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ShadowRx — Sasha Hall Comparison - A1/6+ for Skindral

#amazon #fbb #femalemuscle #gymnast #metahuman #morpher #musclegirl #sasha #shapeshifter #tall #10ft #minigts #7ft #verytall #tinywaist #skindral #sashahall
Published: 2016-11-12 04:43:08 +0000 UTC; Views: 4599; Favourites: 39; Downloads: 39
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Description Sasha's Gymnast and Battle forms for

skindral


Rendered in FlipMode's Gym. (a very resource heavy set I might add...)


Quite probably the longest I've worked on any single art/modeling project in over 20 years
I started on this in July and just finished at the end of October. There were more than a few challenges here... but  I can honestly say this is the largest I have ever been able to morph a character. And the smallest I've ever gotten a waist to (15"). Her Base/Gymnast form was made to specification from his reference sheet:

Mature Content


as verified by Measure Metrics for DAZ Studio.

When the figure gets to these sizes and proportions even the best fitting wardrobe fails catastrophically... but with a wee few hours of postwork, it can at least look deliberate

This was my first time using the SimTenero Shape Projector plugin for DAZ (used to make her delts bigger, one of several items I bought to complete this project), and my first time drawing threads in Photoshop. All in all I think she came out nice

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Comments: 13

bryte-rockx [2016-12-04 11:18:07 +0000 UTC]

I can't thank you enough for this amazing take on Sasha I know I've said it before but, both her Default and Battle forms came out looking amazing! That normal sized beauty standing in between the two Sasha's is adorable the way she's trying to stretch as tall as she can! Too bad neither Sasha seems interested lol!

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ShadowRx In reply to bryte-rockx [2016-12-31 21:36:41 +0000 UTC]

Thank you. It was quite a challenge, but I'm glad I did.

She's even on her toes, cheating, and nowhere near either. I believe I put her height at an average 5'7".

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bryte-rockx In reply to ShadowRx [2017-01-04 00:31:24 +0000 UTC]

Yeah, she's clearly coming up short here Sasha can be aloof with her slight superiority complex so, especially with two of her pretty much filling up the room there's very little else she'd care about but herself

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ShadowRx In reply to bryte-rockx [2017-01-04 01:52:19 +0000 UTC]

I feel like she's going to try jumping/climbing/hanging off of one of them soon. That's the energy I'm picking up off the little one.

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bryte-rockx In reply to ShadowRx [2017-01-04 01:59:28 +0000 UTC]

Sounds like a fun idea Sasha's battle form makes a great jungle gym! She could even morph into a proper climbing wall for her

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ShadowRx In reply to bryte-rockx [2017-01-04 02:44:22 +0000 UTC]

Hmm... I sense a great convergence of ideas...

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bryte-rockx In reply to ShadowRx [2017-01-04 07:18:33 +0000 UTC]

 

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ShadowRx In reply to bryte-rockx [2017-01-04 10:36:12 +0000 UTC]

The climbing might seem even more "appropriate" with the elongated limbs.

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bryte-rockx In reply to ShadowRx [2017-10-30 20:00:39 +0000 UTC]

That sounds like such an awesome idea Been thinking about it alot! Are we going to see more of your gorgeous take on Sasha showing off new awesome forms?

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ShadowRx In reply to bryte-rockx [2017-11-30 00:35:59 +0000 UTC]

Hopefully pretty soon, but I've been down a computer since the beginning of May; hard drive went out.

I still have Sasha's base and battle forms, but the last project was lost; I'll have to recreate the morphs.


The computer I'm using has a lot of trouble rendering simple scenes (takes almost 10x as long as the one that went out), it doesn't have much ram and the processor is only a 1.3GHz dual-core. (Scenes that took minutes on the other machine take hours on this one)

That's why I haven't been rendering very much these past few months.


I have been working on stories and games, but its been a lot slower than I hoped. I've gone from a chapter a week at the beginning of Kendra's story to one every other month for these last couple of chapters. (I have one almost ready to post, I'm still working out one scene.)



I got RPG Maker 2k3 and MV. I worked with 2k and 2k3 years ago and had a lot of small-ish demo games, but that was before the program was available IN ENGLISH. Now I have a registered copy and I can even understand the interface!

Anyway, I'm in the process of converting the old projects and locating missing files. I'll be posting them up here, tumblr, and possibly patreon(free) once I've had a chance to polish and test them. I've also got a couple of projects started in MV which is a huge update in graphics and programming, but at the cost of more than 50x game project/install sizes. (from less than 10MB for a medium sized game to over 300MB)

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ericf989 [2016-11-12 09:37:27 +0000 UTC]

Cool!  

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ShadowRx In reply to ericf989 [2016-11-29 06:33:49 +0000 UTC]

Thank you

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MrPr1993 [2016-11-12 04:48:42 +0000 UTC]

Whoa, dang! Now her anatomy's all Jojo's Bizarre Adventure

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