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Supa-Monky — The Physics Simulator

Published: 2007-05-31 07:50:55 +0000 UTC; Views: 62898; Favourites: 279; Downloads: 1111
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Description Now programmed in AS3

If you have any ideas for stuff to be added, please post (except for collision!)

No help yet, ill update it and put it in soon...


If you have any problems see if these answer you questions:
Do you have flash player 9?
Do you have a Mac?
Related content
Comments: 152

AndrewEagon [2014-11-30 05:13:44 +0000 UTC]

You should add a collision feature in that once an object collides the two pieces become one and you can start modelling the formation of an orbits with this perhaps

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deadloxfan1167 [2014-08-30 22:44:17 +0000 UTC]

I BROKE PHYSICS

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79089 In reply to deadloxfan1167 [2015-03-11 19:15:58 +0000 UTC]

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ThatDudeKiva [2013-04-28 15:33:42 +0000 UTC]

Lol, it's fun to make a set of stairs and push the ragdoll down them!

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Raygirlbases [2013-04-12 20:14:34 +0000 UTC]

The magnet killed my person.

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Neyonyok [2012-12-27 03:20:55 +0000 UTC]

PS:awesome

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Neyonyok [2012-12-27 03:20:32 +0000 UTC]

when are you gonna add drag and drop?

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Nibrasky [2012-09-03 00:15:27 +0000 UTC]

LOL, i make it laggin' .... 200 doll in a stage with giant ballon

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Tydawg1242 [2012-06-12 19:02:32 +0000 UTC]

funny

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timeismymistress [2011-02-09 00:11:45 +0000 UTC]

Very nice. Thanks for posting!

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Gioele-Cassarino [2010-12-24 09:21:19 +0000 UTC]

nice.

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Joshinatorky [2010-10-22 01:33:12 +0000 UTC]

This is really nice, it's the best sandbox physics flash game i've seen. I bet this would do good on Kongregate. You should look into uploading it there, they give money back to the developers. Anyway I think this is a great game and that the menu is nicely put together. I'd love to see more things over time. Good job.

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Perispheric [2009-10-26 16:28:18 +0000 UTC]

I just put thousands of tiny magnets in it until they were flying around like crazy. Then I dropped ragdolls in and watched them get ripped apart, compleate with my own sound effects. Then I tried to build a fort for defense against the magnets out of ground and static balls, but it hasn't worked yet. I've been doing this for about four hours.

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breisa [2009-10-21 20:07:03 +0000 UTC]

loll.. I don't get it.. the person just kept bouncing! XD
And bam! No blood!

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S-helleh [2009-08-28 15:23:17 +0000 UTC]

I had a whole lot of rag dolls in there and all this other stuff and I hit play and evetually the rag dolls got smashed to pieces
it was quite amazing

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SilverSonicFreak [2009-06-19 19:22:30 +0000 UTC]

Cool + Fun = :]

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SweetOphelia4231616 [2009-04-14 18:49:18 +0000 UTC]

Cool.
Is there any way to make those rocket constraints a little bit slower?

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Organization13x [2009-04-03 01:57:32 +0000 UTC]

Lol, this is awsome, its like a simpler version of gmod, i love it.

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JohnJensen [2009-02-02 12:04:33 +0000 UTC]

I had a lot of fun with this.

I bet I've commented on it before, though.

I wonder, how did you make the player scrolling so good?

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Supa-Monky In reply to JohnJensen [2009-02-02 23:35:58 +0000 UTC]

find the distance between the player and the middle of the screen, then
x -= x_distance*ease;
y -= y_distance*ease;
where ease is between 0 - 1

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JohnJensen In reply to Supa-Monky [2009-02-03 11:39:53 +0000 UTC]

oh! Thank you.

And then all the objects I want to stay on their positions, like, health bar etc., I just do like their x += x_distance*ease and y += y_distance*ease?

