrived from outside the galaxy. They lived exclusively on the enormous weaponized spaceships they came in, wanting a holy war. They lost said war and thus, lost most of their ships, survivors and their descendants live in reservation planets near where they once did battle, on the edge of Igneous Nation.
All art and concepts © Selkra. DO NOT use, edit, or repost anywhere.
Tumblr Art blog [ selkra-souza.tumblr.com ] Broken Yolk Galaxy worldbuilding blog [ brokenyolkgalaxy.tumblr.com ]
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Comments: 15
platypus12 [2017-08-19 02:30:07 +0000 UTC]
I read somewhere on your tumblr that the Zrai were technologically uplifted by the Nedals, so I was wondering; does that mean that the Zrai have been robbed (not in a malicious way, though) of their chance to technologically evolve from tribal hunter-gatherers on their home planet, or were just samples of their population extracted from the planet and assimilated/integrated into Nedal society and they still live in primitive tribes on their own world?
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Selkra In reply to platypus12 [2017-08-19 19:21:11 +0000 UTC]
Good question!
Basically because Zrai evolved to thrive in the incredibly dense and watery swamps of their homeworld, they've pretty reached an evolutionary 'dead end' and wouldn't be able to form a civilization because the swamps were too dense and wet to support urbanization and an industrial revolution. It's like with dolphins, no amount of intelligence can form civilization when you have no hands or an environment that can allow for fire or electricity.
So no, they wouldn't have been able to form their own civilization, and even while living with alien civilization, are unable grasp certain things like complicated math (and maybe written language? Symbolic imagery? I'm still working out the details). This is why they don't have their own nation.
Some zrai were uplifted long ago, but native populations still exist independently. Their homeworld, Tawoax, is a protected nature reserve.
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platypus12 In reply to Selkra [2017-08-19 22:08:27 +0000 UTC]
I can see why it would be difficult to develop technology like we're familiar with in a wet, watery environment. However, I do believe that a way around this is organic/biological technology, i.e. technology crafted from selective breeding or genetic engineering other organisms.
A good example of this is the Tool Breeders from Nemo-Ramjet's All Tomorrows. You can check it out here
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Selkra In reply to platypus12 [2017-08-19 23:26:42 +0000 UTC]
AH YES I'm familiar with that book, I love that book!
And biotechnology WOULD be an awesome alternative, but I already want the delorix to do that (brokenyolkgalaxy.tumblr.com/po… (scroll down to Chloro)), it'd be redundant to have two species specialize in it.
Also I just want each species to be cognitively different from each together, and I decided the zrai are different by not being as advanced. Not only does it broaden the intelligence spectrum, but it takes a load off me because trying to build four civilizations is quite some work, let alone five.
But like I said, biotech is a super cool idea.
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platypus12 In reply to Selkra [2017-08-20 01:07:30 +0000 UTC]
Thanks!
So you really think it'd be redundant for two species to develop biotechnology? In some unwritten stories of mine, I've pictured there be several races utilizing biological technology (most of them hailing from aquatic worlds or planets lacking heavy elements — crystalline technology may be a suitable alternative for the latter, though); but then again, my stories involve a great number of races, and I'm guessing you're only planning to focus on only a few.
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Selkra In reply to platypus12 [2017-09-03 14:46:56 +0000 UTC]
I think it's redundant to have more than one species specialize and widely use biotech mainly because I want each species/nation to have plenty of unique things about them, otherwise what's the point of having more than one species/nation?
Like, all the nations can dabble in biotech, but Aurora and Igneous don't use it anywhere near as much because they've already been using other tech for thousands of years and it works fine for them.
Your idea of biotech underwater is really neat! Useful since electricity and fire can't be used underwater haha
Funny about that last part, I myself used to have many races in BYG, a little over twenty in fact, but I gradually got rid of most of them because they had bland designs and their cultures were basically a Planet of Hats type thing and it bored me.
Even now I find developing five alien cultures is hard, the zrai don't even have a civilization of their own and the smazel aren't as developed as the three native nations. It's pretty challenging for me!
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platypus12 In reply to Selkra [2017-09-15 12:17:08 +0000 UTC]
I think it's redundant to have more than one species specialize and widely use biotech mainly because I want each species/nation to have plenty of unique things about them, otherwise what's the point of having more than one species/nation?
I, personally, don't really use technology type as one of the main definitions of certain races, I mostly just use them as an archetype. I mainly distinguish my races by their physiology/biology and how/why they evolved the way they are.
e.g., I may have at least two separate races with two or more heads, but each race had evolved this feature in their own unique way; with one race, the numerous heads—all controlled by one brain—are derived from modified eyestalks and, therefore, are little more than sensory organs. For the other race, however, each head has its own brain, and thus it's own personality, because they are the product of sibling organisms physically merging together.
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Selkra In reply to platypus12 [2017-09-17 15:52:32 +0000 UTC]
Whoa, that's pretty darn cool!
I also try to distinguish my races with physiology/biology/evolution history (which is why I keep tweaking their designs every now and then!), but I guess unlike you I also want to use different technology to distinguish them, because why not?
I haven't done a post on DA or the blog about tech yet. But basically Chloro focuses on biotech, Aurora focuses on 'blobby' morphing machine tech, and Igneous and Smazels focus on 'regualr' metal, gears and electricity tech (unless I change my mind later on).
It's kinda like how with humans, some westerners often use knives, spoons and forks to eat while some easterners use chopsticks. Different tech can really help distinguish societal cultures, which I also want to keep varied and distinguished.
It's ok if it's something you don't want to focus on! But it's important to me.
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platypus12 In reply to Selkra [2017-09-18 00:05:44 +0000 UTC]
I can understand, though, why it's important to you to make a race's technology a distinguishing feature. I, myself, may have some of my races specialize on technology that runs on different types of energy other than electricity if it's not organic.
Aurora focuses on 'blobby' morphing machine tech, and Igneous and Smazels focus on 'regualr' metal, gears and electricity tech
Surely, though, the Aurora Nation must have started with simpler technology of the regular type?
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CobaltXStrike [2017-07-09 09:53:11 +0000 UTC]
This is so detailed and well-thought through, I love it *0* I'm especially a fan of the Aurora nation and the fact that they make the most entertainment media, it's a familiar detail and gives a nice touch that's full of personality.
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platypus12 In reply to CobaltXStrike [2017-08-18 13:35:16 +0000 UTC]
I read somewhere on your tumblr that the Zrai were technologically uplifted by the Nedals, so I was wondering; do the Zrai now have a technologically advanced civilization on their home planet, or were some just extracted from their planet into Nedal society and tribes back home were just left alone to technologically evolve on their own?
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CobaltXStrike In reply to platypus12 [2017-08-18 16:06:00 +0000 UTC]
I think you might've accidentally replied to my comment
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Selkra In reply to CobaltXStrike [2017-07-14 15:34:28 +0000 UTC]
Thanks!
I try to give all the nations their own personality without painting all its citizens with the same brush. It's all about giving their culture a simple general philosophy (like an emphasis on entertainment media for Aurora or environmentalism for Chloro).
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CobaltXStrike In reply to Selkra [2017-07-18 15:40:38 +0000 UTC]
Yeah understandable. That's kinda how real life cultures sorta work too, when you think about it. Like the American culture centering around entertainment I guess
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