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Published: 2011-07-03 01:38:15 +0000 UTC; Views: 3194; Favourites: 53; Downloads: 167
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Description
Working on differentiating the different surface types.I'm using some Tech patterns from Redhead Stock: [link]
More updates to materials. Trying to keep Ariadne from being lost against the background.
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Comments: 9
ChaosOneX [2012-03-26 07:51:59 +0000 UTC]
Finally! Sci fi armor that looks high tech.
You have made my day! Thank you
👍: 0 ⏩: 1
Messierstudios [2011-07-03 06:30:21 +0000 UTC]
Great model, great lines, and solid pose. I would however see if you can get the torso lines to curve a little more; it may be the segmented nature of the torso design, but it seems more angular at the bottom segment- it could also be the POV. I would also see how rotating the left arm and legs would look, having the knee angle out a bit more, and the left elbow rotate downward, pulling the arm into more of a smaller arc. But these are very minor details in a great WIP shot.
👍: 0 ⏩: 1
SS-Crow In reply to Messierstudios [2011-07-06 01:13:21 +0000 UTC]
Too late for those changes now. =\
👍: 0 ⏩: 0
SS-Crow In reply to mattj324 [2011-07-06 01:12:23 +0000 UTC]
I've used many of the standard matcaps & the Best Preview Render (BPR).
👍: 0 ⏩: 0