HOME | DD

Supa-Monky — Dynamic Physics Engine

Published: 2007-01-19 13:22:40 +0000 UTC; Views: 25123; Favourites: 87; Downloads: 320
Redirect to original
Description Dynamic physics engine

No delete or reset button yet

Controls and options are found on the right hand side for each physics object
Related content
Comments: 48

AyumiSpender [2012-01-13 17:42:08 +0000 UTC]

Hurry and make a reset!
Been on this for the past 10 minutes and having too much fun!
HAving to always refresh >.> (even though I did download lol)

👍: 0 ⏩: 0

fay-titania [2012-01-06 08:22:26 +0000 UTC]

COol! I was throwing the ball playing to not let it touch the ground

👍: 0 ⏩: 0

UnrealCanine [2011-09-22 00:55:03 +0000 UTC]

How do I use other physics objects? Dragging doesn't seem to be working


Also, is this made in AS3?

👍: 0 ⏩: 0

windchaser90 [2011-03-23 05:51:45 +0000 UTC]

epicness

👍: 0 ⏩: 0

SoulCrusher666 [2011-02-08 20:16:35 +0000 UTC]

I love this kind of games!!

👍: 0 ⏩: 0

Hydrorg [2010-11-23 20:37:57 +0000 UTC]

wooow, this is impressive

👍: 0 ⏩: 0

vity-g [2010-11-21 21:55:30 +0000 UTC]

You are god..

👍: 0 ⏩: 0

QuantumPhysica [2010-10-04 13:20:56 +0000 UTC]

this is awesome!!!

👍: 0 ⏩: 0

ShnitzelKiller [2009-04-04 17:32:41 +0000 UTC]

Hmm, things don't collide with each other.

👍: 0 ⏩: 0

weirdmindofesh [2009-01-27 16:30:01 +0000 UTC]

2 magnets create a vacuum more creates a crazy thing.

👍: 0 ⏩: 0

midnightxdreams [2008-07-16 23:13:17 +0000 UTC]

This is amazing! Nice work!

👍: 0 ⏩: 0

Yami-no-neko [2007-09-06 12:09:43 +0000 UTC]

I like this one ^^ Wheeh!!

👍: 0 ⏩: 0

ssjskipp [2007-08-02 14:47:01 +0000 UTC]

Just curious, did you use IK with this?

👍: 0 ⏩: 1

Supa-Monky In reply to ssjskipp [2007-08-02 22:52:21 +0000 UTC]

nah, it works differently. the first time i tried to make somting like this i used IK and it didnt work right

👍: 0 ⏩: 0

JohnJensen [2007-04-28 08:23:57 +0000 UTC]

awesome! : D

👍: 0 ⏩: 0

lil-evil-thing [2007-02-22 15:21:56 +0000 UTC]

hm... try script something like bubble?
(this is awesome btw...)

👍: 0 ⏩: 0

VG-Zoodle [2007-02-16 12:51:22 +0000 UTC]

This has potential to be something that I would waste about... 15.4312 hours of my life on. Do you know how you can get me to waste those 15.4312 hours? Add collision detection for the items, so things will hit things, instead of just going through it. Once you do that, I will bow down before you, and worship you!

👍: 0 ⏩: 1

Supa-Monky In reply to VG-Zoodle [2007-02-16 13:38:35 +0000 UTC]

Yeah... i know, i have an idea but i wont be able to get round too it for a while

👍: 0 ⏩: 0

Nekoyasha- [2007-02-01 22:07:06 +0000 UTC]

That is fun for hours ^^

👍: 0 ⏩: 1

Supa-Monky In reply to Nekoyasha- [2007-02-02 05:50:04 +0000 UTC]

I know

👍: 0 ⏩: 0

skaterChick469 [2007-01-28 21:19:17 +0000 UTC]

Ocubied hours of my time.

👍: 0 ⏩: 1

Supa-Monky In reply to skaterChick469 [2007-01-29 00:02:36 +0000 UTC]

Glad i could waste your life

👍: 0 ⏩: 0

MATRT [2007-01-25 18:14:29 +0000 UTC]

cool

👍: 0 ⏩: 0

awesty [2007-01-25 09:12:19 +0000 UTC]

Awesome work.

