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Published: 2013-12-18 04:01:52 +0000 UTC; Views: 20141; Favourites: 293; Downloads: 92
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Description
And now for applying the new Dynamic Scaling options that SFM came out with on a lower, more practical scale. Tested that application on Plasmid's v.1 Femscout model, giving the model larger hands to match the original Scout model's proportions. (Also, with Scout's hat because everybody loves hats!)
This basically means anybody bothered by some proportioning on some fanmade models such as the TF2 Dishonored headhacks/Steampunk models can get their hands, limbs or bodies closer to the size they want it, AND you can now give Archimedes tiny hats!
Reblog Here: uberchain.tumblr.com/post/7033β¦
Female Scout Model by PlasmidΒ
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Comments: 40
TheDragonMedic [2015-12-28 09:18:31 +0000 UTC]
Where did you get this model, and more importantly, is it TF2-compatible?
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uberchain In reply to TheDragonMedic [2015-12-28 20:23:06 +0000 UTC]
1. It's an old Femscout model that's no longer public.
2. No.
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CharlieIndigoalpha76 [2015-12-01 22:51:57 +0000 UTC]
Did you create a SFM version of this for the meet the scout?
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uberchain In reply to CharlieIndigoalpha76 [2015-12-05 20:43:12 +0000 UTC]
Naw, she's really hard to animate. One day I'll figure out an alternative.
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CharlieIndigoalpha76 In reply to uberchain [2015-12-07 17:58:06 +0000 UTC]
Good, because she looks bad ass
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Cirnouli-K [2015-01-19 09:41:21 +0000 UTC]
I wish someone could rig the regular TF2 Scout with this model for use in TF2.
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uberchain In reply to TheClassicKitty [2014-03-05 19:48:20 +0000 UTC]
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DJ-Growlithe [2014-01-25 04:27:05 +0000 UTC]
This is by far the best Femscout model out there, I just wish Plasmid's version was a bit taller Plasmid's looks a bit too short for a femscout.
Could you put this model in Gmod, possibly?
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uberchain In reply to DJ-Growlithe [2014-03-05 19:48:12 +0000 UTC]
As far as I recall, there was a Gmod version for Plasmid's model out there but no longer for public availability. You might have to ask around since I only have her for SFM.
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xXMidnightsinXx In reply to uberchain [2015-06-13 11:59:59 +0000 UTC]
do you have the plasmid scout file for tf2?? i cant translate mine to a vpk
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uberchain In reply to xXMidnightsinXx [2015-06-18 03:25:47 +0000 UTC]
Plasmid's Scout hasn't been compiled nor would work with the Scout for TF2. There's no Valve rig for her unless you make a rig, and her body shape is completely different from Scout's. Her rig would stretch and break almost immediately, this is why parts of AyesDyef's Scout as well as other Femclasses are built the way they are (e.g. Femmedic's head is bigger than proportionate, AyesDyef's Femscout's neck seems really big, etc). Β
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DJ-Growlithe In reply to uberchain [2014-03-06 22:54:45 +0000 UTC]
Alright. I was wondering why it wasnt showing up when I searched it on the workshop.
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uberchain In reply to Rad-Pax [2014-03-05 19:47:00 +0000 UTC]
Skirted one now has pants! steamcommunity.com/sharedfilesβ¦
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Rad-Pax In reply to uberchain [2014-03-05 23:47:59 +0000 UTC]
oh sweet~!
thank goodness.
it makes far more since for her to run around in pants imo ;v;
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uberchain In reply to Ihavenoname323 [2014-01-04 01:24:47 +0000 UTC]
Utilities > Add Scale Control
You can do this with separate bones too if you want giant or tiny heads.
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Ashlynnii In reply to uberchain [2014-01-29 21:49:29 +0000 UTC]
where is utilities in SFM? I can't find it
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uberchain In reply to Ashlynnii [2014-01-30 07:46:57 +0000 UTC]
Right click on the model > Utilities.
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AssassinoKitty [2013-12-19 04:58:40 +0000 UTC]
This is the best femScout model ever omg ;-;
The other ones are so exposed it bugs me
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uberchain In reply to AssassinoKitty [2014-01-04 01:24:19 +0000 UTC]
There's actually a modified model of AyesDyef's Femscout which replaces the skirt with pants (as well as other customizable bodygroup options) currently in-beta, and Plasmid's Femscout model (which I used) comes with pants, but has an extra bodygroup for shorts - which might explain it. Glad you like what I've done with it though! Β
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uberchain In reply to SzotyMAG [2013-12-19 08:42:26 +0000 UTC]
Thank you, despite me just making her hands bigger and adding a hat plus moving her ponytail higher.
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uberchain In reply to Coolguy199 [2013-12-19 08:42:02 +0000 UTC]
Hands make all the difference, it would appear!
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Coolguy199 In reply to uberchain [2013-12-19 10:18:31 +0000 UTC]
Yup, I agree with you!
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TheCrimsonLoomis [2013-12-18 04:26:11 +0000 UTC]
I'm satisfied. She definitely looks better this way.
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uberchain In reply to TheCrimsonLoomis [2013-12-18 06:48:59 +0000 UTC]
I'm very surprised at how much the hands made a difference. Might be the hat and ponytail changing too, I'll have to play around more with this model to find out.
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TheCrimsonLoomis In reply to uberchain [2013-12-18 19:09:05 +0000 UTC]
That'd be awesome! I can't wait to see how it turns out!
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uberchain In reply to DuchessRush [2013-12-18 06:48:36 +0000 UTC]
Thanks, glad she came out lookin' good!
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