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Published: 2018-07-06 13:23:26 +0000 UTC; Views: 704; Favourites: 28; Downloads: 1
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I tried out an odd lineless thing,not sure how I feel about the finished product. Needed to get some cowboy Ruby fanart out of my system! I might do more fanart in the next few daysRuby: steven-universe.wikia.com/wiki…
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Comments: 21
HDNimbus07 [2019-07-05 06:23:47 +0000 UTC]
Happy 1 Year Anniversary, Steven Universe Episode 149, Season 5 Episode 21, and Ruby Rider and a Happy 4th of July everyone.
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torteraex In reply to HDNimbus07 [2019-07-05 13:08:07 +0000 UTC]
Oh shoot was it?? Huh, cheers
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torteraex In reply to Minnys-Musings [2018-07-16 23:14:33 +0000 UTC]
Ooh, the whole piece in general? Thats an interesting observation!
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Minnys-Musings In reply to torteraex [2018-07-18 21:00:25 +0000 UTC]
It gave me that impression due to how shiny and round the overall piece is.
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torteraex In reply to Minnys-Musings [2018-07-19 13:37:21 +0000 UTC]
I suppose the highlights throughout Ruby's hair and on her cowboy hat could give off that impression. ^^
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CycloneShadowYT [2018-07-10 22:08:03 +0000 UTC]
I loved this episode.
AND RUBY'S PROPOSAL AAAAAAAAAAA!!!
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torteraex In reply to CycloneShadowYT [2018-07-11 01:40:19 +0000 UTC]
RUBY'S FLIPPING PROPOSAL ON HORSEBACK IN THE SUNSET
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chocolatefun449 [2018-07-07 07:15:06 +0000 UTC]
YES, YES, OHMYGOD YESHSH
THIS IS FANTASTIC KAYLEN!! ^V^
THE LIGHTING AND SHADING REALLY POP IN THIS ONE AND IT'S JUST SO GOOD TO LOOK AT AAA!!
The only thing I can really say that is rather a bummer with this piece is just the nose and mouth not being as visible as it could have been.
Either it's due to my color deficiency or the colors being too similar, but I was having trouble noticing the mouth and nose in this piece. The shadow as it cascades onto Ruby's face from her hat mixes too well with the colors chosen to represent the mouth and nose, making it hard to see the true expression on her face. Some people will have these problems, such as me, and sometimes there are way worse cases for others. Keeping those people in mind as you create your own works is crucial to reaching a wide audience, remember that. ^^
Anyways, composition wise, this is stunning to look at. It's almost like I'm looking at an album cover for a Steven Universe Soundtrack release! It's brilliantly done, once again, at a very professional level of understanding. Great job! ^V^b
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torteraex In reply to chocolatefun449 [2018-07-08 13:50:53 +0000 UTC]
tYYYSM AAAA <33
Oh lol, I guess having seen the piece throughout its conception I didn't realize that other people couldn't see where I had put the mouth. I can easily just up the opacity on them and fix the problem. Thank you for the detailed prognoses though!!
yESS IM SO HYPED FOR AUGUST 18th whEN I CAN GET THESE SONGS ON iTUNES?!!!!!! Oh, that wasn't what you were specifying- aw, well I'm sure something official would top my piece in a way that would be simpler but much better. The style here is almost supposed to reflect the one used in the The Answer picture book, so that could be why it reminds you of official work >u<
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chocolatefun449 In reply to torteraex [2018-07-09 07:58:23 +0000 UTC]
Ok, this is getting weird but...
So... I decided to look back at the drawing right now as I'm typing this but... Now I can notice the facial expression perfectly?? Like, I was almost certain it was pretty hard for me to see before but now I can see it just fine what??
... Ok you know what? I'm not gonna question it. It still happened last time I looked at it, so yeah... ANYWAY, you're welcome. ^^
Hm. Yeah, you might have a point. This piece does strike a pretty huge resemblance to the art of The Answer picture book. Maybe that is the reason why I saw it as such... ... EITHER WAY THOUGH don't doubt yourself Kaylen. Your art is AMAZING, and I actually personally feel this is better than most of the stuff that usually comes out of the art for Steven Universe. ^V^
... ... Until it comes to backgrounds, which I would have to give to Steven for being a lot better...
