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TheBadPanda2 — Modified Colt 1911 2

Published: 2011-08-14 12:12:34 +0000 UTC; Views: 16382; Favourites: 255; Downloads: 839
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Description An old model with a brand new rendering rig, this is 100% Vray. It's also alot brighter and more colorful than any previous render.. which I like
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Comments: 34

guardmn [2014-12-08 09:45:52 +0000 UTC]

This is so BADASS.A new take on a proven design.And I like how it looks.

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TheBadPanda2 In reply to guardmn [2015-02-22 17:42:31 +0000 UTC]

Thanks

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543Bs0Za [2013-04-05 03:37:55 +0000 UTC]

whats that half ring thing on the grip?

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TheBadPanda2 In reply to 543Bs0Za [2013-04-05 03:48:48 +0000 UTC]

Eye candy

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xClu5ter [2013-02-18 18:34:35 +0000 UTC]

Must be one of the best M1911 re-imaginings I've ever seen.

Notice fun detail: you blurred out the area where the registration number is supposed to be

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ohhellno520 [2012-03-08 03:06:25 +0000 UTC]

why does it say gaben? -.-

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TheBadPanda2 In reply to ohhellno520 [2012-03-08 04:34:44 +0000 UTC]

I'm Gabe Newell

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ohhellno520 In reply to TheBadPanda2 [2012-03-08 05:31:07 +0000 UTC]

OH NO!!

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TheBadPanda2 In reply to ohhellno520 [2012-03-08 05:33:50 +0000 UTC]

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ohhellno520 In reply to TheBadPanda2 [2012-03-08 05:35:26 +0000 UTC]

OH THIS IS BAD!1

BHUT SECKS!!

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TheBadPanda2 In reply to ohhellno520 [2012-03-08 05:46:53 +0000 UTC]

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ohhellno520 In reply to TheBadPanda2 [2012-03-08 05:47:32 +0000 UTC]

YIPPY!! (repeatedly humps his face)

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TheBadPanda2 In reply to ohhellno520 [2012-03-08 05:53:10 +0000 UTC]

That just ain't right..

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ohhellno520 In reply to TheBadPanda2 [2012-03-08 05:55:21 +0000 UTC]

DISSPENCER, NOW!!

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fistopin72994 [2011-10-16 06:29:29 +0000 UTC]

gaben? like gabe newell

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TheBadPanda2 In reply to fistopin72994 [2011-10-16 06:46:37 +0000 UTC]

@valvesoftware.com, and my favorite class is the spy. Thanks and have fun

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LtColonelBob [2011-10-03 13:49:46 +0000 UTC]

Your safety on the weapon is positioned way too low. The pivot point of the safety should line up with the top part of the trigger guard, otherwise it would make the gun very difficult to hold. [link]

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TheBadPanda2 In reply to LtColonelBob [2011-10-03 13:50:59 +0000 UTC]

yes thanks

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ShuyinTheEnigmatic [2011-08-24 03:14:32 +0000 UTC]

Goodness! Nice work!

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achromatic-cycle [2011-08-18 04:41:49 +0000 UTC]

A little over-exposed for my taste, but really lovely textures.

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demosthenes1blackops [2011-08-18 02:36:10 +0000 UTC]

dude, you'd need hella big hands to grip that thing.

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TheBadPanda2 In reply to demosthenes1blackops [2011-08-18 02:47:38 +0000 UTC]

It's a .50AE

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demosthenes1blackops In reply to TheBadPanda2 [2011-08-18 03:11:47 +0000 UTC]

then you'd need really big hands, and a lot of mass.
.50AE is too much gun for 99.99% of operators, and way too much gun for any human target.

👍: 0 ⏩: 1

TheBadPanda2 In reply to demosthenes1blackops [2011-08-18 03:50:18 +0000 UTC]

That's an over exaggeration. There's videos of YouTube of skinny preteens shooting the .50AE. As for ballistics a hollow point penetrates around 10cm into the body with a temporary cavity the size of small melon. Whoever you shoot is going down

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demosthenes1blackops In reply to TheBadPanda2 [2011-08-18 03:56:54 +0000 UTC]

y'ever shot one?
I have. Desert Eagle .50AE
too much gun.

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TheBadPanda2 In reply to demosthenes1blackops [2011-08-18 04:22:35 +0000 UTC]

Perhaps you should consider selling it so some kid can play with it [link]

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demosthenes1blackops In reply to TheBadPanda2 [2011-08-18 04:34:17 +0000 UTC]

wow... he managed a twenty-foot grouping, and only had to shake the pain out of his hands three times over seven shots.
yeah, such a great gun, that recoil is nooo proooblem...

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ShaneNewville [2011-08-16 20:21:21 +0000 UTC]

Dude! I want those in my hands

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Kudos707 [2011-08-15 02:29:56 +0000 UTC]

Duke Nukem would approve. Excellent render.

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Rache1911 [2011-08-15 02:13:35 +0000 UTC]

I want one! This year represents the 100th year this pistol has been in service for the US. A track record longer than the AK!

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Nomad55 [2011-08-14 21:14:47 +0000 UTC]

Very bad ass

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Kernkraftwerks [2011-08-14 20:54:29 +0000 UTC]

nice

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MaraxxusEredexa [2011-08-14 14:38:25 +0000 UTC]

That's pretty cool, monsieur

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Max-Marvellous [2011-08-14 14:29:14 +0000 UTC]

i do highly recommand to smooth objects before u render it. i still can count each poly u used. thats sth vray can't change.

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