HOME | DD

Published: 2014-01-30 03:49:43 +0000 UTC; Views: 6446; Favourites: 160; Downloads: 118
Redirect to original
Description
The finished piece! My players finally met John Smith, founder of the posthuman rights activist group, so I can post the complete drawing. They're also dangerously close to rescuing the brain of one of the players from the mass-mind "think tank". Also, beware dolphins with grenade launchers.
Good times...
Related content
Comments: 31
EmbodiementOfSin [2015-11-27 14:50:32 +0000 UTC]
This... this is fantastic.Β Oddly enough I found you while doing research on WEG Star Wars and Classic Traveller, though I've been looking at your Cyberpunk stuff for years. I only started roleplaying in the late 2000s and amusingly enough I've been looking backward to the great old games and seeing how they handled things and the contrast with modern design philosophy. Your art is representative to me of all that is good and right from the glorious 80s and 90s rpg scene. Thank you for contributing so strongly.
As for this artwork, it's so damn evocative. Fantastic. I'll admit, my favourite within this work is the female character. The internal organs, the disturbing and appealing beauty. So cool. I don't suppose you ended up putting your house rules up? Because I would gratefully pillage your talent in the vain hope of improving my own.
Kudos man. Sorry for the gush.
π: 0 β©: 1
SteamPoweredMikeJ In reply to EmbodiementOfSin [2015-12-18 03:34:55 +0000 UTC]
Wow, I feel truly humbled. I never really felt like I was a big part of the scene at the time, but it's wonderful that people remember my game contributions so fondly.
The character in question was named Grace, and took over the leadership of the Transhuman movement's political wing, after my players got the guy in the walking life-support tank arrested.
I haven't put my house rules online, but I really should. The campaign wrapped up this summer, and I'm toying with the idea of turning it into a digital book or something...
π: 0 β©: 0
CaveGrue [2014-02-12 04:49:36 +0000 UTC]
One of these was made in my garage, the other is state of the art military gear.
Can you tell which one is which?
π: 0 β©: 1
SteamPoweredMikeJ In reply to CaveGrue [2014-02-17 06:27:22 +0000 UTC]
Well, every piece of state-of-the-art gear started out as a rough assembly in someone's garage (or equivalent)... ; )
π: 0 β©: 1
CaveGrue In reply to SteamPoweredMikeJ [2014-02-17 22:41:45 +0000 UTC]
Heh, fair enough.
π: 0 β©: 0
SteamPoweredMikeJ In reply to eggmanslim [2014-01-31 02:47:15 +0000 UTC]
Wow, thanks so much!
π: 0 β©: 0
Nuclear-Fridge [2014-01-30 10:00:13 +0000 UTC]
The guy on the right must have ordered his system from an on-line vendor who wasn't quite honest about the pictures of their products. He probably wanted something totally badass and got a boiler on legs instead.
π: 0 β©: 1
SteamPoweredMikeJ In reply to Nuclear-Fridge [2014-01-31 02:48:16 +0000 UTC]
Heh. Well technically he's actually 700 years old, so they just didn't make sleek cyber systems back then...
π: 0 β©: 1
Nuclear-Fridge In reply to SteamPoweredMikeJ [2014-01-31 14:58:15 +0000 UTC]
As with cars, I guess there'd be a big difference between "classic design" and "clunking, uglyΒ pile of scrap"...
π: 0 β©: 1
SteamPoweredMikeJ In reply to Nuclear-Fridge [2014-02-01 03:17:47 +0000 UTC]
True. Dude still has an Apple Newton while everyone else has an iPhone!
π: 0 β©: 1
Nuclear-Fridge In reply to SteamPoweredMikeJ [2014-02-01 11:35:19 +0000 UTC]
Aargh! Almost as bad as being stuck with *****y dial-up and 8-bit graphics!
π: 0 β©: 0
Maddog3060 [2014-01-30 09:24:34 +0000 UTC]
Gramps on the right seems to have the Model T of exoframes.
π: 0 β©: 2
CaveGrue In reply to Maddog3060 [2014-02-12 04:50:16 +0000 UTC]
Can I get that in any color as long as it's black?
π: 0 β©: 0
SteamPoweredMikeJ In reply to Maddog3060 [2014-01-31 02:48:35 +0000 UTC]
Yup! He's oooooooold.
π: 0 β©: 1
Maddog3060 In reply to SteamPoweredMikeJ [2014-01-31 05:23:54 +0000 UTC]
"Dang kids, in my day we had lolcats and trollfaces and you had to drive a whole fifteen minutes to the store and not have it sent to you through matter-replicator conduits!"
