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Published: 2008-01-25 01:56:46 +0000 UTC; Views: 10563; Favourites: 356; Downloads: 203
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Description
My first real zsphere man, twisted and scaled into this "pose". No smoothing, low poly, rendered with vrayRelated content
Comments: 215
sentimentalfreak In reply to To-SiLand [2012-08-27 13:28:06 +0000 UTC]
I wish I had the time to make it from wood. It's all computer generated 3D.
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Beth-Grace [2012-04-12 12:33:03 +0000 UTC]
That's really neat! I love the pose and the angle.
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howdoyoulikeyoureggs [2011-01-11 11:19:11 +0000 UTC]
wow! that's utterly incredible!
Oh! and thanks for the watch dude.
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sentimentalfreak In reply to howdoyoulikeyoureggs [2011-01-11 11:27:36 +0000 UTC]
Thankyou, and you're welcome
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RAMUNEAMI [2010-11-29 05:25:38 +0000 UTC]
This is COOL!!!!!! XD you made this!? AMAZING!!!!
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sentimentalfreak In reply to RAMUNEAMI [2010-11-29 06:52:24 +0000 UTC]
zbrush and 3dsmax
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strike2 [2010-08-08 17:55:41 +0000 UTC]
I think you used _exactly_ enough polys for this!
Just, wow....
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Dreamzanstuff [2010-08-04 17:29:56 +0000 UTC]
I really love this image - it made me smile. Unique piece of work.
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sentimentalfreak In reply to Dreamzanstuff [2010-08-05 00:33:41 +0000 UTC]
Awesome a smile
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MetaphysicalBeing In reply to sentimentalfreak [2010-06-17 01:28:20 +0000 UTC]
no problem
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vomitresponse [2010-06-11 21:19:59 +0000 UTC]
He kind of looks in pain, it's really cool!
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nexis-firestorm [2010-06-11 08:59:45 +0000 UTC]
All I'm gonna say is "pretty damn cool."
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nexis-firestorm In reply to sentimentalfreak [2010-06-11 09:07:14 +0000 UTC]
Not a problem. Keep up the good work.
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CTRLANNADEL [2010-06-05 13:37:09 +0000 UTC]
that is so cool! I like how it's got facets like a disco ball. Very clever
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GraphicNaitsirch In reply to sentimentalfreak [2010-06-12 05:15:05 +0000 UTC]
no problem!!
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BustyLush In reply to sentimentalfreak [2010-06-03 02:25:40 +0000 UTC]
Makes me think of those men's underwear... sexiness
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hazzKC [2010-06-01 03:29:29 +0000 UTC]
That looks really cool, even at low-poly! How do you get your lighting so nice? :3
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sentimentalfreak In reply to hazzKC [2010-06-01 03:31:34 +0000 UTC]
[link] Pretty much like that.
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hazzKC In reply to sentimentalfreak [2010-06-01 03:40:21 +0000 UTC]
Oh thanks! Though I use Maya, I have 3D Max on my laptop. Oh well, at least I am reminded to look for lighting tutorials in maya.
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sentimentalfreak In reply to hazzKC [2010-06-01 03:47:09 +0000 UTC]
You can use exactly the same technique no matter the program or renderer
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