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Spaztique — Create.swf's Clothing Problem #2: Now Illustrated!

Published: 2012-11-04 04:21:45 +0000 UTC; Views: 3225; Favourites: 34; Downloads: 45
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Description A sequel to [link] inspired by ~KirbyM 's latest update to create.swf. For a good idea of how I said the last line, view this video: [link]

A list of props that would be needed and programmed for this version of create.swf:

Tops:
-Solid
-Button-Up
-Tie Button-Up
-Overshirt
-Suit
-Open Suit
-Robe
-Camo
-Dress
-School Uniform
-Maid
-Maiden
-Kimono

Bottoms:
-Pants 1 (cuffed)
-Pants 2 (solid)
-Solid skirt
-Pleated skirt
-Aproned skirt
-Checkered skirt
-Kimono Bottom
-Camo Pants

Arms:
-Short Sleeves, Straight
-Short Sleeves, Poofy
-Long Sleeves, Straight
-Long Sleeves, Poofy
-Detached sleeves
-Kimono sleeves
-Sleeveless Gloves
-Short Sleeve Gloves
-Outstretched versions of all of these

Hats:
-Baseball Cap
-Mob Cap
-Beret
-Bow
-Maid Hat
-Hairband

Glasses:
-Small Circular
-Small Square
-Large Circular
-Large Square
-Tiny Circular

What To Code:
-Add the Adv. Character Button
-Essentially copy and paste the Simple Character Data, add a few parts, make a longer DNA strand, and apply the colorize feature to all of the different clothes. That would be roughly 46-48 costumes with 1-4 recolorable parts. An advanced DNA would have at most 6 colors in its strand.
-Add the appropriate buttons to the Advanced Character menu.
-Either program the Cloning Capsule to allow Advanced DNA or make an Advanced Cloning Capsule Toy (maybe color it red).

If only I could either become the new create.swf coder, convince the new create.swf coder to add these features, or make a separate program without infringing on kirby's rights.
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Comments: 53

Hydrogems In reply to ??? [2012-11-04 04:27:40 +0000 UTC]

That would be an interesting idea, heck that would be an awesome idea if that happen....

👍: 0 ⏩: 0

IShingoYabuki In reply to ??? [2012-11-04 04:24:56 +0000 UTC]

Imaginate the possibilities...! *starts singing a different version of "Imaginate"*

👍: 0 ⏩: 0


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