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TSelman61 — Mask Map for Blender (Micro Bump Map)

#61 #blender #blue #eevee #map #maps #mask #micro #node #red #ts #tselman61 #blender3d #green #tutorial #blendercycles
Published: 2018-12-18 14:20:43 +0000 UTC; Views: 2608; Favourites: 8; Downloads: 33
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Description What I do here is the same as Mask Map in Xnalara.  So I'm talking about that. XNALara Mask Map

The main purpose of this Map is to add Small details.  So micro Normal maps. (Micro Bump)

First priority for Red channel.  The next priority is Green. But unfortunately there is no function for the blue channel. (At least I don't know.There's no difference.)
         Btw: But with the Node I created in Blender, you can apply a micro-map to any channel. (Red, Green, Blue, Apha1 ... )
Micro maps are not applied to the black parts of the mask map. But of course, they are applied to color mixtures. For example Red with Green is Yellow. That is, the micro maps for both red and green are applied for this yellow one.
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Comments: 3

Hiddenus [2018-12-22 05:02:53 +0000 UTC]

When I use mask textures I just use RGB split...

👍: 1 ⏩: 0

Marcelievsky [2018-12-18 15:12:32 +0000 UTC]

Oh very interesting! A yellow map for both microbumpshow I didn't think about that! Thanks for the tip!

👍: 0 ⏩: 1

TSelman61 In reply to Marcelievsky [2018-12-18 15:31:07 +0000 UTC]

 I'm glad I helped. 

👍: 0 ⏩: 0