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Published: 2012-05-09 21:52:01 +0000 UTC; Views: 10173; Favourites: 85; Downloads: 610
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Description
Just 5 wireframes of my BC-304 Deadalus mesh.EDIT:
Fixed the bridge issue.
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Comments: 19
theonlyjacknicole [2020-08-13 21:54:19 +0000 UTC]
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kavallach [2019-06-28 19:31:59 +0000 UTC]
Fantastic piece of work! Would it be possible to get hold of an editable version (Photoshop?) as I'm looking to run a role-playing campaign based around the ship and it would be really useful to add details e.g. Captain's Cabin, Brig, etc.?
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Bundeswehr88 [2015-02-01 03:18:19 +0000 UTC]
Awesome, can you do one of the X-303 Prometheus?
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SGA-Maddin In reply to Bundeswehr88 [2015-02-02 07:24:19 +0000 UTC]
No sorry I can not do a Prometheus wireframe since I have no own Prometheus modell.
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Bundeswehr88 In reply to SGA-Maddin [2015-02-03 00:36:35 +0000 UTC]
Ok. Great work on the 304
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Bundeswehr88 [2014-11-30 03:00:49 +0000 UTC]
This is awesome. Can you do one for the Prometheus?
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zaku1986 [2012-06-02 11:44:16 +0000 UTC]
Looks really great but in the front view the bridge is on the left side and in top view on the right side.
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SGA-Maddin In reply to zaku1986 [2012-06-22 08:42:34 +0000 UTC]
You are right. I will fix it soon: it can be a bit irritating.
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FarawayPictures [2012-05-15 06:57:32 +0000 UTC]
Not sure how you did this. I've done cel renders before, but this looks like it has some GI in it as well?
Great image.
👍: 0 ⏩: 1
SGA-Maddin In reply to FarawayPictures [2012-05-15 10:00:35 +0000 UTC]
I used two Cinema 4d Multipass layers: the ambient occlusion layer and the wireframe itself. 50% ambient occlusion and 100% wireframe with multiply in photoshop and there you go
👍: 0 ⏩: 1
FarawayPictures In reply to SGA-Maddin [2012-05-15 11:15:39 +0000 UTC]
Really interesting. Thank you.
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DemonicMufffin [2012-05-12 09:24:15 +0000 UTC]
very good although, i never did understand why that ship didn't have guns on the bottom of the ship
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bagera3005 [2012-05-09 23:28:42 +0000 UTC]
sweet this will be big help for blueprints im doing
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