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Supa-Monky — AS3 Particle Test

Published: 2007-04-25 04:09:02 +0000 UTC; Views: 9053; Favourites: 20; Downloads: 138
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Description Just testing 500 particles with alpha fade in AS3
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Comments: 64

KimBo007 [2011-03-28 13:47:47 +0000 UTC]

any tutorial on how to?? I would see this very usefull in some flamethrower weapon/explosion in my game

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paranoio [2010-05-26 23:06:26 +0000 UTC]

interesting you could add some bitmap blur effect

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irient [2008-06-07 17:45:49 +0000 UTC]

Awesome stuff!

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jarri6 [2007-05-16 15:42:02 +0000 UTC]

hey, i have an idea for that game dead lands your makeing you could use this but on a monster,like after a certaint amount of kills a speacil kill happens,so you put the monster in and turn the whit stuff red. *gasps and falls to the floor from losing too much breath*

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Supa-Monky In reply to jarri6 [2007-05-17 05:27:36 +0000 UTC]

'so you put the monster in and turn the whit stuff red' what?

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jarri6 In reply to Supa-Monky [2007-05-17 13:39:27 +0000 UTC]

you know where the box is,you put the monster there and turn the white stuff red like blood

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Supa-Monky In reply to jarri6 [2007-05-18 05:28:06 +0000 UTC]

what box?, what white stuff? what?

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jarri6 In reply to Supa-Monky [2007-05-18 10:26:23 +0000 UTC]

the fucking white circles and the thing that shoots them

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Supa-Monky In reply to jarri6 [2007-05-19 00:14:08 +0000 UTC]

there is no white circles...

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jarri6 In reply to Supa-Monky [2007-05-19 06:40:49 +0000 UTC]

that white stuff particles that it shoots out

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Supa-Monky In reply to jarri6 [2007-05-19 10:21:51 +0000 UTC]

oh, i thought you were talking about dead lands

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jarri6 In reply to Supa-Monky [2007-05-19 10:46:34 +0000 UTC]

yes but you could durn the particles red and put a enmey where the box that shoots the particles out....

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jarri6 In reply to jarri6 [2007-05-19 10:46:43 +0000 UTC]

turn*

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IdiedOnTheComputer [2007-05-03 23:15:11 +0000 UTC]

dude i have a good idea for you!!!

you could make a game with a rocket out of this!!!

make the model of the rocket with the same controls as this game and the take off with particles...dark red particles...

and increase the speed when the rocket is in the air but descrease it b4 he takes off...

i know you made a jetpack but a rocket is cool too...

why not give it a shot?

oh and can you try to put damage modeling in the rocket?

but still...IM GETTING ADDICTED TO YOUR GAMES!!!

THEY ROCK MY SOCKS !!! XD

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IdiedOnTheComputer In reply to IdiedOnTheComputer [2007-05-05 17:01:17 +0000 UTC]

try making a rocket game with particles as the engine fire and make the rocket have damage modeling and particle explosions

slow down the rocket at takeoff and increse the speeed as it gets higher

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Supa-Monky In reply to IdiedOnTheComputer [2007-05-04 05:33:41 +0000 UTC]

umm... explain again, what you said doesnt make hardly any sence

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thom-k [2007-05-01 15:01:38 +0000 UTC]

Woah that's fuckin nifty.

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JohnJensen [2007-04-25 17:23:46 +0000 UTC]

you can move with the arrow keys : P

Will AS3 cause no lagging?

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JohnJensen [2007-04-25 17:23:39 +0000 UTC]

you can move with the arrow keys : P

Will AS3 cause no lagging?

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Supa-Monky In reply to JohnJensen [2007-04-26 06:10:25 +0000 UTC]

it will... but you have to try harder

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ZaneAsylum [2007-04-25 15:32:04 +0000 UTC]

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Supa-Monky In reply to ZaneAsylum [2007-04-26 06:10:36 +0000 UTC]

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SimeeeC [2007-04-25 15:01:23 +0000 UTC]

This is so cool. Though if you coloured the blobs a different colour it could look like a box throwing up really badly hehe. I envy your actionscripting.

