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TheGlassSagasStudio — Vue Of The ATOL Water Scene

Published: 2013-09-09 08:01:20 +0000 UTC; Views: 4177; Favourites: 87; Downloads: 95
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Description Made with VUE 11 . 170 million polygons @ 3 Hours 4 Mins.

Vue Of The ATOL Water scene was a concept originally created by a DeviantArtist known as ATArts, profile page can be found here (atarts.deviantart.com/ ) and the original piece can be found at (atarts.deviantart.com/art/ATOL… )

Once again I found myself having a real hard time trying to replicate a scene from a piece of concept art, the main reason here is that there was a lot of different techniques and in-depth knowledge I just didn't have when starting this project and I was going to need to learn and use all of them in order to get this one finished. The more I analysed this scenes requirements the more I knew I was going to have to study and contemplate in order to get close to the desired results.
I will say that this piece was a lot of hassle but I will also say that it was definitely worth every
painstaking hour that was spent working on it

Before this description gets too TL;DR I would like to express my sincerest thanks to ATArts for
allowing me the opportunity to replicate one of his works and that it would be an privilege to work on further pieces from his collection.

I would also like to give a big thanks to Dax Pandhi for his many tutorials and insights that he's put out onto the world wide web which have helped me a lot with this piece!

For those who might be interested, here is some in-depth stuff!

The first step was to dissect the scene and see what requirements I would try and meet for the end result. Doing this at the very start can save a lot of time later on in development as having to restart entire sections from scratch is something that nobody wants to do.
Some examples of requirements from the original concept included rock styles, water effects, cloud types, additional terrain features such as trees, grass & rocks, etc.
A separate but very important thing to consider is how everything is placed into the scene, as you work through a project you start to see how the placement of rocks, mountains and trees can subtly or even dramatically change as you realise perspective details you just may not normally notice. Don't be disheartened by this, it comes with the practice

For me the next step is to set up the positioning of the most significant parts of the scene in order to begin setting up the correct position of the camera in order to gain the correct perspective.
In this case I decided to start with the waterfall, the rocks on the edge of the waterfall and the mountain on the right-hand side. I first did a basic shaping of the waterfall to help me place the nearby rocks and right-hand mountain. Once this was completed, after some tweaking and repositioning of the rocks, the camera positioning could begin.
Once done I never moved the main camera once throughout the rest of the project. If I had to get a close up look of some extremely distant objects I used a 2nd camera and moved that around instead.

Now the perspective is set up I decided to continue by focusing the detailing of the waterfall with the 'step effects' and started to give better shaping to the waterfall rocks that I'd originally used to help me set up the scene camera.
The waterfall was created with a standard terrain and sculpted around the rocks with a small brush and very weak strength with no flow rate.


Once the waterfall and the waterfall rocks had been given their desired shape I decided to start implementing the textures for both assets.
I first tackled the waterfall, I really wanted to see if using water effect materials was a practical solution to completing the waterfall. I was really glad to find out that water materials and terrains go hand in hand so creating the waterfall material took very little time in comparison to the rock material. The waterfall material consists of three base materials, one single (1) and one mixed (2).
The single material was initially a flat water surface but I managed to add some subtle wind swept effects to the this layer and this helped the flat water section to look more intersting instead of just being a mirror.
The actual waterfall parts were mixed from two materials, one being a white and foamy whilst the other was green to match the colour of the original concept.
The hardest part of the material creation process was trying to create the sharp rocks that are seen in the original concept. I'm still fairly new to making my own textures and I spent so much time trying to create the exact look that I simply gave in and went for a different look that was kinda similar. I was a little hit and miss with this but the whole thing came out rather nicely regardless of the shortcoming

I spent literally weeks trying to get the right textures, trying to keep a consistent work flow going when you have live on a ship to go to work every every 8 hours, for 4 hours at a time (or 4 on 8 off), really is a hard thing to do. I often couldn’t remember what exactly I was doing last and subsequently decided to play a game, read a book or watch a movie...

The final step in the terrain creation was to make the rocky outcrops and mountains behind the waterfall. Since I had already made my rock material this process was very quick to finish only taking a matter of days to place and fine tune.
The main reason the placement being so much faster was that I didn't have to arse around with the materials as I'd already spent masses of time getting the look I desired.
The only material changes I made was for the rocky outcrop on the left, I added a simple dynamic grass ecosystem I never looked back

Once I was finished with all the small tweaks and placements of the extra details such as trees, waterfalls in the distance and foreground mist for the waterfall I decided to process the image.
When the image was finished I started to add some important details in Photoshop. that I would have spent forever trying to achieve in Vue.
The important details being the splashes around the rocks. I tried to add these effects in Vue in order to keep the image “pure” but after a few hours of achieving absolutely nothing I decided to opt for painting them in Photoshop.
This is the 4th image I've produced with Vue but the first I've ever added extra details with Photoshop.

Thanks for reading that grand wall of text, I hope some part of it was insightful and if you have any questions, leave a message here at this picture, I'll try and answer ASAP but please be patient, I may be at work

- cyNickalCyn
Related content
Comments: 28

Wu-Shing7 [2018-11-06 18:24:34 +0000 UTC]

Wow, this is awesome!  I'm new to Vue and don't really have a powerhouse pc so I'm somewhat limited.  I am motivated to better my own work now that I see what other's can do!  Thanks for sharing!

👍: 0 ⏩: 0

firestorm31z [2015-10-15 15:30:44 +0000 UTC]

looks good.  in fact its a very good attempt at the original art work.

I think you have the three frothy waterfalls in the background down perfect.

the main waterfall, I think, requires a different set of techniques.  its not very frothy.   

you got the  mist in the lower right corner down perfect.

any plans to revisit this image?  I'm sure your rendering skill have greatly improved since then.

