HOME | DD

TargetView — autodesk 2012 kinect

Published: 2011-04-25 15:43:02 +0000 UTC; Views: 8860; Favourites: 175; Downloads: 465
Redirect to original
Description Watch the clip here [link]

Print availlable at Target View [link]

Insector 3D character availlable at Target View [link]

i have made an example clip which shows the viewport 2 of Autodesk Maya 2012 rendering and the use of Microsoft Kinect with the autodesk packages.
For this, i've used Brekel's Kinect software together with the Brekel Motionbuilder device.

About Autodesk Viewport 2 :
It's amazing what they have done in autodesk 2012
The render engine is amazing and the rendertime of this clip took about 3 minutes max. in 1280*720.
So that's amazing.
1 minor point i have to say, The viewport doesn't handle transparency of skinned meshes all too well.
Something to keep in mind.

About Brekels Software.
the beginning of the clip was made with Brekels Kinect software 0.42
I had to disable the animation of the lower arms and the wrist, there it caused serious flipping in the arms.
After i've contacted Brekel about it, he updated the software immediately to version 0.43

The dancing part was done with Brekel kinect software 0.43
which resulted in a more usuable rig.

So my thanks for making this clip goes out to :
Autodesk - due to the major improvements they have done with the 2012 lineup. As well for Maya as Motionbuilder

Brekel - For making the Kinect ussuable to use as a standalone capture software as well as a great motionbuilder plugin.
One thing to keep in mind :

Motionbuilder 2012 has issues characterizing bvh and target it to your character.
Use Motionbuilder 2011 for this till autodesk fixes this.

Everything in this scene is modeled by me.

Used :
Target View's Techno Chris
Target View's Insector
Related content
Comments: 105

Philluppus In reply to ??? [2011-04-25 16:10:22 +0000 UTC]

did you designed the dance too?
i had fun watching it, amazing really,

👍: 0 ⏩: 1

TargetView In reply to Philluppus [2011-04-25 16:11:04 +0000 UTC]

actually that was me dancing hahaha

👍: 0 ⏩: 1

Philluppus In reply to TargetView [2011-04-25 16:15:17 +0000 UTC]

okay, i believe that too
it is really stunning how far 3d animations goes,

👍: 0 ⏩: 1

TargetView In reply to Philluppus [2011-04-25 16:16:54 +0000 UTC]

well for the real precise animation, you should use professional hardware.
But for simple stuff, the kinect is really fun to use.

👍: 0 ⏩: 0


<= Prev |