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Published: 2008-01-01 21:51:36 +0000 UTC; Views: 77325; Favourites: 1089; Downloads: 3212
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Description
Click download for a full size picturePrevious part: [link]
Next part: [link]
EDIT:
Previous version of this tutorial was submitted over a year ago
reference image used (c) =Washu-M
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As you can see, after several months of making promises, I finally finished my vectoring tutorial
This tutorial was strongly influenced by Unmei’s Tracing Tutorial on Ferricorp.Com. I learned how to vector from him. It’s a good, beginner-friendly tutorial and so far I was linking it to all people who asked me for vectoring guidelines but one day I decided to make my own version [longer, a little more detailed, with a few of pieces of advice and my own thoughts].
If there are any parts you find unclear, please don’t hesitate to note me. I’ll try to explain it for you once again in different words, if possible. Also, I’ll be more than happy to see your own vectors, made with the help of this tutorial. ^.^
I’d like to thank =Realm-Of-The-Shadows for checking my spelling and grammar
It’s also the right place to say ‘thank you’ to all my watchers who offered their help as beta-testers
Disclaimer:
Vectoring screenshots and scans [in other words: tracing them directly line by line] is against dA policy. As far as I know, if someone reports your vector trace while providing original screenshot/scan you used, it will be removed from your gallery. That’s why I encourage you to treat screenshot/scan vectors only as a form of practice before you move on to more complicated things. You can vector your own drawings and sketches, other people’s linearts and/or drawings [after asking them for permission, of course], realistic photos [photo traces are allowed, as realistic trace demands more time, skills and creativity than anime ones] – or images combined from several screenshots [as I sometimes do].
In other words - please keep in mind that when you submit screenshot/scan vector trace to your gallery, you do that at your own risk. According to dA policy, it doesn't belong here: it should stay on your hard disk. My intention isn't to encourage you to trace and I take no responsibility if you decide to submit a direct vector trace to dA.
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Comments: 221
frozenpandaman In reply to ??? [2008-01-04 20:36:53 +0000 UTC]
It's nice to see another vector artist that uses filled forms
I use both, but haven't done filled forms in a while!
You've inspired me to do another filled-form vector.. *rushes to photoshop*
👍: 0 ⏩: 1
tsukishoujo In reply to frozenpandaman [2008-01-06 00:32:14 +0000 UTC]
Wow I was an inspiration *proud of herself*
👍: 0 ⏩: 1
slivertorn In reply to ??? [2008-01-03 08:27:22 +0000 UTC]
yes! thank you m'dear. This is the one I am having trouble with.. Using paths makes your line art look "chunky"
👍: 0 ⏩: 1
tsukishoujo In reply to slivertorn [2008-01-05 23:49:23 +0000 UTC]
I'm glad I was able to help
👍: 0 ⏩: 0
niaryusuke In reply to ??? [2008-01-03 00:34:24 +0000 UTC]
IM GONNA MASTER THIS WHEN I GET HOME ^,..,^
👍: 0 ⏩: 1
Wslasher In reply to ??? [2008-01-02 09:53:42 +0000 UTC]
Is it normal to start from shape layer then go to stroke path. Because when I was just starting out the art of vectoring, I first mastered the shape layer style then moved on to stroke path.
I'm kinda reverse engineering kinda guy.
👍: 0 ⏩: 1
tsukishoujo In reply to Wslasher [2008-01-06 02:21:07 +0000 UTC]
I guess it's individual matter xD Stroke path is easier for me than shape layer style O_o Once I would know shape layers, I would see no reason to learn stroke path
👍: 0 ⏩: 0
sparkpenguin In reply to ??? [2008-01-02 09:48:32 +0000 UTC]
oh huzzah i'm glad to see another one that doesn't use line tool but uses filled forms for lineart.
you... don't usually trace though do you? 8|
👍: 0 ⏩: 1
tsukishoujo In reply to sparkpenguin [2008-01-02 10:48:00 +0000 UTC]
Filled forms lovers unite
It depends ;] Sometimes I find a really great screenshot and I start thinking it's a shame that it'll stay forever as just another screencap while it should be made into separate artwork. You know, in case of the scan you don't have to trace it - you can buy the artbook/calendar/magazine/postcard/poster/whatever, if you like it that badly. With a screenshot you cannot do the same - it'll stay digital forever even if you buy the DVD [I doubt somebody would do this only for a single screenshot though ] And yes, I trace it then for my own and other people's viewing pleasure
I'm aware that it may be deleted one day by dA staff - that's also why I placed a warning about tracing under Introduction part of my tutorial. Now that I have many more people visiting my account than I had at the beginning, I guess I should stop doing that *sigh* ^^"
But in many cases, it all starts when I want to see a certain character in a certain pose, with a certain facial expression, or certain outfit For example my Ichigo vector - you won't find a screenshot like that in the anime. I browsed through my Bleach screenshots [I have like 15 000 of them
], picked several images and referenced with them to get what I want. I'm hopeless when it comes to sketching that's why I rarely start from a sketch of my own
👍: 0 ⏩: 1
sparkpenguin In reply to tsukishoujo [2008-01-03 10:05:41 +0000 UTC]
aahh i know exactly what you mean... the Greedo i made for a contest a while back was a screenshot, his face was just so priceless i had to immortalize it in an artwork. i just didn't trace it... but then again that's why i got his expression correct but his face was a little 'off' XD
i certainly value tracing as a learning tool, i traced images i found on the internet all through junior high when i was getting into anime to learn the consistencies and poses and crap. but if you never take off the training wheels, you won't go far on the bike, ya know?
👍: 0 ⏩: 0
MapleRose In reply to ??? [2008-01-02 04:15:32 +0000 UTC]
oh just wondering, how do you make coloured lineart?
👍: 0 ⏩: 1
tsukishoujo In reply to MapleRose [2008-01-02 10:13:24 +0000 UTC]
Instead of placing all the lineart on one layer, I simply place portions of the lineart that are supposed to be colored differently on different layers
👍: 0 ⏩: 0
Starchip13 In reply to ??? [2008-01-02 03:03:00 +0000 UTC]
yay! I always wondered how you got the clean lineart with the varrying thickness, but now that it is stated right in front of me I wonder why the hell I haven't ever thought of it myself (can you tell that I am not much of a problem solver with computer programs?). I'm gonna give this a try and see how it turns out, so hopefully lineart will no longer be my weak point...
PS - I'll definitely credit you for this if I end up posting something because this is one of the easiest tutorials to understand!
👍: 0 ⏩: 1
tsukishoujo In reply to Starchip13 [2008-01-06 02:19:33 +0000 UTC]
I'm glad you think so ^^ Good luck with your vectors ;]
👍: 0 ⏩: 0
Azley In reply to ??? [2008-01-01 22:23:13 +0000 UTC]
thehe - because I'm not lazy I'll comment on every part of the tut 8*g)
Very detailed and a big help! One of the Lineart + vector best tuts I've seen so far :3
👍: 0 ⏩: 0
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