👍: 0 ⏩: 1

Supa-Monky In reply to awesty [2007-01-25 10:24:35 +0000 UTC]

Thanks

👍: 0 ⏩: 0

MatsuRD [2007-01-21 07:50:55 +0000 UTC]

Very Nice! (in Borat's accent)

👍: 0 ⏩: 1

Supa-Monky In reply to MatsuRD [2007-01-21 09:04:09 +0000 UTC]

lol, thanks

👍: 0 ⏩: 0

Future-Blues [2007-01-20 21:08:16 +0000 UTC]

I can't stop playing with the magnets

This physics engine is insanely fun!

👍: 0 ⏩: 1

Supa-Monky In reply to Future-Blues [2007-01-21 04:14:24 +0000 UTC]

Thanks alot

👍: 0 ⏩: 1

Future-Blues In reply to Supa-Monky [2007-01-23 12:54:25 +0000 UTC]

You're welcome

👍: 0 ⏩: 0

deArtistofWar [2007-01-20 12:10:15 +0000 UTC]

ha awesome!

u sure are great scriptor!

👍: 0 ⏩: 1

Supa-Monky In reply to deArtistofWar [2007-01-20 12:25:15 +0000 UTC]

Thanks you

👍: 0 ⏩: 0

the-new-world [2007-01-20 11:42:57 +0000 UTC]

this is soooooo cool!!
it's awesomely done with tonnes of features
all you need is a reset button and maybe a delete one too
other than that this is awesome practically a game in itself
*faves*

👍: 0 ⏩: 1

Supa-Monky In reply to the-new-world [2007-01-20 12:25:02 +0000 UTC]

Yeah thanks, ill add them extra features when i get round too working on it again

👍: 0 ⏩: 1

the-new-world In reply to Supa-Monky [2007-01-22 08:39:09 +0000 UTC]

your welcome heheh awesome

👍: 0 ⏩: 0

Gifgiff [2007-01-20 01:58:20 +0000 UTC]

Really nice! I love the way magnets react when there are lots of random particles around it. I can't wait to see what you do with this engine.

👍: 0 ⏩: 1

Supa-Monky In reply to Gifgiff [2007-01-20 02:07:00 +0000 UTC]

Im thinking of a way to make a ragdoll sword ficking game... where one arm is ragdolled and constrained to the mouse and the body is animation based in seperate objects, then you swing your sword around. if it collides with any limbs, they get cut off and ragdoll along the ground in a shower of blood
Ill see how it goes..

👍: 0 ⏩: 2

wonderwhy-ER In reply to Supa-Monky [2007-01-20 10:22:21 +0000 UTC]

Heh something like i wan't to do. Figting or sword fighting game I suppose that it will lok like the avalance game i sent you eh

👍: 0 ⏩: 0

Gifgiff In reply to Supa-Monky [2007-01-20 02:10:08 +0000 UTC]

oooohhh... That sounds really fun! I hope it turns out well. Thats a really good idea!

👍: 0 ⏩: 0

rollinginsanity [2007-01-20 00:59:45 +0000 UTC]

nice.

👍: 0 ⏩: 0

wonderwhy-ER [2007-01-19 16:17:41 +0000 UTC]

Ah. Still much to do. In your demoversion i was abl to create solid lines and connect boxex with them so that i could make some complex things. Here this thing is disabled

👍: 0 ⏩: 1

Supa-Monky In reply to wonderwhy-ER [2007-01-20 01:54:46 +0000 UTC]

You still can :S
Just make sure you dont constrain the same point too itself or else the object stops moving and stuffs up

👍: 0 ⏩: 1

wonderwhy-ER In reply to Supa-Monky [2007-01-20 10:22:47 +0000 UTC]

Heh yuo simply didn't add that to your help. yeah i can

👍: 0 ⏩: 1

Supa-Monky In reply to wonderwhy-ER [2007-01-20 12:29:53 +0000 UTC]

oh ok

👍: 0 ⏩: 0

PIMP-DADDY [2007-01-19 13:28:02 +0000 UTC]

Very nice

👍: 0 ⏩: 1

Supa-Monky In reply to PIMP-DADDY [2007-01-19 13:29:53 +0000 UTC]

Thanks

👍: 0 ⏩: 0

sp23hagbard5 [2007-01-19 13:27:26 +0000 UTC]

NICE

thats great, found something like this some years ago, but it was way complex
this one is just right

👍: 0 ⏩: 1

Supa-Monky In reply to sp23hagbard5 [2007-01-19 13:29:47 +0000 UTC]

cool i tried to make it as simple as possible, and it seems i succeded

👍: 0 ⏩: 0