HOME | DD

#3d #3dmodel #3dmodeling #animated #animation #blender #magic #mlp #mylittlepony #pony #mlpfim #mylittleponyfriendshipismagic #magicanimation #friendshipismagic #blendercycles #mlpanimation #blender3dcycles #mlp3d #pony3d #vfx #magicmlpfim
Published: 2019-10-02 16:09:19 +0000 UTC; Views: 47343; Favourites: 1409; Downloads: 152
Redirect to original
Description
For some reason I can't attach a 150x150 px animated thumbnail anymore on DA... Huh :\
--
If you wish to support me, here's my Patreon link:
www.patreon.com/djthed
Paypal Alternative:
goo.gl/YTgduc
--
So the time has finally come. A few months ago I made a lot of progress with Pegasus wing models and rigs, and while they still do have some improvements that can be made at some point, I do have some progress to show off for another race of ponies, being the Unicorns and their magic aura and glow that emit from their horns.
Believe it or not, but I only just started working on this magic effect and horns just at the start of yesterday. I've been thinking about how to do this effect for a couple months now, but I had an idea very recently, and decided to sit down and work on it all day yesterday. It was essentially a 14 hour work day for me just working on the magic aura, particles, and the horn model itself.
There are a few elements to this I would like to describe on how they work. The first major part I worked on first was the aura itself, which is the big blob of magic that has a glowing outline surrounding the horn. That is actually just a mesh object that is animated in a pretty fancy way, and also has a pretty fancy material setup that allows it to glow only from the outline using fresnel, and has an emissive volumetric shader alongside the main outline glow material. This mesh object, which is fundamentally shaped like a screw, rotates on a single axis to make it appear the magic waves are moving upwards towards the tip, as it does canonically. Then there are a couple lattices and wave modifiers to distort the mesh quite heavily to make it not look solid and makes it look very unstable and wobbly. I lastly rigged this mesh and give it some wiggle bones, which basically gives it automated follow through animation when the aura moves around.
The magic dust is fairly simple. It's a particle system, and there's not much deviation from how it's set up by default. It emits from the glow mesh, and each particle has an average lifetime of 36 frames (which effects how long the dust lingers around, which is especially visible when the aura moves). Each particle is two tris, and has a material applied that gives each particle slight color variation from the base color that's used for the aura itself. The material also is set up so that the glow that the magic dust emits gets weaker and less bright the closer each particle reaches the end of their lifespan, which helps make it not look jarring when the particles reach their end and vanish instantaneously. The particle system itself also gives slight variations to each particles lifespan, size, velocity, etc. Variation is key here, even if it's subtle. It really, really helps make it feel more real.
Lastly, the horn itself. The horn's model is simple. It's modeled like a screw fundamentally, like the aura. I literally use something called a "screw modifier" to make the base model which I then further build off of to shape it like how it is from the MLP show and movie. The horn is attached to the forehead, and not much else. The mesh is done. But the horn also glows along the creases, which helps convey that the magic aura is coming from the horn itself.
That's basically it for all of the stuff within the 3D space, but there is also the compositing phase, which is probably at its most important when pulling off this effect. I'm using post processing to give both a bloom effect, which helps make the glow outline especially look more convincing, and also a glare streak effect that really helps the magic dust feel more sparkly and magical.
And yes, like I said I did all of this horn and magic stuff in a 14 hour work day. The animation you see here was actually done mostly today, the day I'm posting this. The base model is plain and has no mane or tail, but as you can probably assume from the colors, it will soon become Rarity. But it's still in the early stages. No special eyelashes yet, no Cutie Mark. I have made some adjustments to the eye shape for Rarity, but that's about it, and that's still incomplete too. The animation was done in a day, so it's also a bit rough around the edges. The eyelashes especially have some clipping issues, but as it was not my priority at the moment, and this is essentially just a test animation and is not meant to be treated as a final product, I didn't fix them. The animation is meant to show off the visual effects work I did yesterday, and I would love to hear feedback about this.
--
Special thanks to my patrons:
TheGreatSako
PaperoPony
Katharine Berry
CyberPon3
Flopzee
MCtoastie
JetWave
StableCoder
Steven Luchs
Kii Krindar
Gabe Klein
Eroad
Related content
Comments: 107
AsteroidStudiosNcp [2024-01-01 15:52:06 +0000 UTC]
π: 0 β©: 0
AsteroidStudiosNcp [2023-12-31 13:39:24 +0000 UTC]
π: 0 β©: 0
TheCosmicSkulk [2022-01-13 21:20:00 +0000 UTC]
π: 1 β©: 0
2DsCumSock [2021-05-06 19:55:13 +0000 UTC]
π: 2 β©: 0
Hivoltage0 [2019-12-05 02:40:36 +0000 UTC]
π: 1 β©: 0
ghnuut In reply to xNickTheBestx [2021-01-26 20:16:15 +0000 UTC]
π: 0 β©: 1
xNickTheBestx In reply to ghnuut [2021-01-27 06:44:49 +0000 UTC]
π: 0 β©: 0
Genisay [2019-11-04 19:38:24 +0000 UTC]
Was the flow of the magic effected by motion? Say, when a unicorn sweeps their head, did it cause their magic to create a motion trail or 'sway' as if being affected by physics?
