HOME | DD

#essentials #graphic #menu #pokemon
Published: 2015-03-01 21:26:10 +0000 UTC; Views: 7270; Favourites: 28; Downloads: 64
Redirect to original
Description
Link to the thread:Β www.pokecommunity.com/showthreβ¦Related content
Comments: 26
HenryTrashDesigner [2018-10-26 23:15:39 +0000 UTC]
Hey Shiney will u update this script to 17.2?
π: 0 β©: 0
lucario170 [2018-08-15 12:40:41 +0000 UTC]
Hey buddy, I like your script very much. I'm sure you would have updated your thread at pokecommunity, but just to be sure, is it ver.17 compatible
now ?
π: 0 β©: 0
MonGames [2017-01-16 20:55:17 +0000 UTC]
Excusme, but when I try to save the game this error message appear: π: 0 β©: 0
Exception: NameError
Message: undefined local variable or method `retTimeFormatOne' for #
SaveScene:90:in `pbSave'
SaveScene:167:in `pbSaveScreen'
BW2Menu:582:in `save'
BW2Menu:449:in `pbMenuInput'
BW2Menu:439:in `each'
BW2Menu:439:in `pbMenuInput'
BW2Menu:172:in `pbMenuLoop'
BW2Menu:251:in `pbStartAnimation'
BW2Menu:136:in `pbStartScene'
BW2Menu:651:in `pbStartPokemonMenu'
Can you help me, please?
Edit: I've just fixed it!
SugaryFrozenFun [2016-06-27 06:56:17 +0000 UTC]
Okay, I got the panels down, but how do you get it so that the selection is on the panel?
π: 0 β©: 1
shiney570 In reply to SugaryFrozenFun [2016-06-27 11:30:29 +0000 UTC]
@ select= (whatever index the button has)
π: 0 β©: 1
SugaryFrozenFun In reply to shiney570 [2016-06-28 00:36:47 +0000 UTC]
I'm still confused though. The Panel Selector is still not on my panels! What am I doing wrong?
π: 0 β©: 0
SugaryFrozenFun [2016-06-22 00:09:44 +0000 UTC]
how do you move panels? I've been trying, but haven't been able to get that to work!
π: 0 β©: 1
shiney570 In reply to SugaryFrozenFun [2016-06-22 10:05:02 +0000 UTC]
40.times do
Β sprite.x-=5
end
==> moving the sprite to the left by 160 pixels (5 pixels per frame *40 frames) in one second (40 frames).
π: 0 β©: 0
DarioCampanella [2016-03-04 18:04:04 +0000 UTC]
Hi, this is a great script. But I have a lil' problem: when I add the Johto and National PokΓ©dex with the debug menu, nothing append. the menu doesn't show any pokedex screen. How to fix it?
Thank's in advance.
π: 0 β©: 0
Anjiedromeda [2016-02-23 06:11:00 +0000 UTC]
The bag icon for the female player won't show, and neither does the Pokedex for both trainers, even if they just did get the pokedex, when I went on debug mode to toggle the pokedex ownership, the icon showed, but when you press on it, nothing pops up. And the sound effects don't play even if I had them in the file.
sorry if i'm sounding rude.
Edit: I had to make a new save file, they're fixed now.
π: 0 β©: 0
Midnitez-REMIX [2016-01-28 22:02:18 +0000 UTC]
I'm getting an error but I'm using version 14 of Essentials, would that be why? I did everything right but I get an error when I first press the X key to open the menu which says: π: 0 β©: 1
Pokemon Essentials
---------------------------
Exception: NoMethodError
Message: undefined method `isFemale?' for #
Custom Menu Shiney570:99:in `pbStartScene'
Custom Menu Shiney570:635:in `pbStartPokemonMenu'
Scene_Map:188:in `call_menu'
Scene_Map:159:in `update'
Scene_Map:68:in `main'
Scene_Map:65:in `loop'
Scene_Map:72:in `main'
Main:49:in `mainFunctionDebug'
Main:27:in `mainFunction'
Main:27:in `pbCriticalCode'
Any idea what might be wrong? I don't have any other custom scripts and I didn't modify your script if that helps.
