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Published: 2012-08-28 05:49:48 +0000 UTC; Views: 4772; Favourites: 93; Downloads: 92
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Description
This tutorial is for and anyone else who struggles with using Vidro (I am pretty Sure Needed help to XD)Download links
PMX Editor: [link]
Metasequioa: [link]
Vidro: [link]
The newest version of MMD: [link]
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I hope this tutorial helped
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Here is a quicker version of the tutorial
MMD-
Open model-
Create pose-
Save pose- File~Save pose
PMX Editor-
Open Model-
Press 't'
(e)~(vpd)~(L)
Save as .Pmx-(f)~(S)
Quit out of screen-
Open .pmx-
Export it as a .obj file-(f)~(E)
Metasquia-
Open .obj
Load textures back onto model-
Save as .mqo-
Vidro-
Open .mqo-
Render it-
Save image
And your done
Related content
Comments: 105
R-O-K-U-S-H-I In reply to ??? [2013-04-11 11:43:44 +0000 UTC]
Ah, actually I just fixed it a few minutes ago. Apparently something was just wrong with the file's name xD;; Well anyway, thanks though! And thanks so much for the tutorial! *-*
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Sleepinginwonderland In reply to R-O-K-U-S-H-I [2013-04-23 03:05:17 +0000 UTC]
Aw okay, no worries I'm glad its working!
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Menniee [2013-04-02 00:50:48 +0000 UTC]
You know how to make a transparent background? Always when I save in a .png have a white background ;w;
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Sleepinginwonderland In reply to Menniee [2013-04-11 11:19:14 +0000 UTC]
Save as a Bmp. I'm pretty sure
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candiparadise In reply to ??? [2013-02-16 06:48:13 +0000 UTC]
okay i dont know why i tried 10000 times and everytime i open the pmx in the program to resave the model is blank, ive tried like 10 different methods to it and nothing is working :/
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Sleepinginwonderland In reply to candiparadise [2013-03-02 12:07:17 +0000 UTC]
Blank as in no textures, I'm pretty sure it doesn't matter to much because you'll just be re-adding textures to that model again so I don't think it will affect it a great deal
Continue the process and if at the end, while rendering it still comes out blank, tell me and I will try to help again
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candiparadise In reply to Sleepinginwonderland [2013-03-02 19:29:08 +0000 UTC]
thanks so much, with a little playing around i figured it out ^^ thanks for the reply, i tend to figure it out and then sit there like ._. im dumb lol
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Sleepinginwonderland In reply to candiparadise [2013-04-23 03:08:06 +0000 UTC]
Aw no your not dumb, everyone does don't fret ^-^
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Menniee [2013-02-07 13:46:23 +0000 UTC]
When I try to open de obj. file in Metasequoia, don't have the model, just a line in horizontal. you know why? ร.ร
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Sleepinginwonderland In reply to Menniee [2013-02-08 11:07:55 +0000 UTC]
Hmm... what model are you using?
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Menniee In reply to Sleepinginwonderland [2013-02-08 11:57:23 +0000 UTC]
I was using TDA Miku.
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Sleepinginwonderland In reply to Menniee [2013-03-02 11:59:54 +0000 UTC]
I have not experieced this problem before, let me run a few test then I will update you.
Some advice, try with other models because it might only be problems with that one model.
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HannahTheWriter [2012-12-26 19:25:06 +0000 UTC]
Okay I've rendered SO many pictures in Vidro...
And then the last time I did it the textures get a little... Warped? The look find in PMDe AND in Metasequoia. But when I render in Vidro they look weird do you know how to fix it?
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Sleepinginwonderland In reply to HannahTheWriter [2013-01-09 02:47:22 +0000 UTC]
Hmm were some of the textures a targa file?
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HannahTheWriter In reply to Sleepinginwonderland [2013-01-09 02:50:54 +0000 UTC]
They were. But I converted them to a .png in Gimp.
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Sleepinginwonderland In reply to HannahTheWriter [2013-03-02 12:04:47 +0000 UTC]
At first I thought that converting them would of been the problem but I have converted them before, I haven't a clue what to do, perhaps you went wrong in the process somewhere?
maybe try downloading the newest version of metasq
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HannahTheWriter In reply to Sleepinginwonderland [2013-03-02 17:21:40 +0000 UTC]
That was probably it ^^ Thanks anyway~
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Sleepinginwonderland In reply to HannahTheWriter [2013-04-23 03:09:39 +0000 UTC]
No problem, I'm here to help!
