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TargetView — autodesk 2012 kinect

Published: 2011-04-25 15:43:02 +0000 UTC; Views: 8860; Favourites: 175; Downloads: 465
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Description Watch the clip here [link]

Print availlable at Target View [link]

Insector 3D character availlable at Target View [link]

i have made an example clip which shows the viewport 2 of Autodesk Maya 2012 rendering and the use of Microsoft Kinect with the autodesk packages.
For this, i've used Brekel's Kinect software together with the Brekel Motionbuilder device.

About Autodesk Viewport 2 :
It's amazing what they have done in autodesk 2012
The render engine is amazing and the rendertime of this clip took about 3 minutes max. in 1280*720.
So that's amazing.
1 minor point i have to say, The viewport doesn't handle transparency of skinned meshes all too well.
Something to keep in mind.

About Brekels Software.
the beginning of the clip was made with Brekels Kinect software 0.42
I had to disable the animation of the lower arms and the wrist, there it caused serious flipping in the arms.
After i've contacted Brekel about it, he updated the software immediately to version 0.43

The dancing part was done with Brekel kinect software 0.43
which resulted in a more usuable rig.

So my thanks for making this clip goes out to :
Autodesk - due to the major improvements they have done with the 2012 lineup. As well for Maya as Motionbuilder

Brekel - For making the Kinect ussuable to use as a standalone capture software as well as a great motionbuilder plugin.
One thing to keep in mind :

Motionbuilder 2012 has issues characterizing bvh and target it to your character.
Use Motionbuilder 2011 for this till autodesk fixes this.

Everything in this scene is modeled by me.

Used :
Target View's Techno Chris
Target View's Insector
Related content
Comments: 105

TargetView In reply to ??? [2011-04-26 23:32:52 +0000 UTC]

What is it you want to know exactly?

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surane90000 In reply to TargetView [2011-04-30 18:16:04 +0000 UTC]

well honestly the whole thing

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ahmedcapaca In reply to ??? [2011-04-26 21:20:13 +0000 UTC]

PERFECT

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TargetView In reply to ahmedcapaca [2011-04-26 21:29:11 +0000 UTC]

thank you ahmed

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GoldenLordFreeza In reply to ??? [2011-04-26 19:18:35 +0000 UTC]

cool!!!

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TargetView In reply to GoldenLordFreeza [2011-04-26 19:22:10 +0000 UTC]

thank you LordFreeza

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Greta-Heron [2011-04-26 17:51:00 +0000 UTC]

Wow, great figure.

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TargetView In reply to Greta-Heron [2011-04-26 18:12:26 +0000 UTC]

Danke Greta

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spade-chris In reply to ??? [2011-04-26 14:53:18 +0000 UTC]

that looks amazing u are very good

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TargetView In reply to spade-chris [2011-04-26 16:38:33 +0000 UTC]

thank you, glad you like it

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LUSHMONTANAS In reply to ??? [2011-04-26 09:28:55 +0000 UTC]

YOU'VE DONE AN EXCEPTIONAL JOB!!! WELL DONE AND THANX FOR ALL THE INFO

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TargetView In reply to LUSHMONTANAS [2011-04-26 09:38:39 +0000 UTC]

thank you very much and you're welcome

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TwitchyWitchyGirl In reply to ??? [2011-04-26 09:09:06 +0000 UTC]

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TargetView In reply to TwitchyWitchyGirl [2011-04-26 09:10:42 +0000 UTC]

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TwitchyWitchyGirl In reply to TargetView [2011-04-26 09:32:18 +0000 UTC]

You're welcome

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TargetView In reply to TwitchyWitchyGirl [2011-04-26 09:38:48 +0000 UTC]

thank you

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pitkon In reply to ??? [2011-04-26 07:16:13 +0000 UTC]

Really impressive! A fav!

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TargetView In reply to pitkon [2011-04-26 07:17:08 +0000 UTC]

thank you very much pitkon

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pitkon In reply to TargetView [2011-04-26 07:29:39 +0000 UTC]

You deserved it

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TargetView In reply to pitkon [2011-04-26 07:42:00 +0000 UTC]

lol

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jazzilady In reply to ??? [2011-04-25 23:51:20 +0000 UTC]

Very nice work!

