HOME | DD

#female #mmd #video #help #mikumikudance #pmxeditor
Published: 2019-01-16 10:44:42 +0000 UTC; Views: 432; Favourites: 3; Downloads: 0
Redirect to original
Description
I decided to record my issue since it's lot easier to explain than with pictures. Normally, I just turn off the physics in MMD and ignore the problem, but with this dress it looks super weird if I do that, and with the physics on it looks like the dress is having a freaking seizure. I need help.Do I remove some bones? If so, which bones would I need to delete and how to I find out which bones are for which part? (I hope that made sense)
Also how to make the dress not look so (I don't know how to describe it) like how would I make it look more normal?
Can I like do the credits after I finish the mode? lol I'm super lazy and annoyed right now.
Song: www.youtube.com/watch?v=-rDTjp…
Finished version:
Related content
Comments: 5
dazza1008 [2019-01-17 10:22:53 +0000 UTC]
I think it's to do with whether the non-collision boxes are ticked for the dress, and the initial position of the physics (if you want the physics to interact with each other - which you do, since you want the leg to push up the dress - then you need to make sure they aren't physically touching each other in their initial position which is the position you see in PMXe)
And you want whichever group the dress physics are assigned to, to have the non-collision box ticked with their own group. You don't want the dress to push itself.
I'm typing this quickly so feel free to ask questions if you want clarifications
👍: 0 ⏩: 1
StylinSorrowMMD [2019-01-16 11:15:04 +0000 UTC]
you could have too many bodies underneath the dress physics so it's pushing them all outwards, or maybeee you've put the dress on and the physics and joints are all misaligned with the bones
it's something to do with the physics position i assume anyway
👍: 0 ⏩: 1