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thefirewarriors — Character Model WIP

Published: 2011-01-18 13:16:57 +0000 UTC; Views: 1167; Favourites: 7; Downloads: 11
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Description OBSOLETE: Newest update in [link]

An ISA Rapid Reaction Force trooper from Killzone.

Finished texturing the body and face. Moving on to headgear. Couldn't get a proper reference pic for textures, so most stuff is approximated. Hopefully, they'll be changed when I either get better at this, or someone does it for me. xD

No llamas to award? How disappointing...
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Comments: 26

hemophobianessticity [2011-07-17 07:56:39 +0000 UTC]

*very loud applause*
This is absolutely amazing!

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SgtHK [2011-01-29 06:02:37 +0000 UTC]

Just 2 years ago you were using primitives stuck together to make a marine. Now you're actually modeling characters with textures. Awesome!

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thefirewarriors In reply to SgtHK [2011-01-30 00:11:41 +0000 UTC]

Yeah, took a long time, but I'm still not quite there.

Thanks for the all help, sar.

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Lwerewolf [2011-01-21 11:31:40 +0000 UTC]

You sure the leg proportions are right? Otherwise reminds me of cpt. Odessa from HL2 a bit
Keep going!

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thefirewarriors In reply to Lwerewolf [2011-01-21 11:38:56 +0000 UTC]

I got the leg right. I just set the the kneepads lower on the shin instead of on top of the kneecap.

Actually, I think the head is too big. I'll... make adjustments...

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Volcol [2011-01-20 19:51:47 +0000 UTC]

Looking very nice matey, you creating a high poly?

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thefirewarriors In reply to Volcol [2011-01-20 23:35:40 +0000 UTC]

I don't know. It could do with some more detail, but I'm planning to port it over to BF2 and I don't want to get hung up when there's 30 of these guys running around and shooting stuff up.

I'll give it another look over soon enough. Thanks!

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Volcol In reply to thefirewarriors [2011-01-21 00:10:21 +0000 UTC]

Well, the highpoly should be used to make normals - best bet you got is opening the file with mudbox ( as a .obj) then create the high poly from there.

Alternatively, use the normal map creator plugin for PS, or crazy bump.

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thefirewarriors In reply to Volcol [2011-01-21 07:57:31 +0000 UTC]

Would zBrush do?

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Volcol In reply to thefirewarriors [2011-01-21 15:29:10 +0000 UTC]

Yup, though I'm not familiar with it.

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mikeytheblackmantis [2011-01-20 19:27:31 +0000 UTC]

Very awesome dude. Very awesome.

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thefirewarriors In reply to mikeytheblackmantis [2011-01-20 23:36:55 +0000 UTC]

Thanks a lot. ^^

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dahksinol [2011-01-19 10:22:29 +0000 UTC]

I could name a few.

The spetsnaz guy you showed me a few years/months back. The ISA guys. The guys from generation kill and a juggernaut from MW2 without the helmet.

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thefirewarriors In reply to dahksinol [2011-01-19 12:08:43 +0000 UTC]

No credit for multiple answers, maggot. xD

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dahksinol In reply to thefirewarriors [2011-01-20 09:45:45 +0000 UTC]

I thought it was half answers!

Anyway, I see I'm correct in one.

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thefirewarriors In reply to dahksinol [2011-01-20 10:03:00 +0000 UTC]

You probably didn't hear me when I said multiple answers. >.>

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HaMsTeYr [2011-01-19 08:02:06 +0000 UTC]

Really good work for 4 hours. Are you planning to rig it?

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thefirewarriors In reply to HaMsTeYr [2011-01-19 13:26:31 +0000 UTC]

Maybe. One thing at a time.

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HaMsTeYr In reply to thefirewarriors [2011-01-19 17:42:31 +0000 UTC]

Hmm okay :3 Looking forward to it. Hopefully some animations to go with the rig as well

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thefirewarriors In reply to HaMsTeYr [2011-01-20 07:51:38 +0000 UTC]

Rigging has to wait, until I... uh... acquire 3dsmax. xD

EA/DICE never updated their maya plugin to support the 2010 version. Bastards.

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HaMsTeYr In reply to thefirewarriors [2011-01-21 03:07:27 +0000 UTC]

lol xD Oh? This is for Battlefield Series? O_o And Rigging/ Animation for me is always so much easier on max xD Still, you did some damn fine work here boy. Lovely textures.

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dirtbiker715 [2011-01-19 01:51:30 +0000 UTC]

Heh make a power suit on him

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thefirewarriors In reply to dirtbiker715 [2011-01-19 13:28:44 +0000 UTC]

I'm planning a power suit for a different character. xD

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dirtbiker715 In reply to thefirewarriors [2011-01-19 22:20:04 +0000 UTC]

Nice good luck

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VenomEXsoldier [2011-01-18 17:47:12 +0000 UTC]

Hey nice work on it, I got to start doing some character drawing myself xD

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thefirewarriors In reply to VenomEXsoldier [2011-01-19 13:28:59 +0000 UTC]

Thanks.

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