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Published: 2009-12-29 04:58:34 +0000 UTC; Views: 27689; Favourites: 1508; Downloads: 607
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Description
An NPC from the upcoming game I'm working on with a bunch of very talented people. In the game you play as an Anti-Virus Program, Kap, just installed into a computer which is being infected by Viruses. You quickly meet this character, DOC. He's the current Defender of the Computer and the default anti-virus program installed. He's pretty outdated and isn't a match against the viruses but he would never admit it. Oh, and he definitly does not want your help.You can find more of my animations for this game in muy featured gallery.
Also check some of the team I'm working with and what they're contributing to the game.
Spriter/Animator -
Music Artist -
Concept Artist -
Related content
Comments: 222
MixedMilkChOcOlate In reply to ??? [2010-01-03 09:02:15 +0000 UTC]
Congratulation on the DD
👍: 0 ⏩: 0
ShoySlayer In reply to ??? [2010-01-02 20:54:44 +0000 UTC]
Nice work! Smooth and cool. I can make a flash animation XD
The only problen is a BG XD
Anyways nice animation and good louck on making that game. I'm making a game but no is there to help me D:
👍: 0 ⏩: 0
Carlzors In reply to ??? [2009-12-30 00:53:45 +0000 UTC]
[link]
^ Perfect example of a good recoil, and you did it yourself. Haha
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Carlzors [2009-12-30 00:51:44 +0000 UTC]
Awesome animation, I love Lysol's style as well. But it kinda bother's me the time it takes for him to lift up his arm. It doesn't look much like a recoil from the shot as it does the guy lifting up his arm for no apparent reason. I mean because we understand the action it makes sense, but to someone who understands the physics behind a recoil it looks a little slack. I mean he is already bouncing back a bit from the shot, the lifting of the arm seems a little excessive. I don't know if this is the final sprite or not, but it's just something you could look at and tighten up to make him seem more legit and believable.
Aside from that the running looks great and even the projectile and shock wave are very nice.
👍: 0 ⏩: 0
neogio In reply to ??? [2009-12-29 23:49:02 +0000 UTC]
Um, forgive my "noobness" here on game terminology lol NPC stands for Non Playable Character? Really
👍: 0 ⏩: 2
neogio In reply to Synje [2010-01-03 09:52:33 +0000 UTC]
Wow I just scrolled down today, and saw you got a DD! LOL! Guess I can spot a winner when I see it! lol I'd say I'll fave this, but I already did a week ago I think lol Congrats on the DD!
👍: 0 ⏩: 0
P-A-U-S-E In reply to ??? [2009-12-29 21:34:17 +0000 UTC]
Please tell me some type of ninja enemy will be involved. you know, to give a Pirate vs ninja vibe agaisnt the npc. he could be spyware
👍: 0 ⏩: 1
Synje In reply to P-A-U-S-E [2009-12-30 22:36:44 +0000 UTC]
Don't think we're planning for spyware to be in the game, but maybe a ninja or two will sneak into production
👍: 0 ⏩: 1
P-A-U-S-E In reply to Synje [2009-12-30 23:09:20 +0000 UTC]
yay! speaking of production. has any type of Menu/HUD been developed?
👍: 0 ⏩: 0
Ivorymouth In reply to ??? [2009-12-29 20:22:17 +0000 UTC]
I love this! Very smooth animation-shame that he's only a NPC...he needs a bigger role. XD
👍: 0 ⏩: 1
XerxesXXIV In reply to ??? [2009-12-29 09:41:49 +0000 UTC]
dude that's an NPC?? but he'd look so much better as an alternate playable character!
👍: 0 ⏩: 2
SmaggTheSmug In reply to XerxesXXIV [2009-12-29 16:49:57 +0000 UTC]
Better yet, an unlockable character - you must do something (like beat the game once) in order to play him. Sort of like Simon Belmont being available for boss rush in Castlevania: Harmony of Dissonance.
👍: 0 ⏩: 1
MetalMindSam In reply to SmaggTheSmug [2010-01-03 14:46:12 +0000 UTC]
I agree, this should be a playable character of some sort. The blaster arm sort of reminds me on Megaman's
👍: 0 ⏩: 1
dinorun2 In reply to MetalMindSam [2010-01-04 02:45:20 +0000 UTC]
Don't worry- we'll have a male playable character. Doc serves an important role nonetheless.
👍: 0 ⏩: 0
KnebulaNight [2009-12-29 05:19:28 +0000 UTC]
COOLIO!
I love the swooping on his arm when he fires XD
👍: 0 ⏩: 0
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