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Supa-Monky In reply to JohnJensen [2009-02-03 11:53:43 +0000 UTC]

usually i set there positions, not +=
object.x = (stage_width/2)-whatever_position
i think that was it...

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JohnJensen In reply to Supa-Monky [2009-02-03 15:05:02 +0000 UTC]

oh : )

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Rexus64 [2009-01-26 02:20:03 +0000 UTC]

...how do u work the rocket?('.'

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The-Flying-Penguin [2008-08-14 15:56:08 +0000 UTC]

well, this is insanity.

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sniper555 [2008-06-02 21:41:51 +0000 UTC]

Your*,
Sorry for being annoying.

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sniper555 [2008-06-01 21:30:11 +0000 UTC]

It's great!
The only thing it needs is the ability to drag
The object with you mouse.

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Adde9200 [2008-02-28 10:55:48 +0000 UTC]

Everyone Loves ragodolls

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jangorulz [2008-02-15 18:06:57 +0000 UTC]

lol if u make 0 gravity it looks like there doing the matrix and i love making em spin by putting the rocket contraints on good game

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larolfnus [2007-12-15 10:11:10 +0000 UTC]

I heart the magnet rings XD

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Spiritlobo [2007-11-25 03:59:02 +0000 UTC]

wow thats really cool!
Out of curiosity, What would you use it for generaly?

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Supa-Monky In reply to Spiritlobo [2007-11-25 12:27:57 +0000 UTC]

fun?

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Spiritlobo In reply to Supa-Monky [2007-11-26 01:00:05 +0000 UTC]

just wondering

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SqueeLives [2007-10-26 21:04:12 +0000 UTC]

Every time I try to play it, the game kind of crashes/freezes and keeps switching between the start screen and the first screen after you press start. It won't let me do anything to fix it, either. D= Please help.

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math4origami [2007-10-25 05:16:13 +0000 UTC]

hav u played a game called armadillo run?

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Supa-Monky In reply to math4origami [2007-10-25 05:28:49 +0000 UTC]

Yeah, i played it yesterday

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Neige-Wolf [2007-10-25 02:43:03 +0000 UTC]

Wow, this thing is so amusing xD
Nice job!

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JFudo [2007-09-03 00:06:48 +0000 UTC]

why is this not working? i just get the lightshow of the start and the panel...

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kurisquare [2007-08-16 00:12:24 +0000 UTC]

omg this is genius!

seriously, you have to see how amused I am messing with gravity...xD instafav! <3

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ssjskipp [2007-08-02 14:45:56 +0000 UTC]

Very, very cool...minor bugs that I can't list, but still, VERY cool. Maybe an option to make constraints collide as well? Idunno, but still, You could make another APE with this...sort of.

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Supa-Monky In reply to ssjskipp [2007-08-02 22:50:23 +0000 UTC]

Flash isnt a very powerful programming language so if i tried to put constraint collision in, it would lag alot

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cocii [2007-07-14 21:50:10 +0000 UTC]

why dont the rocket work!!!!!!!!!!!!! game rocks otherwise.... why dont you make a version with a rocket that works.

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cocii [2007-07-14 21:50:05 +0000 UTC]

why dont the rocket work!!!!!!!!!!!!! game rocks otherwise.... why dont you make a version with a rocket that works.

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brightshade782 [2007-07-09 04:30:30 +0000 UTC]

COOL!

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1993-MARCO [2007-07-05 17:53:22 +0000 UTC]

that is very awesome!

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Supa-Monky In reply to 1993-MARCO [2007-07-06 01:39:02 +0000 UTC]

thanks man

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1993-MARCO In reply to Supa-Monky [2007-07-06 01:51:39 +0000 UTC]

no problem!

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bl00dyfl00r [2007-07-02 05:34:27 +0000 UTC]

Weehehe fun

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S33bz [2007-06-29 00:14:45 +0000 UTC]

Really interesting. Nice work

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AffinityFX [2007-06-28 17:50:10 +0000 UTC]

Impressive
Quick question did you use vector physics for the simulator?

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