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Published: 2011-07-27 01:02:34 +0000 UTC; Views: 2332; Favourites: 16; Downloads: 105
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Description
I promised to upload a "final" screenshot today, so here it is. I will do the real final beauty shots tomorrow, so, last chance to give a critic, I will not modify it after tomorrow ^^ ( I have a scene to finish, I see some thing to change but I don't have the time ).I will do the spec sheet too, but here are some specs :
Character : 12882 tris ( 15000 max allowed ), 2x2048Β² Dif, Spec, Normal maps.
Axes : 1062 tris each, 1x1024x512 Dif, Normal maps. Spec is generated from the diffuse in the material.
Base : 4852 tris, 1x2048Β² Dif, Spec, Normal maps.
See ya !
Previous WIP :
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Comments: 6
Daowg [2011-07-27 20:48:11 +0000 UTC]
I love the pose and the pedestal. It looks great!
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ryowa [2011-07-27 12:23:04 +0000 UTC]
So awesome! I wish I had classes like this too ( You mentioned school in some earlier WIPs). I just have to learn it by my own
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Texelion In reply to ryowa [2011-07-27 12:40:12 +0000 UTC]
Thanks ^^. But the teacher only give us basic tools and tips, we have to learn everything else by ourselves. Practice is the better way.^^
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LuizHD [2011-07-27 01:04:30 +0000 UTC]
I loved it! So inspiring! hope I achieve your level in game design someday ^^!
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Texelion In reply to LuizHD [2011-07-27 01:07:15 +0000 UTC]
Everithing is possible, I learn making Videogames since 2 years only ^^.
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