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Supa-Monky — Ragdoll platformer V1

Published: 2007-01-22 07:16:59 +0000 UTC; Views: 15181; Favourites: 28; Downloads: 227
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Description I added in some platforms.. still a few bugs though. but i tried to make it so you cant see them

Up, Left, Right for movment
Hold shift to fly
Mouse wheel to zoom in and out
Space + Click to blow him around
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Comments: 59

super-rachel [2007-06-14 18:45:48 +0000 UTC]

awesome!

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microman362 [2007-04-10 02:51:53 +0000 UTC]

how do i get the person back together after it explodes?

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Supa-Monky In reply to microman362 [2007-04-10 02:53:23 +0000 UTC]

push the refresh button

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microman362 In reply to Supa-Monky [2007-04-10 19:21:26 +0000 UTC]

ok

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super-rachel [2007-04-05 09:50:39 +0000 UTC]

ooppppppppsy i seem to have killed him aswell


but sadly .......................i dont care



hhehehehehehe

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Supa-Monky In reply to super-rachel [2007-04-05 10:17:20 +0000 UTC]

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wompa99 [2007-02-25 23:25:17 +0000 UTC]

The head can go through walls

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nevocruo-air [2007-02-22 01:12:44 +0000 UTC]

ooops,i killed him

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airarchmage [2007-02-16 19:24:43 +0000 UTC]

I blew him up o.o

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JohnJensen [2007-02-13 12:09:48 +0000 UTC]

awesome

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Nekoyasha- [2007-02-01 22:22:15 +0000 UTC]

OMG. <3

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Nekoyasha- [2007-02-01 22:22:14 +0000 UTC]

OMG. <3

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Supa-Monky In reply to Nekoyasha- [2007-02-02 05:49:30 +0000 UTC]

Thanks

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MATRT [2007-01-25 18:12:43 +0000 UTC]

cool

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fudging [2007-01-24 19:01:09 +0000 UTC]

Make him walk

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Supa-Monky In reply to fudging [2007-01-25 05:58:50 +0000 UTC]

you make him walk!
...
...

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fudging In reply to Supa-Monky [2007-01-25 08:53:42 +0000 UTC]

Would you be able to make it so his limbs want to be in a certain position, and if they aren't they have some elasticity so that they can move to the desired position? If you can make him do that, then it shouldn't be too hard to change the angle they want to be when you press the arrow keys and he's walking. There ya go, I've done as much as I can without the file

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Supa-Monky In reply to fudging [2007-01-25 10:26:35 +0000 UTC]

Hmm... its not really that simple... when i get the constraints working better i will do it, but atm there a bit stuffed

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fudging In reply to Supa-Monky [2007-01-25 10:33:18 +0000 UTC]

Well, gl

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Supa-Monky In reply to fudging [2007-01-25 11:20:19 +0000 UTC]

thanks

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BlackGravity [2007-01-24 09:38:04 +0000 UTC]

damn mang... your go0d!

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Supa-Monky In reply to BlackGravity [2007-01-25 05:59:46 +0000 UTC]

Thanks
When i start to use C++ i could use your 3d models in games

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BlackGravity In reply to Supa-Monky [2007-01-25 08:08:43 +0000 UTC]

that would be co0l to see

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Supa-Monky In reply to BlackGravity [2007-01-25 08:14:48 +0000 UTC]

but thats about a year of learning away...

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Gifgiff [2007-01-24 02:31:43 +0000 UTC]

Thats really amazing! I don't think you should make constraints of any sort, because that would limit the different things you could do with the body. I like him just the way he is. But jumping instead of flying would be really neat. Maybe you could try making his body stiff when you press a button. You can kinda fold him up into a spring shape, and if you added a feature to make his body stiffen when you press something, it might make him jump (or at least fly up in the air). Other than that, its really fun! I could only find one or two bugs, but they weren't big. I think your on to something here!