π: 0 β©: 1
SteamPoweredMikeJ In reply to Maddog3060 [2014-02-01 03:00:06 +0000 UTC]
LOL. Pretty much!
π: 0 β©: 0
SteamPoweredMikeJ In reply to jonsan90040 [2014-01-31 02:50:04 +0000 UTC]
Well, it's based on Traveller (I always loved the setting, and many of the rules), with a large helping of FUDGE and ideas of my own. Plus cyborgs!
π: 0 β©: 0
KhairulHisham [2014-01-30 05:55:15 +0000 UTC]
What game are you playing?
In Eclipse Phase, my character is an octopus uplift who's now in a robotic snake-like body.
π: 0 β©: 1
SteamPoweredMikeJ In reply to KhairulHisham [2014-01-31 03:31:08 +0000 UTC]
That character sounds AWESOME.
I've just posted a couple lengthy answers about the game to other comments, but the short version is: Traveller!
π: 0 β©: 1
KhairulHisham In reply to SteamPoweredMikeJ [2014-01-31 03:52:57 +0000 UTC]
Spinward Marches FTW! I never heard anyone using Traveller as a transhuman campaign! Very awesome!
My character artwork can be found here: fav.me/d6gw9ob
π: 0 β©: 1
SteamPoweredMikeJ In reply to KhairulHisham [2014-02-01 03:17:01 +0000 UTC]
Love your character concept! Very very cool. He'd fit in quite well in my campaign, between the uplifted dolphin, the cyborg ambassador, and the Hunter S. Thompson-styled alien journalist.
I'm not surprised no one else has done much with Traveller and transhumanism - The basic game predates Neuromancer and everything cyberpunk! But to me it's a natural evolution, and makes for a much edgier (and more believable) game universe. I suppose the closest thing out there in style and tone to my campaign is Adam Warren's Dirty Pair comics (which are some of my all-time faves). Space ships + aliens + plasma guns + cyborgs + sex & drugs = The anti Star Trek!
Good lord, I just googled and discovered Adam Warren also has a gallery on DeviantArt. Must resist going all fanboy...
π: 0 β©: 1
KhairulHisham In reply to SteamPoweredMikeJ [2014-02-01 03:54:46 +0000 UTC]
Yes! The anti-Star Trek! Exactly!
If you want to take a look at Eclipse Phase, the pdfs are free for downoad under a Creative Commons License. One of the writers has a link to them here: robboyle.wordpress.com/eclipseβ¦
The setting chapters are an amazing read! The other sections aren't a slouch either.
π: 0 β©: 0
Ryusukanku [2014-01-30 04:47:25 +0000 UTC]
The figure on the right is one of the most unique takes on this sort of thing.
Personally I'd love to know more about this game.
π: 0 β©: 1
SteamPoweredMikeJ In reply to Ryusukanku [2014-01-31 03:29:54 +0000 UTC]
Glad you like it! I was pretty pleased with him, I have to say.
I could ramble on for ages about the game, but it's based on Traveller and MegaTraveller (using my favourite rules from each), with some elements of FUDGE and a large does of my own rules. Traveller was originally written in the late 70s, and though the setting is still pretty damn cool, a lot of the ideas about where technology was heading have proven to be waaaaay off base. Cybernetics, bioengineering, computer and communications technology in particular needed some SERIOUS re-working. We've also discovered an awful lot of exotic exoplanets that are nothing like anything in the original game, so I've been addressing that, too.
Story-wise, the 'A' plot involves a small collection of strange alien artifacts, and an attempt to trace their source (The players haven't made much progress on this yet). The 'B' plot involves these posthuman activists - Cyborgs and the genetically modified are considered second-class citizens in (my interpretation of) the feudal system of the Third Imperium. It's a bit of a caste system, with rich nobles on top. So there's some politics involved, as one of the players is a Baron, and he and another player (the ambassador whose brain was stolen) foiled an attempted assasination of the local countess during a dinner party. But the ambassador is also a cyborg, so conflict is in the air.
On top of all that, there's a running feud with a pirate, Captain Klom, whom the players foiled in the first adventure. Klom has put out a bounty on the players via his blog.
I have no idea if all that was interesting, or just TMI!
π: 0 β©: 0
SteamPoweredMikeJ In reply to CanRay [2014-01-31 02:51:40 +0000 UTC]
I'm pondering posting some of my rules mods and the campaign set-up online after it's all wrapped up... though that's likely a ways off...
π: 0 β©: 1
CanRay In reply to SteamPoweredMikeJ [2014-01-31 15:56:32 +0000 UTC]
I was thinking more along the lines that I'd like to get in with your group.Β
I always have to GM.Β
π: 0 β©: 0