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talentlessfiend — Samus Aran Diffuse Map Texture Render

Published: 2012-02-27 09:51:45 +0000 UTC; Views: 2680; Favourites: 14; Downloads: 42
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Description This 3D model belongs to tigr3ss . The original model can be found somewhere in her 3D gallery . Check it out~!

5 days worth of painting in my spare time. I rearranged the UV's and put my crayons to it, painting on a 1024 x 1024 map and squishing it down once "finished" (gave up) and used an alpha map for the visor. ...maybe I should've left the transparency out of this just to hide the "face" I painted.

The texture looks good from far away, but then again... a lot of things tend to look good from a distance. :I

When I was gathering references for painting textures, I found it very interesting how different game studios interpreted Samus' design and made minor adjustments to it, but had her silhouette remain the same throughout.
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Comments: 2

tigr3ss [2012-02-27 21:57:13 +0000 UTC]

I made a 524 triangle version with no face if that was easier for you

yes! the silhouette thing is interesting... I made an effort to analyse how she fit in the suit and drew my own references.. which is why her shoulders are closer together than she normally has in Prime for instance.

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talentlessfiend In reply to tigr3ss [2012-02-28 06:45:43 +0000 UTC]

Ahhh, that would explain why I felt the model was more believable! I didn't notice it in the games because I was distracted by shooting up aliens, but looking at it now, the distance between the shoulders does look stretched out when compared to the artwork of Samus without the Power Suit.

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