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Tideger β€” Buster Blade

Published: 2012-09-15 19:20:11 +0000 UTC; Views: 11211; Favourites: 296; Downloads: 214
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Description Weapon "Buster Blade"
Software: Zbrush 4R4

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Comments: 34

Skeith-Skeith-Skeith [2024-01-06 21:18:06 +0000 UTC]

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CHAMP-KUN [2013-11-24 05:15:11 +0000 UTC]

can Β i borrow Β this picture am gonna make Β a prop

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Kostja08 [2013-07-02 08:15:22 +0000 UTC]

you take Zabuza's sword, and remake this.

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Tideger In reply to Kostja08 [2013-08-05 02:22:28 +0000 UTC]

They are actually different models made ​​independently.

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DarckProductor [2013-01-28 22:40:14 +0000 UTC]

Nice Work!

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Tideger In reply to DarckProductor [2013-03-04 15:50:42 +0000 UTC]

Thanks

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DarckProductor In reply to Tideger [2013-03-07 17:51:10 +0000 UTC]

YOURE WELCOME!

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hunterinkoseh [2012-10-18 17:11:22 +0000 UTC]

I love Zbrush, and I love the detail you put in this weapon. Great job!

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Tideger In reply to hunterinkoseh [2012-10-18 22:50:07 +0000 UTC]

Thanks! I Love Zbrush Too!

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Ivarrah [2012-10-02 02:26:13 +0000 UTC]

one of the coolest looking no-attribute swords

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ARMEST [2012-09-19 18:01:46 +0000 UTC]

Really good!!

P.d. Why do not you give edge to the tip of the sword?

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Tideger In reply to ARMEST [2012-09-19 19:11:15 +0000 UTC]

Thanks for your comment.

P.d. No reason, I just did it this way. XD

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BloodyBBQ [2012-09-17 12:07:12 +0000 UTC]

Nice work dude.
How high is the polycount?
Did you paint the texture yourself or is it a stock?
and, is it intended that you can see the poly-edges at the end-knob?

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Tideger In reply to BloodyBBQ [2012-09-17 15:37:38 +0000 UTC]

- The version of the image has 41,550 polygons, but I have a version that has 6675 polygons that looks almost the same. In Zbrush this polygon count is practically nothing.

- I made the textures using difuse maps + Displacement map and several references to real materials, I mix it all in photoshop to get those results.

- Yes, it is intentional

Thanks for your comments!

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killerphoenix92 [2012-09-17 02:31:47 +0000 UTC]

Pretty Fantastic!!
You overdid it man!

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Tideger In reply to killerphoenix92 [2012-09-17 04:01:41 +0000 UTC]

Thanks

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HundredHands [2012-09-16 04:38:23 +0000 UTC]

Badass design, well done ^_^ *chop*chop*

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Tideger In reply to HundredHands [2012-09-16 04:49:23 +0000 UTC]

Thanks man,

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odiedogg [2012-09-16 01:39:33 +0000 UTC]

Very nice, and I really like the rust look.

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Tideger In reply to odiedogg [2012-09-16 02:41:38 +0000 UTC]

Thanks

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odiedogg In reply to Tideger [2012-09-16 19:48:25 +0000 UTC]

You're welcome.

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mordu0209 [2012-09-16 01:13:37 +0000 UTC]

sweeet!

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Tideger In reply to mordu0209 [2012-09-16 01:29:29 +0000 UTC]

Thanks!

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mordu0209 In reply to Tideger [2012-09-16 01:35:49 +0000 UTC]

you are very welcome! ^_^

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Rlowe247 [2012-09-16 00:39:26 +0000 UTC]

awesome

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Tideger In reply to Rlowe247 [2012-09-16 01:29:36 +0000 UTC]

Thanks!

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LazyDude17 [2012-09-15 23:10:46 +0000 UTC]

Thats looks pretty sweet and I like how its got that used look.

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Tideger In reply to LazyDude17 [2012-09-15 23:26:09 +0000 UTC]

Thanks man.

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LazyDude17 In reply to Tideger [2012-09-15 23:28:02 +0000 UTC]

Np

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Jacob-Cross [2012-09-15 21:36:18 +0000 UTC]

This looks incredible πŸ‘: 0 ⏩: 1

Tideger In reply to Jacob-Cross [2012-09-15 21:47:33 +0000 UTC]

Thanks.

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Jacob-Cross In reply to Tideger [2012-09-15 22:13:51 +0000 UTC]

Your welcome man

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wiking76 [2012-09-15 19:55:22 +0000 UTC]

it's so realistic!!!

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Tideger In reply to wiking76 [2012-09-15 20:22:39 +0000 UTC]

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