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Tokami-Fuko — Converting XPS to MMD with bones

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Published: 2016-03-22 06:54:42 +0000 UTC; Views: 52676; Favourites: 337; Downloads: 443
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Description Method 1: with using Blender 2.46b
Yeah, I still no have account on youtube
Videos onedrive.live.com/?id=6ACACDEE…
(just click for viewing)
Tools (you need only Blender 2.49b, Python 2.6 and Bonesbase for check bonenames) onedrive.live.com/?id=6ACACDEE…
Bones and facebones with facials sta.sh/222s86xe7lpz?edit=1

When you convert to pmd-format you must copy all bone names for correct work with motions data

ATTENTION: If you have Python Script Error
In general you need open model in XNAlara 11.5 and hight (good version ):
1) Modify->Save generic Item-> select save only visible and hidden unused bones
2) After save re-open saved xps.xps and clicly Modify-> Clean Armature
3) Re-open again and then save mesh.ascii
4) Retry convert with Blender - now must work

If still not converted, try use 3dsmax. Scripts for import XNAlara model and export to PMD (no need change parametres for good porting) sta.sh/222s86xe7lpz?edit=1

Other my tutors:
HOW TO ADD FACE BONES
 Face rigging in PMD Editor (part 1 - lower lips)
How to add facials in MMD---> www.deviantart.com/art/MMD-Tut…
Dark Souls 1 extract--> How to extract DS1 with bones
Skyrim extracting -> tokami-fuko.deviantart.com/art…
MMD to XPS --> tokami-fuko.deviantart.com/art…
TW3 fixing bones -> tokami-fuko.deviantart.com/art…

P.S. Solaire of Astora final here 
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Comments: 206

Tokami-Fuko In reply to ??? [2016-03-22 10:45:58 +0000 UTC]

tnx

👍: 0 ⏩: 0

Oo-FiL-oO In reply to ??? [2016-03-22 09:36:15 +0000 UTC]

Finally! Thank you !

👍: 0 ⏩: 1

Tokami-Fuko In reply to Oo-FiL-oO [2016-03-22 10:45:51 +0000 UTC]

Always welcome!

👍: 0 ⏩: 0

Miko724 In reply to ??? [2016-03-22 08:16:43 +0000 UTC]

Welp thanks for the tutorial

👍: 0 ⏩: 1

Tokami-Fuko In reply to Miko724 [2016-03-22 10:45:35 +0000 UTC]

Welcome!

👍: 0 ⏩: 0


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