... Cause dang their background art is flipping gorgeous- But in terms of what you've drawn here, this is DEFINITELY one of my favorites of yours and beats out a lot of what Steven normally offers. ^V^
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torteraex In reply to chocolatefun449 [2018-07-09 12:40:31 +0000 UTC]
Could be because I edited it literally moments after reading your feedback dindjndjhjhbjd
Gosh if I couldn't agree more for what you said abour backgrounds. I reeeeeaaaaaallllllyyy need to work on them now that I'm more comfortable with humans (that was my first hurdle). Its hard to get inspiration for a bg.. Or a story! Sometimes I feel like I don't have the right mind for just creating a simple story- as animation is only part of an animator's needed skills its.. Yeah, well, I'm still figuring things out about actually doing things with my characters. ^^'
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chocolatefun449 In reply to torteraex [2018-07-10 01:03:29 +0000 UTC]
gfhfghgfdhghsagf
Well, you could always think about doing a small mini-comic about your character's doing random things throughout their lives as a small starting point. And through that, you can improve your ability to make backgrounds, better character interactions, maybe even throw in a little storyline that will resolve itself by the end of the mini-comic series itself. Kinda like a Saturday morning cartoon of back then. ^^
Through doing this, it'll give you a better understanding of how to frame things in animation a bit better along with helping you grow as an artist in general.
And although yeah, I'm just giving you a solution here, this is one of many avenues in which you could potentially improve yourself, to better prepare for when you are ready for animation. 'V'
But even if you don't take upon the solution I've given, at least know that I'm REALLY confident that you will be able to create some unique and significant background pieces in the future. Cause if there's anything to go off of when it comes to your determination to be better, I'm certain you'll be able to surpass the hurdle that is both backgrounds and storytelling. ^V^
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torteraex In reply to chocolatefun449 [2018-07-10 02:19:45 +0000 UTC]
I reallly like that advice! Its just that,, I want to make everything take place in space and have all these crazy original planets and machines and.. it keeps going on and on and I overwhelm myself. Then I just don't feel like a simple story will ever do Psaw justice. And there's also the problem that the only developed ally of Psaw that I have right now is Skipper. I really want a diverse cast with unique body types, different species, really different personalities; that overwhelms me too.
What a way to complain.. "I want to set the bar so high that its impossible to reach! Oh no, its impossible to reach, guess I can't do anything"
I've been journaling about the whole conflict over the last couple of days and it has been helping. I just hope I can kick myself out of this serious mindset.. its difficult to do alone y'know? That's why its so good having you. I don't know anyone else who is specifically an artist and also into animation- though ideally I'd like a person who wants to create shows just like I do. Chats like this help so much!
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chocolatefun449 In reply to torteraex [2018-07-11 02:03:11 +0000 UTC]
... Strange, you're almost sounding like how I acted back 2 years ago. Back when I was still thinking about my stories and what I wanted them to be. Geleafa, Upholders of The Universe, Wild Mind, The Darkness Within... These are probably titles to stories that you've never heard of before, the latter being a fanfiction that I conjured up for MLP back in the day. But that's because all of these have been scrapped so long ago. Whether it was because they had too many plot holes, were not what I originally envisioned, or they strayed away from being simple in storytelling... Most of the time, they overwhelmed me as concepts, as I had to think about the different planets, different species, different languages, the millions of years of lore that is attached behind it, etc., causing me to force myself to get rid of each one them, save for the characters... and start a new. Heck, like I said a while ago, Peck, Candace, and Boss have been the longest living set of characters that I've saved ever since I gained the inspiration to change the way I drew my own art... that's beside the point though.
Look... I understand where you're coming from. I've been in your shoes for quite a long while before. Trying to make a simple story while having the mindset of wanting to create complex stories feels like an impossible task sometimes. Fact is, I still have that mindset. Took me an entire 3 entire years before I could finally create something simpler than most of my earlier story concepts, Adventures In Ronomei. However, the only reason why I'm not pulling that one story into the same trap I always engulf myself with in terms of space battles, complex stories, and the like... is because I already have one like it, Spiritual Bonds. It helps me contain myself, while also allowing me to go ham with my internal ideas!
But that's just another solution to a problem that can't exactly be fixed that quickly.
So...
...
Anyway. I've been typing so many different paragraphs for this comment alone and GOSH it was getting nowhere, AND off topic. ^^'
... It's great that you've been chronicling these internal struggles of yours. As you said, it helps quite a bit... ... Setting the bar so high that no one can reach it... ... There have been so many times where I've wanted to do just that. To do better than the rest... And just as many times where I felt that what I was doing was gonna be too impossible for me to accomplish. Where in I stopped soon after...
...
