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Tounushi — SWORD test patterns b2

Published: 2009-07-22 12:51:47 +0000 UTC; Views: 1516; Favourites: 3; Downloads: 139
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Description These are the test patterns (batch 2) for the Republic Mercenary Corps.
All patterns are presented in urban, desert, arctic universal, woodland, winter and night color schemes.

Each pattern is a modification of the m/09 Digital Pattern.

Pick the best pattern and it shall compete with Batch 1 for the next MercCorps camo.
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Comments: 13

Seth45 [2009-07-23 13:54:06 +0000 UTC]

I just found two mistakes in both camo tests. First up there is a pink stripe left from the camo tool and secon look at the feet, the right manikins will have some pretty bad pain.^^ BTW nice work on the new boots.

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Tounushi In reply to Seth45 [2009-07-23 14:25:21 +0000 UTC]

I think I stated before somewhere, I have trouble making a reverse of the boots. However, they're so dark, that I think only the silhouette is visible without closer inspection.

And the stripe was from the fact that I not only rotate the camo sheet, I usually move it around as well. Seems it was moved up by a pixel too much.

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Seth45 In reply to Tounushi [2009-07-23 14:51:42 +0000 UTC]

The back of the old boots was good, you should try to fit them to the new ones.

And as I said, minor mistakes.

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Psalms01 [2009-07-23 10:09:56 +0000 UTC]

I like row two, but truth be told: I dislike these patterns for the MercCorps. Mostly because they are modifications of your older patterns.

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Tounushi In reply to Psalms01 [2009-07-23 10:32:58 +0000 UTC]

What's wrong with that? They're all modifications made with Photoshop trickery.

The top pattern was made using the magic wand tool on 30% sensitivity and anti-aliasing. This left out the "cores" of the larger splotches and gave that boxy appearance to the pattern.
With the others I used the same type of method to eliminate the "sparkles" of pixels around the larger features. This gave rise to a sixth color on the base pattern. The bottom two were made by taking the aforementioned modified pattern, copying it, flipping it, placing it beneath the original image and making the new sixth color transparent on the top layer.

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Psalms01 In reply to Tounushi [2009-07-23 10:54:50 +0000 UTC]

Nothing wrong with how you are modifying these patterns, and I find the logic in what your doing, but in my opinion the other batch is better. I also like to change my vote to the patterns in row 1, because of how the urban, desert, and arctic universal came out. In addition of how will Row 2’s woodland and winter looks.

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Seth45 [2009-07-22 15:08:58 +0000 UTC]

I made a decision about the patterns, just look at my gallery.^^

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Tounushi In reply to Seth45 [2009-07-22 16:03:03 +0000 UTC]

So these are better than any based on your patterns?

K, so the second pattern... The "clean-9." That was a rather interesting pattern to make, adding a sixth color to the pattern base.

It's more economical to pick the pattern with the most "yes" votes rather than using multiple patterns. Even in modern times it is better to use the same pattern, as you can use the same machinery to print them.

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Seth45 In reply to Tounushi [2009-07-22 16:16:23 +0000 UTC]

I don't think I get which one is the "clean-9". But I know how hard it is to add new colors into a already existing scheme.

And who cares about economies? As long as you aren't planing to produse the pattern in the real life I think it doesn't matter at all.

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Tounushi In reply to Seth45 [2009-07-22 16:27:30 +0000 UTC]

By "clean" I meant that it's a m/09 variant where all the small squares surrounding the larger features have been combined into a sixth color. This gives one more option of placing a background color or a web-like top pattern to the camo.

And the economy works also on the photoshop end as well. I could simply apply camo to a single uniform and copy it and change its colors to change the camo's color scheme. Easier to do that than to use multiple patterns, isn't it? My computer is already three years old and feeling the strain, so any way I could avoid using up extra system resources and time, I will do so.
As you've noticed, the pattern has breaks wherever there's a seam. This adds some realism, when I can just take a pattern, copy a bit of it, rotate it, repeat.

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Seth45 In reply to Tounushi [2009-07-22 16:31:38 +0000 UTC]

That's a point of course..^^

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Tounushi In reply to Seth45 [2009-07-22 16:39:13 +0000 UTC]

Just posted the tool I use to create the camo on uniforms. Make your own version of it and you can achieve a more realistic effect with the camo.

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Seth45 In reply to Tounushi [2009-07-22 16:46:02 +0000 UTC]

I use almost the same method in Paint, maybe not every single piece of the uniform but almost like this. But I've never made me such a tool, so it's quiet useful.

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