👍: 0 ⏩: 0

N-Team In reply to ??? [2011-04-25 21:38:06 +0000 UTC]

Very impressive animation, I wouldn't have thaught that Kinect and autodesk were compatible.

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TargetView In reply to N-Team [2011-04-25 21:42:51 +0000 UTC]

not official
Microsoft is not all to happy about it

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N-Team In reply to TargetView [2011-04-25 21:51:37 +0000 UTC]

You would think that this could make animation much easier. How long did it take you to create the model?

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TargetView In reply to N-Team [2011-04-25 22:05:43 +0000 UTC]

It does make animation easier yes
But for now it's good enough for the simple stuff.

If i count in days.... 2 full days for the character

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N-Team In reply to TargetView [2011-04-25 22:16:38 +0000 UTC]

Nice job, I couldn't make details like that when I used autodesk.

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TargetView In reply to N-Team [2011-04-25 22:23:31 +0000 UTC]

Ow i used photoshop to bring the details a little more to the foreground

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N-Team In reply to TargetView [2011-04-25 22:26:25 +0000 UTC]

Its a great job. This is the newest autodesk right?

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TargetView In reply to N-Team [2011-04-25 22:30:26 +0000 UTC]

Yup it is and it works like a rock - maya

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N-Team In reply to TargetView [2011-04-25 22:43:40 +0000 UTC]

Nice.

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miha9000 In reply to ??? [2011-04-25 21:13:12 +0000 UTC]

added to 3D concepts in Sci-fi Archives

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TargetView In reply to miha9000 [2011-04-25 21:14:26 +0000 UTC]

thank you miha

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She-had-a-name In reply to ??? [2011-04-25 19:53:54 +0000 UTC]

Really impressive work - fairly unique looking too. Nice going!

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TargetView In reply to She-had-a-name [2011-04-25 20:24:37 +0000 UTC]

thank you, She-had-a-name

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She-had-a-name In reply to TargetView [2011-04-25 21:30:23 +0000 UTC]

You're very welcome. Thank /you/ for the fav!

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gdpr-14346750 In reply to ??? [2011-04-25 19:41:02 +0000 UTC]

OMG AWESOME

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TargetView In reply to gdpr-14346750 [2011-04-25 20:24:52 +0000 UTC]

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Ton-K300 In reply to ??? [2011-04-25 18:48:20 +0000 UTC]

Way cool!

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TargetView In reply to Ton-K300 [2011-04-25 18:49:55 +0000 UTC]

thank you very much Ton

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Ton-K300 In reply to TargetView [2011-04-26 17:35:56 +0000 UTC]

Very welcome Martin

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aschefield101 [2011-04-25 18:46:09 +0000 UTC]

Holy crap, that must've taken an incredible amount of time. The lighting is spot on, the textures right down to the detail on the claws!

Incredible!

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TargetView In reply to aschefield101 [2011-04-25 18:48:54 +0000 UTC]

you mean the modeling or the rendering ?

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aschefield101 In reply to TargetView [2011-04-25 19:29:56 +0000 UTC]

All of it, I just love it

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TargetView In reply to aschefield101 [2011-04-25 20:23:46 +0000 UTC]

the office was modeled in 3 hours the character 3 days rendering time 15 minutes original render 6000 pixels

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RaeMina [2011-04-25 16:44:05 +0000 UTC]

This is waaaay cool looking

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TargetView In reply to RaeMina [2011-04-25 17:37:39 +0000 UTC]

glad you like it

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DarkML [2011-04-25 16:26:37 +0000 UTC]

that sounds interesting!... do you know if they have implemented it for 3Ds max, the kinect plugin. im not quite sure how this work. kinect and capture motion.

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TargetView In reply to DarkML [2011-04-25 16:28:42 +0000 UTC]

yes it works on 3dmax also just search on youtube, you will find enough about it

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Philluppus In reply to ??? [2011-04-25 16:06:27 +0000 UTC]

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TargetView In reply to Philluppus [2011-04-25 16:07:58 +0000 UTC]

i hope you enjoyed it

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