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Published: 2017-08-07 19:55:54 +0000 UTC; Views: 79386; Favourites: 2889; Downloads: 652
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Description
This render was previewed 3 days early for my patrons on Patreon! You don't have to feel obliged to join my Patreon, as I plan to make everything I do public at some point, but any bit of help I receive will be put towards upgrading my hardware that I use to create these renders:
www.patreon.com/djthed
Paypal Alternative:
goo.gl/YTgduc
This took 36 hours to render for 105 frames (about 20 minutes per frame). That might seem a lot, but I can explain.
If you were not already aware, I've been using a more pleasant looking shader for the ponies lately. It's called sub-surface scattering. I won't go too in depth what it is, but if you've ever held you hand up to a light with all your fingers touching each other and you see sort of a red glow as the light passes through your skin, that's sub surfacing.
But anyway, that's the main reason the renders are taking a while longer to render. It's a much better looking material, but it requires a significant amount more samples than a normal material to not come out looking noisy. For Pear Butter, I would have to use an insane amount of samples to accomplish that normally (about 16384 samples per frame), but thankfully a beta version of Blender exists where there's a tool called a "denoiser".
It does exactly what it implies, it smooths out the noisiness of the image that would come with a slightly undersampled render. Now I can't just render reach image with 16 samples or something and denoise that. It'll still smooth it out, but there would still be a lot of artifacting because the low sample count doesn't allow the render to gather enough detail to get anywhere close to a good looking image with or without denoising.
This animation had 4096 samples per frame, exactly 4 times less than I normally would need without denoising. If I didn't have that tool from this beta version, It would have taken 144 hours (6 days) to render everything. And if it weren't for my generous donators (you all know who you are), I wouldn't have had 2 GPUs to render all of this on, so in that case it would've been a 288 hour render. All in all, 36 hours is not bad at all with these new materials.
Now for the animation itself... I spent a few days on it. No precise hour count again this time. Honestly I spent a lot more of my time tinkering with the lighting, something that wouldn't have looked that great before without sub surface scattering. Hopefully it looks fairly nice. Only real regret is the rim lighting, which might be just a touch too much. But other than that I'm pretty happy with how it looks.
Here's a link to all of the raw image files used for the render: drive.google.com/open?id=0B-VCβ¦
Related content
Comments: 144
aydieme In reply to ??? [2017-08-08 21:58:12 +0000 UTC]
Woh that's cool your using the new shader. I actually haven't used any of the experimental versions yet. I know all about it tho and I'm excited for its final release Hhhhh.
I use a bunch of node for my shader, a tiny bit of glossy, with fresnel, vector mapped cutie mark and translucency. I found translucency much better than subsurface, it almost looks like a more extreme version of subsurface and for some reason I like that.
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Siansaar In reply to ??? [2017-08-08 12:43:21 +0000 UTC]
Looks super professional, kudos!
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TheAuMaster In reply to BronyNo786 [2017-08-10 17:53:38 +0000 UTC]
of course
But still this is awesome
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TUC-Kaan In reply to ??? [2017-08-08 09:15:37 +0000 UTC]
I never seen a better 3d animation for mlp.
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SuchGreatHeights-Inc [2017-08-08 08:54:43 +0000 UTC]
Never really an mlp kind of guy, but this looks amazing.
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TheShadowscale [2017-08-08 08:28:20 +0000 UTC]
I really hope I've helped get some traffic here. You deserve more!
This has gotten some pretty good traction on Facebook, having gotten nearly 10,000 views already.
imgur.com/a/hw3od
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TheRealDJTHED In reply to TheShadowscale [2017-08-08 18:30:48 +0000 UTC]
i.imgur.com/RaqVPrU.png
Yeah I'll say 0.0
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zouyugi In reply to ??? [2017-08-08 07:50:33 +0000 UTC]
You're awesome, no second words.Β
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celestiamagic [2017-08-08 06:11:28 +0000 UTC]
I'd just like to say that you have the actual best animation skill I have ever seen.
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NeverLastStanding [2017-08-08 03:59:52 +0000 UTC]
Quality is always better & glad to see that it's working out very well. She's definitely gorgeous in here & I love how smooth this is <3Β
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Nova-Solaris [2017-08-08 03:20:36 +0000 UTC]
You have brought light to my heart with this.
She's so magnificently beautiful, charming and adorable.
And your work has improved so much...
Excellent. Just perfect.
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TheShadowscale In reply to BronyNo786 [2017-08-08 08:24:52 +0000 UTC]
Depending on the meaning of your question:
Yes.
or
A software for 3D modelling and animating, similar to Maya.
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StrawberryOverlord In reply to ??? [2017-08-08 02:09:21 +0000 UTC]
this is the best mlp render ive ever seen???
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xpyxisx [2017-08-08 01:18:32 +0000 UTC]
you are a literal god, this is beautiful <3 Ahhh thank-you so much for making this
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TheShadowscale In reply to ??? [2017-08-08 01:08:44 +0000 UTC]
I love your Blender ponies. I think they're so much better than SFM
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scienceisanart In reply to ??? [2017-08-07 23:32:31 +0000 UTC]
She looks like a Krowzivitch figurine come to life! Very pretty.
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GanymedeSkies [2017-08-07 21:13:20 +0000 UTC]
I have returned from the grave to give the living cuteness.
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Salty-St0at [2017-08-07 20:48:41 +0000 UTC]
I've never imagined there can be such ridiculous amount of cuteness in one pony!
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Yupasama [2017-08-07 20:41:50 +0000 UTC]
That model is a dream.
I guess, I should do my own mesh with Zbrush or Blender, and use that as an excuse to learn rigging. But I just want to buuuy it ! *cry*
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Com3tFire [2017-08-07 20:16:51 +0000 UTC]
So cuteΒ Β . Great job with the animation : )Β
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philo5 [2017-08-07 20:08:43 +0000 UTC]
Son of a beanstalk, that's adorable!Β I'm going to stop looking now, lest I succumb to a saccharine overdose.
Great work!
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Jeanify [2017-08-07 20:07:29 +0000 UTC]
omigaaaaaaaaaawsh this is amazing! You do miraculous work!
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