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Published: 2015-01-03 23:07:24 +0000 UTC; Views: 1681; Favourites: 28; Downloads: 0
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Description
Tried again. Wanted to do it to give me a reason to try making a character as well, and obviously, im rusty as crap. which makes me very sad. .w. I need to get better at this.Anyways, these are all the steps i take when making a sprite. idk if this is really helpful, but i hope that it is this time. yeh, the sprite i made in the end is shitty, but i think it gets the point across. -w- I hope.
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Comments: 28
TechM8 In reply to JosephKidd14 [2015-01-04 06:31:00 +0000 UTC]
Thanks. It's not to feed tho. Lol.
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Joltthehedgie [2015-01-04 00:49:43 +0000 UTC]
Fondation? You mean FOUndation. Silly Matt :3
Okay, first things first, make the appearance of this tutorial more attractive. The background doesn't really matter as much as the set up. The more professional it looks, the more attention it will grab from newbies who might need this advise.
Secondly, this tutorial acts more of a guideline with little tips here and there. But those tips are usually helpful to newbies, and this isn't exactly newbie friendly. This is a tutorial, like it or not, you have to hold the readers hand a bit more than you actually did.
It's troublesome, but imagine buying a game manual for Street fighter when you never played it and all you see is "Punish attacks with lag, pivoting is good for mind games, avoid >>zz>>x^ loops with all characters". You'd be confuse as you lack the knowledge of what these terms mean.
You don't have to describe every little bit mind you, just go into a little bit more detail on what you did, how you did, and things you keep in mind. You still have to be somewhat general, so the reader can still learn from experience. Things like shading and color choice. For example, I'd tell people in my tutorial that they have to make sure the color palette darkens off from the first base color. If anything gets brighter, make it brighter from the first base color. Make sure nothing looks too similar, but not too different. Keep a balance.
Β
That kind of advise is ideal for a tutorial, as you saw, I didn't go into every detail, just the general rule I follow.
Please take this comment into consideration, and make your personal adjustments if you decide to go with it. Thank you for your time.
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TechM8 In reply to galickGUNNNN [2015-01-08 01:49:12 +0000 UTC]
Nuh. I dont take orders. c: only polite requests. huehuehuehu.
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galickGUNNNN In reply to TechM8 [2015-01-08 03:05:25 +0000 UTC]
lol sry Could you plis to weapon tutorial :
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D
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AxxelTheWolf In reply to TechM8 [2015-01-04 08:11:33 +0000 UTC]
I really gotta try and get around to spriting again... GLAINSDOINSDOIJ
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TechM8 In reply to AxxelTheWolf [2015-01-05 00:41:49 +0000 UTC]
Yeh! e3e If you wanna i mean.
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AxxelTheWolf In reply to TechM8 [2015-01-05 11:34:57 +0000 UTC]
I do wanna, I just get depressed with how it looks halfway through and go
do something else usually XD
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FloydB25 [2015-01-03 23:13:19 +0000 UTC]
nice tutorial I kinda want that character look cool
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TechM8 In reply to FloydB25 [2015-01-03 23:33:25 +0000 UTC]
you can have him if yah want. lol.
But...i think i fucked up, and forgot to keep the normal sized version... lol
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TechM8 In reply to FloydB25 [2015-01-03 23:44:14 +0000 UTC]
I'll eventually re-make it since going pixel by pixel isnt to hard for you. if i get the chance. Or i can just try revamping ur brown dewd.
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FloydB25 In reply to TechM8 [2015-01-03 23:50:57 +0000 UTC]
I can do,Β also IΒ want you to look at something when I upload it
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BaysenAhiru427 In reply to TechM8 [2015-01-06 00:54:18 +0000 UTC]
Love the amount of detail you put into your sprites
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TechM8 In reply to BaysenAhiru427 [2015-01-06 01:34:45 +0000 UTC]
Thanks man. I try. tho it's not to much detail right now.
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