HOME | DD

Published: 2013-05-25 20:00:24 +0000 UTC; Views: 4933; Favourites: 50; Downloads: 488
Redirect to original
Description
h8_seed wing source files UPDATEDRig corrected, materials added to the archive.
The archive contains:
- 4 smd file (wing left/right opened/closed)
- UV map (with the name of the material "wing")
- vtf and vmt files (EDIT filepath in vmt..)
More info:
Works with the Overhaul Pony Source Files
The opened wings have bones to pose as you want.
The closed wings don't have additional bones, but the're movable.
Tested on Source Filmmaker.
NOT include h8_seed mane.
Related content
Comments: 27
Gameplayer9007 [2020-09-25 03:24:07 +0000 UTC]
👍: 0 ⏩: 0
Death-Elements [2015-08-25 18:37:20 +0000 UTC]
GOD, THANK YOU SRICK! I could not fiind these anywhere!
👍: 0 ⏩: 0
JesterPPK [2015-01-12 04:30:07 +0000 UTC]
So for these wings what do we put for the $bodygroup? So that way they work and compile correctly?
👍: 0 ⏩: 1
SRicK91 In reply to JesterPPK [2015-01-13 02:51:21 +0000 UTC]
Yes, you add them just like normal wings, as bodygroups.
👍: 0 ⏩: 1
JesterPPK In reply to SRicK91 [2015-01-13 03:00:42 +0000 UTC]
That's what I thought but when I combined it with the .bat file it came up with an error with the wings and also when i textured them they cam up as normal pegasi wings. Is there a way to fix that?
👍: 0 ⏩: 0
TheBrianPeedsAwesome [2014-12-15 20:14:42 +0000 UTC]
Onde Está O download de das asas?
Por favor, Eu Preciso destas asas!
👍: 0 ⏩: 0
Tokyone-Chan In reply to SRicK91 [2014-09-15 15:33:38 +0000 UTC]
Jé, hát te magyar vagy? : D
Pacsi!
I mean... brohoof!
👍: 0 ⏩: 1
Tokyone-Chan In reply to SRicK91 [2014-09-15 20:05:32 +0000 UTC]
Kérdezhetek tőled valamit? c:
👍: 0 ⏩: 1
Tokyone-Chan In reply to SRicK91 [2014-09-16 10:33:48 +0000 UTC]
Megnyalhatom a füledet? Mert hát, Dancsó Péter megengedte.
👍: 0 ⏩: 1
SRicK91 In reply to Tokyone-Chan [2014-09-16 13:43:42 +0000 UTC]
👍: 0 ⏩: 1
Tokyone-Chan In reply to SRicK91 [2014-11-10 14:32:47 +0000 UTC]
Jobban szeretem a nyers krémet :'D
👍: 0 ⏩: 1
Tokyone-Chan In reply to SRicK91 [2014-11-11 18:32:09 +0000 UTC]
Dancsó Péter megengedte? :'D
👍: 0 ⏩: 1
Tokyone-Chan In reply to SRicK91 [2014-11-13 20:44:02 +0000 UTC]
Fogadjunk azt se tudod, ki az a Dancsó :'D
👍: 0 ⏩: 1
SRicK91 In reply to Tokyone-Chan [2014-11-14 00:03:05 +0000 UTC]
D:
Hogy mondhatsz ilyet?
..amugy, de ismerem
👍: 0 ⏩: 0
PercyTechnic [2013-05-30 21:45:56 +0000 UTC]
How do i recolor the wings? they have all those lines in them.
👍: 0 ⏩: 1
SRicK91 In reply to PercyTechnic [2013-05-31 07:55:05 +0000 UTC]
Make a TGA image with Photoshop or Gimp, (what wireframe thing helps) Import the TGA to VTFedit, and save the vtf over your wing.vtf.
VTFEdit: [link]
👍: 0 ⏩: 0
SRicK91 In reply to TheZeroTeam [2013-05-25 21:38:54 +0000 UTC]
Well.. I tried to make a picture with h8_seed using the wings I submitted. But when I moved the pelvis bone, the wings didn't follow. They followed only the RootTransform.
So now they move with the Chest.. umm 1? (which is closer to the pelvis)
👍: 0 ⏩: 1
TheZeroTeam In reply to SRicK91 [2013-05-25 21:54:41 +0000 UTC]
...Oh. Well, that's odd. (Once, I had it not work in Garry's Mod. But well, then I commented out the jointskip wing lines. And then it worked in Garry's Mod, as well as in the FilmMaker.)
👍: 0 ⏩: 0