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tyokio — 2d Fighter

Published: 2009-03-15 01:33:00 +0000 UTC; Views: 3986; Favourites: 34; Downloads: 44
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Description 2d Fighting game character, for the flashers competition c:
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Comments: 30

waffle1020lord [2018-06-13 01:42:00 +0000 UTC]

i love it

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claudiogillet [2013-05-04 23:19:42 +0000 UTC]

hahaha, very creative!!

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sykosan [2012-07-21 08:34:58 +0000 UTC]

LOL

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EarthsSaviorSonGoku [2009-12-12 15:39:07 +0000 UTC]

or julia childs

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EarthsSaviorSonGoku [2009-12-12 15:37:18 +0000 UTC]

talk about mrs doubtfire on steroids

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ZEGMAN [2009-12-07 02:18:15 +0000 UTC]

It scares me.

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Age2003 [2009-03-23 15:55:16 +0000 UTC]

I have to say, this one is definitely my favourite.

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tyokio In reply to Age2003 [2009-03-23 16:18:28 +0000 UTC]

thanks c: I'm thinking of adding more to it so I have a larger range of moves, perhaps a working character in the mugen engine if I ever work out how to use it lol.

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rod-f In reply to tyokio [2009-04-10 15:28:48 +0000 UTC]

That's some excellent animation!

Now if you'll excuse my shameless self-promotion I must say that you can try your character out directly on a Flash Fighting Engine sort of like MUGEN.

It's still on Beta but I guess I can work for just to check out the character in action.

[link]

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Age2003 [2009-03-16 14:16:13 +0000 UTC]

When dinner ladies attack!

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gamesdisk [2009-03-16 06:07:30 +0000 UTC]

[link]

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tyokio In reply to gamesdisk [2009-03-18 17:27:31 +0000 UTC]

oh lol, I still dont know why they're changing the name of their brand.

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Nogfish [2009-03-15 21:05:36 +0000 UTC]

this is amazingg

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LazyMuFFin [2009-03-15 11:39:43 +0000 UTC]

ooo that's good.
go make some of that hot flashgame money.

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tyokio In reply to LazyMuFFin [2009-03-15 15:22:49 +0000 UTC]

If I had the scripting power and the time to make several characters I'd so do it, perhaps a cool Idea for a large flash collab though.

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nuthead [2009-03-15 09:09:48 +0000 UTC]

wow! your good...

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JeaTay [2009-03-15 06:43:48 +0000 UTC]

Some nit picking.

It probably doesn't fit with the overall style you are working with, but I would probably try adding some amount of blurs, stretching, or multiple images to describe the arcs of the action better.

Small things regarding the at rest cycle:
The shoulder on the right looks like it got pinned to the background - it does not move up and down with the breathing like the rest of the body.
While I like the way you rotated the weapons as part of the cycle - giving them depth and solidity - I think they tend to get too lost in the silhouette of the character.

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rabidscience [2009-03-15 02:02:40 +0000 UTC]

Is that a female?

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tyokio In reply to rabidscience [2009-03-15 02:04:48 +0000 UTC]

yup lol

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rabidscience In reply to tyokio [2009-03-15 02:05:35 +0000 UTC]

ha, whoa.

She's beastly.

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roronora [2009-03-15 01:56:03 +0000 UTC]

Haha, this owns.

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Atrox-C [2009-03-15 01:54:58 +0000 UTC]

I love the attacks, but what really shines is how she (he?) is holding the ladle and pan and how thery move in the hands.

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Wonchop [2009-03-15 01:42:38 +0000 UTC]

I bet £5 on Patrick Warburton being voiceover.

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Hikui-Hito In reply to Wonchop [2009-03-15 01:47:49 +0000 UTC]

he's the guy with the really deep voice and is on rules of engagement yeah?

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Wonchop In reply to Hikui-Hito [2009-03-15 02:10:30 +0000 UTC]

Never heard of that, but he voices Joe Swanson, Mr Barkin, Buzz Lightyear, Kronk and various other muscly folk.

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Hikui-Hito In reply to Wonchop [2009-03-15 02:51:46 +0000 UTC]

oh yeah buzz lightyear from toy story and kronk from the emperors something and joe from family guy.

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Ludichrist In reply to Hikui-Hito [2009-03-15 10:18:10 +0000 UTC]

what the? buzz lightyear was voiced by Tim Allen. or does Patrick Warburton do him later on in the cartoon series?

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Hikui-Hito In reply to Ludichrist [2009-03-15 11:20:57 +0000 UTC]

oh yeah what am i saying

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Loath-some [2009-03-15 01:38:52 +0000 UTC]

Lovely!
I really like the bounce in the jump!

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failing-at-flight [2009-03-15 01:35:21 +0000 UTC]

Awesome.

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