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Shabazik β€” Assault Mech TOPA

Published: 2010-06-29 00:08:09 +0000 UTC; Views: 3172; Favourites: 21; Downloads: 155
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Description THE GREATEST AND BIGGER OF THE FAILURES: THE TOPA
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Meanwhile was designed the Artillery Mech Wandrgal, there where other two proyects as well, in the tables of the Nutk desifners: the Kakarach, the first designed Light Mech, and the Monstrous first Assault Mech: The TOPA.

The first Assault Mech ever designed, was specially developed to put the CIAN (recent Ionic cannon design, taken from a fallen alien ship by the Bazik, and copied by the Nutks thanks to spies): but instead of the modest CIAN gun of 152 mm that had the Artillery Mech Wandrhal, the TOPA had mounted four CIAN guns of 380mm, so it was hughe -really hughe- hand had the fire-power of a Battleship:

Aside from that, the Nutks added bateries of 155mm rockets, 12,7mm (0.50 cal) machineguns, and 75mm secondary guns.

The monstrous TOPA was crewed by 84 troopers -pilots, gunners, officers and mechanics-

In diference to the Wandrhal, a balnced mech with little failures, the TOPA was plagued with problems:

Is huge size make that the max speed was of only 2km/h, and their 3 motors -take from battleships- where insuficent for a good movility, and had the tendence to overheat.

Aside from that, the bad disposition of the crew make difficult the comunication inside the vehicle, and the storage space for the munition was to little, so there where few rounds for all the weapons.

Also, due his huge size, it was a perfect target for aircraft and artillery -and it didn't had any AA defense- so the Nutks simply make wider the armor, overloading even more the conjunt, without really solving the problem of vulnerability to air strikes.

The TOPA crews hated the vehicle, because it was not only umconfortable, but lacked of heating system -and most of the campaigns where was used where either in the North or South Pole-, but was extremly vulnerable to the attack of infantry, artillery fire, aircraft, helicopters, armored vehicles, tanks, if had a mechanical failure it was needed two TOPA to help, or it was needed to abandone the vehicle, and had the tendency that the CIAN over-heat and explode, completely destroying the Mech.

The only point in his favor was that his armor was so tick that in 80% of the cases the tripulation was able to survive the attack, no matter how strong or hard it was. -but not necesarly the mech survived as well-

The TOPA was never presented in public, fearing the ridicule...

Originally, the TOPA was supposed to Assault the more intricated defensive possitions, and support the weight of the Battle, being the father of the Assault Mechs, and the first of this category.

However, across is Campaigns, this monster that costed the same as 2 Battleships, served instead as static artillery -and as target for the enemy air forces-, so in retrospective, many ex-officers and crew of the TOPA think that the designers should have been executed for that joke.

The TOPA is considered the worse of the failures from the Nutks -counting every other "admirable" mech designs as the Kakarach 01 and 02, HΓ€til and Reignfire, the Klou and AT-1 Streicher tanks, the rocket-launcger gun Azgal, etc, etc.

But despise of this, was produced in serie, due a political decition -as allways-.

It was builded from the 99 until the 164 -and nobody of the crews understand how, despise his horrible characteristics, it wasn't cancelled the production much more earlier-

During that time, 372 units where builded, and from them:
84 where lost due mechanical failures
116 lost due air strikes
32 due internal explosions because of over-heating of CIAN guns
38 due attack of armored vehicles
52 where lost because they where abandoned by they crews, being too damaged, or in retreats.

The 50 surviving units where scraped, without any ceremony, and just one survived in a military museum, to remind the Nutks to never comit -again- the same mistake, that costed so many Nutk lives during that time period:

To leave politicians make decitions about their equipment, only for politic goals.
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Comments: 9

larqven [2011-02-06 21:18:29 +0000 UTC]

Dang! That thing's a monster! It certainly LOOKS impressive!

But yeah, it could only survive with the aid of considerable support by smaller mechs, or anti aircraft units, or air support.

WWII proved that battleships were obsolete in the face of air power. A LAND 'battleship' is absurd!

But, again, it does look impressive. The main body looks nearly invulnerable to small artillery fire! Rocket launchers above look impressive as well, and shielded from attack from below by the main body. Terribly vulnerable from the air though! Probably should have used that big, flat space above to place an anti aircraft turret?