π: 1 β©: 0
Siansaar [2019-11-04 17:07:34 +0000 UTC]
That looks absolutely amazing! Didn't think it was possible to capture this magic effect in 3d.
π: 0 β©: 0
Snicker-Kitty [2019-10-31 19:56:09 +0000 UTC]
Try converting the animated thumbnail into an APNG file, it should work after that
π: 0 β©: 0
BabybearDi [2019-10-22 20:59:26 +0000 UTC]
I will become your patron for next month.
Not too much time left until the end of this one.
π: 1 β©: 0
AmenHonestly [2019-10-14 19:31:18 +0000 UTC]
This looks abseloutely stunning!!
Amazing what 14 hours of work can do
The magic mesh you've made is really good, and the animation is gorgeous!
I'm not sure how to improve on it, except with the horn itself? The light in it, would looks so much better, as if she were channeling the magic upwards, it doesn't have to be slow, but the light would go all the way around and onto the top, and then have the magic mesh "overflow" like surround the horn itself? Like it's a mist, that fades slowly with the particles
Just an idea :3Β
If you didn't understand, I can try to explain further, but I'm really bad at explaining xD
π: 1 β©: 0
BurnoutBeat [2019-10-14 02:52:23 +0000 UTC]
π: 1 β©: 0
sonicboy112 [2019-10-13 06:44:46 +0000 UTC]
very interesting translation of the show's effect!
Tho i am interested if the amount of particles affects run or compile time; seems intensive calculation-wise
π: 0 β©: 0
Mokey1980s [2019-10-09 10:23:58 +0000 UTC]
I may be late, but wow this is something. Much better than the Source Film Maker/Gmod versions for sure
π: 1 β©: 0
werslon [2019-10-06 23:04:08 +0000 UTC]
your skills are Broken, no wonder why you caused the downfall of all sfm artistsΒ Β
π: 0 β©: 1
Lilac-lavender In reply to werslon [2021-04-29 19:07:43 +0000 UTC]
π: 2 β©: 1
werslon In reply to Lilac-lavender [2021-06-19 07:40:54 +0000 UTC]
π: 1 β©: 1
Lilac-lavender In reply to werslon [2021-06-19 10:59:26 +0000 UTC]
π: 1 β©: 0
SelLillianna [2019-10-05 10:49:02 +0000 UTC]
π: 0 β©: 0
Apino8979 [2019-10-05 02:04:41 +0000 UTC]
π: 0 β©: 0
imercenary [2019-10-04 18:29:03 +0000 UTC]
Wow. I love the sparkles.
The ears look oddly stiff though, but I guess that wasn't the focus.
π: 1 β©: 0
MusideLioenix [2019-10-04 16:10:58 +0000 UTC]
Dude your work is an inspiration! I'm a student and studying how to animate and model right now DD I hope one day my work is as good as yours if not maybe surpass you? Probably not thoXDD
π: 0 β©: 0
Blondythedragon [2019-10-03 15:43:38 +0000 UTC]
There is more life in this pony than most people I have seen walking down a street, so comfortably smooth!
π: 0 β©: 0
czerwona-wrona [2019-10-03 15:37:51 +0000 UTC]
you're amazing, it's super smooth ! in every way!
π: 0 β©: 0
VanillaGhosties [2019-10-03 14:53:54 +0000 UTC]
Wow, this is phenomenal. I love how those lines in the horn light up, and how all the sparkly magic particles trail behind the horn as it moves- looks super flowy and natural. Really great stuff~
π: 2 β©: 0
Wabefuhon [2019-10-03 13:25:29 +0000 UTC]
Looking at the magic aura around the horn, I realized that the magic moves in flow with the spiral of the horn.
π: 1 β©: 0
Enigmatic-Thing8 [2019-10-03 10:43:57 +0000 UTC]
I'm always in aw of your clarity.
You're terrific and I sincerely hope your talent gets picked up by some companies real soon.
π: 0 β©: 0
RigbyH00ves [2019-10-03 04:58:46 +0000 UTC]
I like how it kinda reminds me of a holographic ice cream. Looks super mate. Really amazing job.Β
π: 0 β©: 0
DeviantStyleArt [2019-10-03 03:42:40 +0000 UTC]
π: 0 β©: 0
WarriorFlashfire [2019-10-03 02:34:50 +0000 UTC]
YOU. NEED. TO. ANIMATE. GENERATION. 5.
π: 0 β©: 0
squidrottt [2019-10-03 02:26:50 +0000 UTC]
oh dude i've been having the same problem,, can't figure out a fix for it
THIS ANIMATION IS AMAZING BTW !!!! I love how you kept how it looks in the show and even made the swirl on the horn glow as well! Looks really nice !!
π: 0 β©: 0
| Next =>