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Treki26 — Dragon Rework

#blender #dragon #blendercycles #substancepainter
Published: 2019-06-18 00:48:52 +0000 UTC; Views: 327; Favourites: 10; Downloads: 0
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Description I was never quite happy with the old dragon model, I made some mistakes with the anatomy, the texturing and materials looked a little off, and I felt that the design was a little to simple; so I decided to rebuild the model completely now that I am more confident in my skills. I was also able to finally figure out a name for the dragon, despite my total inability to name things. At one point I showed a picture of the WIP model (with I will post as soon as I can) to my mother, who immediately declared "I shall call her Daphne!" since I couldn't think of a better name it stuck. This particular scene and animation rig was rushed out in time for an end of school year presentation, so I will definitely be revisiting the rig at some point in order to fix some animation issues. 

Modeled, Sculpted, and Rigged, in Blender 2.8 Beta. Textured in Substance Painter. Rendered with Cycles.
HDRI from HDRI Haven.
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