HOME | DD

SteamPoweredMikeJ — Battletech Card - Cicada

Published: 2013-01-21 06:47:38 +0000 UTC; Views: 7138; Favourites: 91; Downloads: 177
Redirect to original
Description From the Battletech card game, Wizards of the Coast, 1997.
One of two paintings I did of the Cicada, neither of them turned out that great, but at least the colors on this one are less embarassing.
Related content
Comments: 13

TheMechCreator [2013-07-02 18:18:09 +0000 UTC]

what drawing program are you using?

👍: 0 ⏩: 1

SteamPoweredMikeJ In reply to TheMechCreator [2013-07-04 04:41:01 +0000 UTC]

Back when I made these, I did them up first as shaded drawings with pencil and paper. Then I scanned them and colored them in Photoshop. These days I draw in Photoshop as well, mostly because it's easier to deal with minor mistakes - A head that's too big or too small can be resized instead of needing to erase it and start again.

👍: 1 ⏩: 0

Nghts1lk3r [2013-01-24 20:55:28 +0000 UTC]

I play MWO, and Cicadas (in the hands of an even halfway capable pilot, of which there are thankfully few) are a serious pain.

👍: 0 ⏩: 0

Colourbrand [2013-01-24 17:55:22 +0000 UTC]

Rare and nice to see a Cicada pic - almost forgot this wee mech!

👍: 0 ⏩: 0

Heavyhoof [2013-01-24 15:11:21 +0000 UTC]

Had this one too : ) Great work

👍: 0 ⏩: 1

SteamPoweredMikeJ In reply to Heavyhoof [2013-01-25 06:14:30 +0000 UTC]

Thanks!

👍: 0 ⏩: 0

prdarkfox [2013-01-24 03:56:29 +0000 UTC]

Still blows my skills away. This is still the type of skill level I am trying to achieve. I loved the artwork of the Cicada 'Mech cards you had done back in the day, even if they were crappy units.

👍: 0 ⏩: 1

SteamPoweredMikeJ In reply to prdarkfox [2013-01-25 06:16:11 +0000 UTC]

Well, it's mostly the color-scheme and lighting I'm not keen on. Brown isn't exactly thrilling

👍: 0 ⏩: 1

prdarkfox In reply to SteamPoweredMikeJ [2013-01-25 15:40:59 +0000 UTC]

So that's why these days video games aren't very exciting to look at...

👍: 0 ⏩: 1

SteamPoweredMikeJ In reply to prdarkfox [2013-01-27 07:18:53 +0000 UTC]

Ha! I've actually seen a few articles online complaining about that. Mind you, I've recently been playing "Kingdoms of Amalur: Reckoning", and all the bright primary colors kind of hurt me...

👍: 0 ⏩: 1

prdarkfox In reply to SteamPoweredMikeJ [2013-01-27 16:39:47 +0000 UTC]

You need a sort of happy balance. Red Alert 3 was pretty loud, too, when I played its Beta. I'd point out Doom (yeah, it's nearly 20 years old now) which had a good balance of desaturation and bright colors so you could see everything clearly.

👍: 0 ⏩: 1

SteamPoweredMikeJ In reply to prdarkfox [2013-01-28 06:58:35 +0000 UTC]

Yeah, Doom really did brilliant work with its palette, especially considering it was a 256 color game!

👍: 0 ⏩: 0

shadow7128 [2013-01-24 03:53:39 +0000 UTC]

funny how different it looks from the new cicada

👍: 0 ⏩: 0