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Tiny-Brain — AAT Monster Preview 1

Published: 2008-06-16 17:22:08 +0000 UTC; Views: 1019; Favourites: 5; Downloads: 6
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Description Okay, here's a preview of a few of the monsters that will be seen in my upcoming game.

The on-map sprites are what I'm currently working on, and I am almost finished with all of the monster ones (just 10 left)
The large graphics I drew earlier on, and are how the characters appear during a battle. Originally the sprites during battles were much larger, but now, through the use of clever coding of the game-engine, I can now feature in-game battles like the Final Fantasies of yore. Namely FF6, due to it having the highest quality of sprites.

The ingame sprites are actually modified FF6 sprites,

The first character (upmost left corner) Is the
Super Long rmed Metal Jaw Beast (or SLAM JB for short)
seen from my comic series. His big arm has switched sides, and so has his peg-leg.
He is made from use of the General Leo, Umaro, and Shadow Sprites. (Leo's head, Shadow's body, Umaros right arm)

The second character (middle left) is the
Dwarf
The ingame sprite is an edited sprite from FF4, with several custom animations to make it run more smoothly.

The third character (middle bottom) is the
Aggressive
This character is actually 5 or more years old, and hasn't been featured in anythign extensive until now.
The ingame sprite is simply a recolored sprite of Umaro.

The fourth character (upmost right corner) is the
Sorceror
Every game needs a sorceror, the ingame sprite is a splicing between Strago's head (slighty modified) and Kefka's Body (recolored)

The Fifth character (middle right) is the
Mimic
The sprites used are simply multiple recolorings of the FF6 chest sprite. In the game, you only see chest from one angle which is why the Mimic is included in the Chests sprite, used for treasure chests.

The Sixth character (bottom right) is the
Dungeon Master
The second boss in the game (originally the third) He only really appears twice. Both times at the beginning of the game (you fight him twice, or you run and trap him in places twice) The ingame sprite uses the Merchant's body, with a new head drawn by me.

Well that's it folks!

Please don't use these sprites without my permission, especially the large sprites. The ingame sprites I would like permission, but it isn't exactly necessary.

The SLAM Jaw Beast, Aggressive, and Dungeon Master are my characters, please don't use them without permission.

The Dwarf, Sorceror and Mimic are basic RPG elements, but please don't use my models without my permission.

And heads up for the next preview: All 17 playable characters! (originally there were only 11, then 12)
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