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Supa-Monky In reply to SimeeeC [2007-04-26 06:10:48 +0000 UTC]

hahaha, thanks

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ClayInferno [2007-04-25 10:45:36 +0000 UTC]

Haha. It looks like snow.

Amazing job. I get the feeling AS3 is easier to manipulate?

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Supa-Monky In reply to ClayInferno [2007-04-26 06:11:09 +0000 UTC]

what you mean by 'manipulate'?

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ClayInferno In reply to Supa-Monky [2007-04-26 10:49:37 +0000 UTC]

Like, the language, is more fluent? I'm not quite sure what I was saying. I think what I was trying to say was that it's easier to use.

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Supa-Monky In reply to ClayInferno [2007-04-27 05:59:19 +0000 UTC]

nah, its harder.. but its a heap more conveniant and powerful

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John-Boyer In reply to Supa-Monky [2011-10-19 13:35:15 +0000 UTC]

Um... I actually think it's easier. Adobe cleaned the language up a lot from as2. I tried to write as2 the other day... my brain hurt. So many different ways of doing simple things, each with it's own unique glitch... mindboggling.
Anyway... nice work on this. Did you draw everything with Actionscript, or use the Flash UI?

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Supa-Monky In reply to John-Boyer [2011-11-10 12:41:14 +0000 UTC]

(4.5 years later) Yeah AS2 is shit. This... I think it was with code. Don't remember though.

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Zappan [2007-04-25 07:37:02 +0000 UTC]

Astonishingly fluid... I'm so jealous, I must wait for the french release

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wonderwhy-ER In reply to Zappan [2007-04-25 15:50:05 +0000 UTC]

Franche? You have problems with english version?

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Supa-Monky In reply to Zappan [2007-04-25 07:46:10 +0000 UTC]

haha

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awesty [2007-04-25 06:38:20 +0000 UTC]

yea that is definitely way faster. they did not lie when they said that.

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Supa-Monky In reply to awesty [2007-04-25 07:26:55 +0000 UTC]

yep

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The-Titan [2007-04-25 06:23:15 +0000 UTC]

is it me or did they make it in AS3 to make stuff not so lagy?

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wonderwhy-ER In reply to The-Titan [2007-04-25 09:32:16 +0000 UTC]

I remeade one my force fun for AS3 Then calculated differance. And it seems that in my case it worked 25 tiems faster?!?!?!?!??!!

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The-Titan In reply to wonderwhy-ER [2007-04-25 11:50:24 +0000 UTC]

oh woah! now thats cool

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Supa-Monky In reply to The-Titan [2007-04-25 06:30:29 +0000 UTC]

apparently it runs about 10x faster, i im not complaining

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fudging In reply to Supa-Monky [2007-04-25 16:04:39 +0000 UTC]

And does it? Would the same thing in AS2 lag 10x more?

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Supa-Monky In reply to fudging [2007-04-26 06:09:10 +0000 UTC]

probably

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11Broccoli11 [2007-04-25 05:33:04 +0000 UTC]

how many lines of AS?

Btw awsome game

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Supa-Monky In reply to 11Broccoli11 [2007-04-25 05:51:24 +0000 UTC]

not many, about 50 - 100

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11Broccoli11 In reply to Supa-Monky [2007-04-25 05:59:08 +0000 UTC]

im suspired, looks complexiful.

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Supa-Monky In reply to 11Broccoli11 [2007-04-25 06:30:49 +0000 UTC]

nope

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Thireteen [2007-04-25 04:37:20 +0000 UTC]

ooooooooo *hopes this will be a game someday where you shoot a ragdoll and blast there hands and feet off*

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Supa-Monky In reply to Thireteen [2007-04-25 04:37:56 +0000 UTC]

hahhaa, so true

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Thireteen In reply to Supa-Monky [2007-04-25 04:38:43 +0000 UTC]

it would be...EVIL!!! and awesome XD

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Aspherin In reply to Thireteen [2007-04-25 05:11:35 +0000 UTC]

Make it monkey. It's an excuse to convert your engine to as3

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swerno092 [2007-04-25 04:21:01 +0000 UTC]

As3? Cool animation!

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