shiney570 In reply to Midnitez-REMIX [2016-01-31 10:44:53 +0000 UTC]
search for def self.isFemale?Β
if you don'thave any result (0 findings) go to the menu script and exchange every $Trainer.isFemale? with $Trainer.gender==1 and every $Trainer.isMale? with $Trainer.gender==0
(wasn't in rmxp for long so don't kill me if this doesn't work^^)
π: 0 β©: 0
Sun-Bean [2015-07-26 13:53:59 +0000 UTC]
Hello! For some reason, I keep getting this error:Β
Exception: NameError
Message: uninitialized constant PokemonMenu_Scene:W2OPTIONSCENE
BW_Menu:582:in `options'
BW_Menu:488:in `pbMenuInput'
BW_Menu:171:in `pbMenuLoop'
BW_Menu:250:in `pbStartAnimation'
BW_Menu:135:in `pbStartScene'
BW_Menu:634:in `pbStartPokemonMenu'
Scene_Map:188:in `call_menu'
Scene_Map:159:in `update'
Scene_Map:68:in `main'
Scene_Map:65:in `loop'
----
I pasted correctly and everything, tried to fix it myself but no luck. Do you know what the issue might be?
π: 0 β©: 1
shiney570 In reply to Sun-Bean [2015-07-26 16:31:16 +0000 UTC]
did you go to "Thread tools" --> "Show printable version" and copy it from there?
π: 0 β©: 1
Sun-Bean In reply to shiney570 [2015-07-26 19:03:48 +0000 UTC]
Yes, I did. The crash occurs when I select the options in the menu.
π: 0 β©: 1
shiney570 In reply to Sun-Bean [2015-07-26 20:25:16 +0000 UTC]
try it in a clean version of essentials and see if you still get the error.
π: 0 β©: 1
Sun-Bean In reply to shiney570 [2015-07-26 21:57:23 +0000 UTC]
I'm still getting it on a clean version. Everything but options is working fine. I have it directly above Main, does it matter where above Main the script is? I don't suspect it does.Β
π: 0 β©: 1
shiney570 In reply to Sun-Bean [2015-07-26 22:36:24 +0000 UTC]
yeah it does matter where above main it is. just try to put it exactly above main.
π: 0 β©: 1
Sun-Bean In reply to shiney570 [2015-07-27 06:11:07 +0000 UTC]
It is, still doesn't work... I'm not sure what's wrong, this script has worked for me before. I will try using another version of Essentials and see the results.
π: 0 β©: 1
shiney570 In reply to Sun-Bean [2015-07-27 12:06:28 +0000 UTC]
OH my bad. i found the bug. sorry for not really listen to you! :/ the bug says that the constant BW2OPTIONSCENE is not defined. and thats true because its defined in my own costum options scene. updated the script should be fixed now!
π: 0 β©: 1
Sun-Bean In reply to shiney570 [2015-07-27 17:12:54 +0000 UTC]
Oh my gosh, thank you so much! I suspected it was something like that and I've been trying to change the script myself, lol!
π: 0 β©: 0
Dawn-Bronze [2015-03-31 17:43:54 +0000 UTC]
I was really excited about this, but when I tried to implement it, it came up with an error : 'Script 'BW2_Menu' line 88: SyntaxError occured' I was wondering if you could help, or suggest what went wrong? I have Luka's battle system implemented, as well as F.L's unreal time system, if that could have anything to do with it. Thanks in advance! Β
π: 0 β©: 1
shiney570 In reply to Dawn-Bronze [2015-03-31 18:16:10 +0000 UTC]
did you go to "Thread tools" --> "Show printable version" on pokecom and copy that one? pokecom is known for breaking code.
π: 0 β©: 2
superminijoseph In reply to shiney570 [2015-09-17 18:04:33 +0000 UTC]
How do you do the "Thread tools" option? I need this for the Following Pokemon Script.
π: 0 β©: 0
Dawn-Bronze In reply to shiney570 [2015-03-31 18:29:20 +0000 UTC]
I tried that, and now it works! Thank you so much! Now I feel stupid, hehe.
π: 0 β©: 1