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Shabazik In reply to larqven [2011-02-06 21:53:23 +0000 UTC]

Oh, yes, the latter "field convertion" made by the crews often ended in adding them as many AA weapons they can, be machineguns, mininguns, AA autocannons or portatile SAM missiles! X3

The great idea behind land "battleships" is being impressive! not to be functional! XD

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larqven In reply to Shabazik [2011-02-06 23:10:04 +0000 UTC]

One dubious benefit of the battleship is that the effort to 'Ace' a battleship amongst flight crews would have efforts made to attack battleships when better targets might have been available!

This pic and text sort of reminds me of DC Comics' "Blackhawk" comic, it was a WWII comic which featured an international team of 'allied civilian' aviators going on missions with small aircraft. Their 'mechanical nemesis' was a German war mech called the "War Wheel", an improbably huge wheel that literally just rolled around crushing most obstacles in its path. Gyroscopes allowed it to maintain balance and an internal 'hub' remained level while the rest of the wheel turned. The hub contained the crew and some artillery guns and machine gun ports.

The wheel, particularly the rim, was incredibly thickly armored, the wheel structure of the rim allowed it to support its own weight and motive efficiencies--at least in a psuedo science engineering way. Because the whole mech just rolled--it was incredibly fast!

Nontheless, aircraft still proved to be its achilles' heel!

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Shabazik In reply to larqven [2011-02-07 01:05:29 +0000 UTC]

Oh! I remember to have seen an animated episode from the justice Leage -that go back in time... to WWII... like allways some superhero go back in time - where they make an apparition as Blackhawk and the Wheel you mentionate.

XD

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larqven In reply to Shabazik [2011-02-07 01:30:50 +0000 UTC]

I forgot about that appearance! I'm not sure that was the best medium to have seen it--the war wheel loses impact when there are multiples of them and god-like superheroes swoop in to deal with the problem!

But I'm glad you got to see it! XD

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Shabazik In reply to larqven [2011-02-07 01:38:25 +0000 UTC]

X3

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The-Leviathian [2010-06-30 13:29:46 +0000 UTC]

hmmm...thats actually fairly interesting. im a big mech person, designed quite a few myself. some, like the Marauder, the ravager, and the Black shark, were awsome, the former too are heavy assault units, the last, is a small, single pilot bird like unit. im hopeing to actually post them up soon(scanner is fried, spilled Bigred on it[the soda])but anyways, ive acctually began writing a series, and i have it posted. would you mind if i took some of your designs, do some fixing/changing, or just use their designs as a base for making other models? ill be sure to credit you when i post them, or use them.i gotta admit. take the TOPA, remove the top mounted launchers, and replace it with a duel mounted low profile quad cannon for anti air, remove all four CIAN cannons, and instead mount a smaller, height ajustable four cannon 120mm mortar launcher on one side, and a set of hellfire launchers(4-5 like that on an apache but aiming upward that can launch upwards, and track targets) coupled with a tri-gattling cannon turret on the lower front nose capable of rotating 300' horozontally, and can aim straight down for anti-infantry purposes. although this still leaves the unit vulnerable to attack from behind, it provides added ammo storage, and provides a more versitile role it could possibly be more computer reliant, but maintenence on the weaponry would be often, as these weapons will all more than likely warp from heat buildupo from sustained use.

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Shabazik In reply to The-Leviathian [2010-07-01 02:14:50 +0000 UTC]

:3

If you really want, you can take my designs, no problem with that -as long it as no comercial purposes. Otherwise then I will take OBSCENE ROYALITIES!!!

-insert evil, psyco laugh there-

-for 10 minutes-

Anyway!

About the changes: yep, clearly that would have been a very good change for the TOPA, to make it more effective...

But, this was part of a role-play game I created, where every player directed a nation in all the aspects... and even when I told them of the failures of things, normally they didn't changed anything, and keep trying, comiting the same mistakes, over and over again!

XD

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The-Leviathian In reply to Shabazik [2010-07-01 13:22:25 +0000 UTC]

ahhh. lol, thanks, and im normally onbe to notice the failures of a certain type of design without it actually being tested. long range artillay without any kind of airiel or grond defence= nearly anything within around 500 yards can tear it up badly. imma fan of fast, agile, and manuverable but not neccasarilly heavily armoured and packing alot of firepower. the marauder mech, and the Bushwacker from battletech actually one of my favorites. the raptor is my favorite. it embodies all of those aspects(plus, being able to stealth, and do circles around an atlas or a ragnarok assault mech, without it being able to get a bead on ya, then slipping away right before the stealth shuts down, is much more than an insult. i like the phrase, death by many stings. its an insult against anyones piloting skills.and on the off chance that those mechs wouldnt work, im also a fan of the Star adder assault mech( i like the flamethrower, may not be the most human way of taking out enemy infantry, but tis damn effective,lol.)

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