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to firestorm31z [2015-10-16 15:54:44 +0000 UTC]

Yeah the waterfalls were really hard to make, I tried to make them as frothy looking as possible but VUE is limited by the users ability so.... x)
Thanks for all the kind comments, I would like to return to this at some point but I need to stop coming up with lots of other projects!

👍: 0 ⏩: 0

vanndra [2015-10-05 07:30:28 +0000 UTC]

Thank you for sharing your method. It is certainly a magnificent result! A beautiful piece of art.

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to vanndra [2015-10-05 08:18:57 +0000 UTC]

You're too kind x) Thanks!

👍: 0 ⏩: 1

vanndra In reply to TheGlassSagasStudio [2015-10-06 21:01:05 +0000 UTC]

My pleasure

👍: 0 ⏩: 0

rskrakau [2014-05-05 20:23:50 +0000 UTC]

Nice so much love for detail
 

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to rskrakau [2014-05-11 07:20:36 +0000 UTC]

Thanks, I'm glad it's appreciated

👍: 0 ⏩: 0

dreamdesigner442 [2014-04-26 23:12:40 +0000 UTC]

This is absolutely Breathtakingly magnificent Vue work! Congrats!!

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to dreamdesigner442 [2014-04-27 06:03:27 +0000 UTC]

Thanks! This was my most popular piece until I made this more recent image ( cynickalcyn.deviantart.com/art… )
But this one will always have a special place in my heart, a lot of learning came out from this one

👍: 0 ⏩: 1

dreamdesigner442 In reply to TheGlassSagasStudio [2014-04-27 13:55:50 +0000 UTC]

this was really beautiful

👍: 0 ⏩: 0

artech7 [2013-09-13 20:08:23 +0000 UTC]

This is a wonderful scene! One of the things I would change with the falling water is stretch it on the y axis so it looks like elongated falling water. However, with being said, obviously it isn't a needed thing. This looks wonderful!

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to artech7 [2013-09-14 06:28:41 +0000 UTC]

Wow, thanks for the wonderful comment! I did think about making the waterfalls appear to have more downward velocity but I'd already uploaded the image to DevArt and I'd simply had enough by that point! haha

Thanks again!

👍: 0 ⏩: 0

biotechbob [2013-09-11 16:32:10 +0000 UTC]

realy nice work!
and also intrested by a tutorial for the fall

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to biotechbob [2013-09-13 18:08:33 +0000 UTC]

Thanks!
I uploaded a tutorial for the waterfall material that I created for this render, you can find it at the below address
cynickalcyn.deviantart.com/art…

Thanks for stopping by!

👍: 0 ⏩: 1

biotechbob In reply to TheGlassSagasStudio [2013-09-13 19:28:35 +0000 UTC]

thx to you

👍: 0 ⏩: 0

fractal2cry [2013-09-10 12:41:48 +0000 UTC]

such patience and attention to details! excellent work but u realize that!maybe change the foam amount, I think & plz dont b offended,is a bit too much takes away from the water.
if u ever do a tutorial plz let me know ty

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to fractal2cry [2013-09-10 18:20:24 +0000 UTC]

Wow thanks for the huge compliment!
Don't worry, no offense was taken! For the foam it all came to personal taste in the end, I guess to each their own
I've no real idea what I'd do for a tutorial at this time, if you have anything specific in mind just let me know and I'll try and do a simple pic-by-pic tutorial. No promises though as it's been a loooong time since I last did a tutorial

👍: 0 ⏩: 1

fractal2cry In reply to TheGlassSagasStudio [2013-09-10 19:17:51 +0000 UTC]

thank u! !!!!!!!!!!!!!!!!!!
If you dont mind.... can u look thru some of my vue and make suggestions PLEASE if not I know u r busy.


I would like to know what settings u used for the foam if thats ok,because to me it would b great on a glass of beer!!!!!!!!!!!!!! I will just make a cylinder w/glass mat then apply foam hanging from side!

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to fractal2cry [2013-09-11 00:19:58 +0000 UTC]

I've downloaded the first page of your Vue gallery, when I've had a proper chance to rest my brain I'll start to look more closely at your works. I wouldn't want to critique your work on an exhausted brain!

As for the material I am thinking of creating and releasing a quick waterfall sample that features that particular material so I might release that in the next week or two for free download, depending on work and other commitments. I owe someone here on DevArt a favor

👍: 0 ⏩: 1

fractal2cry In reply to TheGlassSagasStudio [2013-09-11 14:11:13 +0000 UTC]

oh I am so grateful! More importantly I appreciate ur honesty &

👍: 0 ⏩: 0

aoifasd [2013-09-09 12:47:14 +0000 UTC]

WOW!  the results are fantastic!

Great work!

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to aoifasd [2013-09-09 17:32:07 +0000 UTC]

Am really glad you think so! This picture has been up for less than 12 hours and already has more views, faves and downloads than my earlier works! haha

👍: 0 ⏩: 1

aoifasd In reply to TheGlassSagasStudio [2013-09-09 19:22:45 +0000 UTC]

glad to know that.  it really is a very nice piece!

Keep up the good work :3

👍: 0 ⏩: 0

allex82 [2013-09-09 10:32:07 +0000 UTC]

Beautiful scenery!!

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to allex82 [2013-09-09 17:31:20 +0000 UTC]

Thank you very much!!

👍: 0 ⏩: 0

SwarmCreator [2013-09-09 09:45:54 +0000 UTC]

Beautiful scenery!!

👍: 0 ⏩: 1

TheGlassSagasStudio In reply to SwarmCreator [2013-09-09 17:31:09 +0000 UTC]

Thank you very much!!

👍: 0 ⏩: 0