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Supa-Monky In reply to Gifgiff [2007-01-24 02:38:35 +0000 UTC]

Thanks, i still have alot of ideas for games in going to make with this, but i still have to decide which one

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The-Titan [2007-01-23 07:33:35 +0000 UTC]

oh man all i got left is a head! awsome stuff mate!

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Supa-Monky In reply to The-Titan [2007-01-24 02:39:07 +0000 UTC]

Thanks

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Dark-Pumpkin [2007-01-22 23:43:26 +0000 UTC]

I really blew him apart.

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Supa-Monky In reply to Dark-Pumpkin [2007-01-23 01:14:04 +0000 UTC]

yes you did

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kracker13 [2007-01-22 22:01:41 +0000 UTC]

are u gonna debug it?

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Supa-Monky In reply to kracker13 [2007-01-23 01:15:59 +0000 UTC]

Make it an exe?

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kracker13 In reply to Supa-Monky [2007-01-24 02:14:05 +0000 UTC]

a what

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Koi-Sashuu [2007-01-22 18:12:21 +0000 UTC]

ok, the game does work!!!

but... what to do?

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Koi-Sashuu [2007-01-22 18:08:36 +0000 UTC]

aargh...

it doesn't work over here

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deArtistofWar [2007-01-22 15:22:40 +0000 UTC]

wow man this could be a great game!

ICH LOVE IT!

i gotta steel that script from ya

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Supa-Monky In reply to deArtistofWar [2007-01-23 01:13:38 +0000 UTC]

hahaha, you wouldnt understand it

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deArtistofWar In reply to Supa-Monky [2007-01-23 02:39:19 +0000 UTC]

oh my

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XIXs [2007-01-22 14:40:22 +0000 UTC]

Nice,

I'm thinking possibly jumping as the easiest way of turning this into a game with the aim to be climbing out the top of the level.

That way you don't need any nasties and it can focus on you against the environment.

Heres the first game I can remember that had that style of gameplay

[link] ulga%2c+La+%5bBugaboo+the+Flea%5d&ub=Indescomp+S%2eA%2e&year=1983&id=0000739&game=/games/p/PulgaLa(BugabooTheFlea)(QuicksilvaLtd).tzx.zip&emu=3

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Supa-Monky In reply to XIXs [2007-01-23 01:13:05 +0000 UTC]

Ill probly make it a climbing game

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XIXs In reply to XIXs [2007-01-22 14:43:09 +0000 UTC]

Lets try that link again

[link]

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Supa-Monky In reply to XIXs [2007-01-23 01:12:19 +0000 UTC]

lol old skool

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19letters [2007-01-22 10:25:12 +0000 UTC]

ahhh!!! too cool! love it (:

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Supa-Monky In reply to 19letters [2007-01-23 01:07:02 +0000 UTC]

thanks again

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wonderwhy-ER [2007-01-22 10:14:21 +0000 UTC]

Oh and in other cases wery good. But still doesent lok a i have imagened

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Supa-Monky In reply to wonderwhy-ER [2007-01-23 01:06:35 +0000 UTC]

how so?

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wonderwhy-ER In reply to Supa-Monky [2007-01-23 10:25:08 +0000 UTC]

You lack reall body dinamics. Like that you can't touch you head with your leg

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Supa-Monky In reply to wonderwhy-ER [2007-01-24 02:45:21 +0000 UTC]

lol, im not going to worry about that kind of stuff. i cant use angular constraints because it takes too many calculations adding to the lag, and i wont be able to do invisible constraints because my constraints are a bit stuffy. the more objects and constraints in the single body of motion the more gravity is on the body.. so if you have too many constraints it implodes on itself, so unless you can help me fix that i cant do it

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wonderwhy-ER In reply to Supa-Monky [2007-01-24 12:15:08 +0000 UTC]

How constraint adds to a gravity? That really strange

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Supa-Monky In reply to wonderwhy-ER [2007-01-25 05:55:54 +0000 UTC]

yeah, but i tested it and it does :S

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