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DeosMalum In reply to ??? [2012-12-22 08:10:10 +0000 UTC]
i do exactly everything but I cant seem to get the texture right in meta after i click all of the boxes
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Sleepinginwonderland In reply to DeosMalum [2012-12-24 10:40:43 +0000 UTC]
Are you sure that you have put the right textures to the right ma* double check
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Sleepinginwonderland In reply to AlezzyaChan [2012-12-06 04:20:23 +0000 UTC]
What do you mean?
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AlezzyaChan In reply to Sleepinginwonderland [2012-12-06 15:07:05 +0000 UTC]
PMX Editor link don't works. รง_รง
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Sleepinginwonderland In reply to AlezzyaChan [2012-12-21 03:31:54 +0000 UTC]
Hm..you are going to have to talk to the persons page I linked to
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McChipy In reply to ??? [2012-11-28 17:30:24 +0000 UTC]
It won't work.. 1st if I open the .vpd in T in my PMXEditor the model "explotes" in all directions or my whole computer crashes..
and 2nd when I make the pose IN the T tab it works, but in Metaseq the Model is just a line....
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Sleepinginwonderland In reply to McChipy [2012-12-04 04:38:33 +0000 UTC]
Hm....I am not sure...I never had that happen to me before?
Um..Try looking it up on google for some help
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Sleepinginwonderland In reply to McChipy [2013-01-10 22:14:43 +0000 UTC]
Sorry that I couldn't be of service :/
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McChipy In reply to Sleepinginwonderland [2013-01-10 22:21:01 +0000 UTC]
I have a other methode now ;3 I just make the pose IN the editor and I got the .pmd plugin for meta ^^
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Sleepinginwonderland In reply to McChipy [2013-03-02 12:02:47 +0000 UTC]
Ah, thats good that it works for you
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Pcyzicus In reply to ??? [2012-11-13 15:04:44 +0000 UTC]
where do i click to download Metasequioa
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Sleepinginwonderland In reply to Pcyzicus [2012-11-14 05:48:32 +0000 UTC]
It should be in the description , or do you mean on the actually web page
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Pcyzicus In reply to Sleepinginwonderland [2012-11-14 10:11:25 +0000 UTC]
the actually web page :c
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Sleepinginwonderland In reply to Pcyzicus [2012-11-17 00:34:18 +0000 UTC]
Sorry I hadn't noticed but they moved the page, here is where the download should be [link]
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Skychii [2012-08-30 21:02:24 +0000 UTC]
OTL
Do you know how to fix PMXE if it ignores you when you try to load a model?
(clicking open, nothing happens)
But my PMDE does have the T button, it just can't export as .obj
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Sleepinginwonderland In reply to Skychii [2012-08-30 21:54:42 +0000 UTC]
Hmmm I don't know why it wouldn't accept your model...
But you have to have the PMXE To do I will see if I can figure out how to fix it
Tell me the model you used and if you have a link to it I will see it I can figure out the problem for you
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Skychii In reply to Sleepinginwonderland [2012-08-30 21:56:33 +0000 UTC]
I DO have PMXE, but it won't let me open any models... I tried on the defaults...
just default Miku, it was a test to see if I could get it working owo;
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Sleepinginwonderland In reply to Skychii [2012-09-03 00:59:12 +0000 UTC]
Hmm I am not sure what would be wrong with it. Perhaps you don't have the required programs on you computer to run it.
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namine200 In reply to ??? [2012-08-29 21:15:32 +0000 UTC]
You know Me Too Well, Emmy Dearest!
Thanks Alot for the help
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Sleepinginwonderland In reply to namine200 [2012-08-30 06:16:25 +0000 UTC]
No problem Sweetie
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Maddoxy In reply to ??? [2012-08-29 00:35:50 +0000 UTC]
Do you have to use pmx editor or can you use pmd editor?
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Sleepinginwonderland In reply to Maddoxy [2012-08-29 07:23:47 +0000 UTC]
The PMX Editor is the only one with 'T' The transform button so you can add it pose and such so yes you have to use PMX Editor
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Maddoxy In reply to Sleepinginwonderland [2012-08-29 22:19:40 +0000 UTC]
But I added the pose in pmd editor but I can't export it as obj file.
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Sleepinginwonderland In reply to Maddoxy [2012-08-30 09:02:23 +0000 UTC]
In which one PMX Editor or PMD Editor?
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Sleepinginwonderland In reply to Maddoxy [2012-08-30 22:00:17 +0000 UTC]
You have to use the PMX Editor or you can't export it
The link for it is in the description.
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Maddoxy In reply to Sleepinginwonderland [2012-08-30 22:08:10 +0000 UTC]
Yeah,urghhh,I don't want to go and download it,to lazy. :\
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Sleepinginwonderland In reply to Maddoxy [2012-09-03 00:58:01 +0000 UTC]
Haha Makes sense, sounds like something I would do
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