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Published: 2010-01-27 13:22:37 +0000 UTC; Views: 1063; Favourites: 20; Downloads: 0
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Description
Figuring some things out in structure synth.Sunflow for the render.
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Comments: 26
Anneka-Neko [2010-01-27 15:42:18 +0000 UTC]
Waaaah, so cool! It reminds me of building cities with blocks when I was little.
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hallv5 [2010-01-27 13:55:30 +0000 UTC]
Outstanding render... Well composed and executed... Quite realistic in appearance...
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sragets In reply to hallv5 [2010-01-27 14:04:46 +0000 UTC]
Thank you very much for the comments. I wasn't sure what to expect when I posted this one.
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hallv5 In reply to sragets [2010-01-27 14:19:55 +0000 UTC]
It is extremely well done! Honestly, if I didn't know it was digital I'd've thought it was a photograph...
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Juno54 [2010-01-27 13:45:57 +0000 UTC]
The boxes seem realistic. The way how they are stacked looks natural.
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sragets In reply to Juno54 [2010-01-27 14:05:30 +0000 UTC]
Sometimes it's hard for me to visualize what is coming out of structure synth. Still haven't quite gotten the hang of it yet.
👍: 0 ⏩: 1
Juno54 In reply to sragets [2010-01-27 14:20:21 +0000 UTC]
So was this done in some kind of code? Im new to this kind of art. Looks neat, but sounds very complicated. I understood a bit when you were doing the fractal art but some of this new stuff seems more complex. Another thing it reminds me of is the city design in Mirror's Edge.
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sragets In reply to Juno54 [2010-01-27 14:46:15 +0000 UTC]
Maybe I'm just dumb, because I don't think it should be as hard as it is...
But who knows...
Yes, it is code. Some really cool things can be generated with just a few lines of code.
But unless you remember the seed number...or set an initial seed, then it comes out random every time! I've forgotten mine quite a few times...
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