Honestly, the only way I've been able to stop myself from thinking that way was to limit myself. To not create such a grande story. To limit how far I can go with AIR and SB. Cause if there's one thing I've learned from the entirety of the time that I've been thinking up of my stories, the more ambitious something is... the harder it is to develop, the easier it is to get overwhelmed. I had to limit how far I could go with AIR in terms of setting. I had to bog down the scale of SB to a Galaxy, just because a Universe would be too much for me to handle. If any of these were any bigger than they are now, I would've already stopped thinking about them months ago.
...
...
However, limiting yourself isn't really a bad thing at all. Most stories come out much better by limiting the scale of the world/story. Although, doing that might take some getting used to, as it goes against your want to create... I don't know, that's just my two cents. I really don't know how to help you, and really I'm just trying to find a way to cheer you up. So, sorry if I didn't exactly bring up anything that could help.
Wow, look at all these paragraphs... anyway...
I'm glad that chatting like this helps you out. ^v^
I am getting worried though that maybe you're putting too much stress on yourself. And that maybe you're trying too hard to become the best and that it's my fault for that. However, there are multiple ways to go about storytelling, and there isn't just one be all end all story. I don't know what specifically you could do with Psaw for a story... but I feel that no matter what it is, whatever you come up with, it'll be wonderful, just like everything else that you do. 'U'
You're one of the smartest people I know! You'll get through this no sweat!! You hear? ^U^
... ... Oh, and, by the way, I think you may have forgotten... or maybe I never made it apparent but.
I DO want to become an animator, AND I want to create my own shows!! It's just that right now, I'm unable to do so due to the fact that my computer can't even handle ANYTHING animation related. I've tried to use Open Toonz, which is a free open source animation software that I currently have downloaded onto my laptop. It lags HORRENDOUSLY when trying to draw anything on it with my Wacom tablet. Whether the software itself is badly optimized or my computer can't handle it. There's no way I can animate ANYTHING with the kind of tech that I have with me right now. That's why I don't have anything animation related, so... yeah.
..
I want a better laptop ghg. ;-;
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torteraex In reply to chocolatefun449 [2018-07-11 02:28:02 +0000 UTC]
aGAIN IM JUST KINDA
STARING AT MY SCREEN THIS IS MAKING ME SO CHEERED UP ;;U;
You're so right about everything you saidddd, even if you don't know how to fix the problem either gosh even your old, abandoned story ideas seem so cool! Having one story complex and another more laid back is actually a pretty clever thing to do! If you ever get stumped on Bonds you can always bounce back to Ronomei and work on that until you think of a solution! AND WOAH THATS SO COOL YOU WANT TO ANIMATE!?! I know that you've mentioned game design before but I didn't know if you would also be interested in cartoon production o0o
I've still been thinking hard about this whole topic and my mind is set on either "you're still really young so don't push yourself so hard" or "well hey you're just not using the right techniques" or of course "stop overthinking things you nerd". I've been listening to SU podcasts recently, which has also helped. Just hearing about how Rebecca and the Crewniverse built off of so little into so much.. Because at the start it literally was just a story about her brother! Her brother with cool female heroes inspired by her childhood! And how each of the characters were personifications of either people she knew (Lapis, etc) or ideas she enjoyed (Peridot's personality originated from a snooty angry atheist that her and Ian found hilarious, Sadie and Lars were embodiment of her experiences in college).
But saying all this like the nerd I am, I can't help but think that these brilliant ideas were all triggered by experiences. Personal experiences. And here's me with an incredibly normal, rather introverted lifestyle. I don't have many irl friends to hang out with, and only a handful of truly life changing experiences. My best moments are typing online to people far away from this little nowhere town. Plus, this conflict of not creating a good story is about the only one that has impacted me over the years.
Complaining about not having traumatic life experiences, eww honestly what I'm thinking is that I need somebody else to talk to about stories and ideas. I've been to a cartooning camp 1 week for 2 years in a row now (going again next next weekend actUALLY) and it has proven to be the most productive weeks of art in my life. Honestly, honestly, honestly, its because I actually had people to talk with?! People who I could bond with and be inspired from in a short distance! I think for me that makes all the difference.
..So, I have a proposal. Would you like to share story ideas, character ideas- concepts- with me? Just on dms, let's literally just spill out all of our passion and ideas and work off of one another! See where the collaboration takes us! Ask crazy questions and create crazier answers! We both have stories taking place in space after all! And most of all, maybe for once in my life I can actually bond with somebody in an equally standing friendship?
It'd mean a ton, but of course only if you'd want to!! >u<
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