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Published: 2017-05-28 05:40:35 +0000 UTC; Views: 3233; Favourites: 120; Downloads: 0
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Description
Apparently - even in 2049 everything is just pretty much exactly as it is today...at least in some areas of our daily lives...Had such a great time setting this one up and particularly lighting it.
The fog was created in-engine this time around - no PS.
DAZ Studio --> OctaneRender
S/P: ~ 10.000
Render time: ~ 2 hrs. (GTX Titan Black + GTX 780)
Light sources: HDRi and a ton of mesh lights
Kernel: Pathtracing
Shaders: RedSpec TGX tailored MK3 for the skins - available here: redspec-sss.com/g3m_g3f_tailor… and RedSpec TGX Hair for...well...the hair. Available here: redspec-sss.com/tgx_hair_dazst…
Postwork: Photoshop (Rain)
Thanks for stopping by
Take care
Noel
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Comments: 20
TRRazor In reply to funkyalienlovers [2017-06-01 04:44:15 +0000 UTC]
Thank you, funkyalienlover
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JohnKent42 [2017-05-28 19:42:56 +0000 UTC]
Superb! The first character I saw here was Zhora Salome.
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TRRazor In reply to JohnKent42 [2017-05-28 19:56:35 +0000 UTC]
It's more an "hommage" to her, but yeah, you got it right
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JacekPan [2017-05-28 08:19:35 +0000 UTC]
Great job, really big one. You should sell it to any mobile phone net as a bilboard illustration. She is cyber-pretty with all flashes and sparkles and almost transparent dress as an offer and he apparently withdrawn, but in really so horny and dreaming about new exciting mobile phone for one euro only. I paid attention for many aspects and details, but only two I want to describe: refraction on coat, left thigh part - absolutely perfect place giving imagination what kind of plastic is and second, what I can't understand - water particuls on his shoulders and on her umbrella.
Overall also perfect impression, You give absolutely the Ridley's mood. And this is my favourite sci-fi movie, so You are the winner for today in my mind .
As I see DAZStudio let import vdb files - lucky You .
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TRRazor In reply to JacekPan [2017-05-28 16:02:40 +0000 UTC]
Hahaha, first part of your comment really made me crack up. Love the idea of it
Really glad that you like finding all the details in a picture - I often go to great lengths to hide them in a picture, so it's always well appreciated, when somebody notices it.
To be frank with you, I really hope Vileneuve will do a better job by succeeding an all-time-classic with a decent sequel.
Scott himself proved with Alien and Prometheus (and now also Alien: Covenant imho) that its quite a near impossible job to do, when you have to continue a franchise, that is widely considered as cult-classic.
We'll see.
Appreciate the comment, Jacek, as always, thanks for the nice words
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JacekPan In reply to TRRazor [2017-05-28 20:21:58 +0000 UTC]
Yeah indeed, I agree with You (I mean last parts of Alien). Sometimes I wonder: how much of proper, good director's job is eliminated by director and producer. "You know, we hired good special effects studio, the effects will build this scene" And nope, no way. Old means of expression, like cropping, slow zooming-in, some stopping are more attractive for watcher than next 30 minutes of fast montage, explosions, fires etc.
Yeah, I am affraid this new part, after last trailer I am affraid more.
Btw. I noticed even movies for kids are more horrible then our movies in '70 .
And sorry for first part of my comment, it was early morning, 11 a.m. or something... And You are welcome ^^.
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TRRazor In reply to JacekPan [2017-05-30 04:48:40 +0000 UTC]
Yeah, I do agree with you a 100% there. A lot of studios have started to rely on CGI way more than what would be good for them.
David Fincher e.g. is a great director who shows how CGI can be used in just the right amount so you won't notice it immediately (besides Benjamin Button, that was quite eerie...)
I was genuinely laughing about the first part of your comment - so all is good
Thanks Jacek
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