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UTGrim — GTA Ripoff: Exhumed

Published: 2007-09-12 01:03:32 +0000 UTC; Views: 3064; Favourites: 13; Downloads: 73
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Description This is SUPER old.

If you get too much lag, tweak Zoom and Quality.

Controls:
Arrows
Q - shift down
E - shift up
Space - handbrake (crappy)


I was digging deep into my old Flash folder and found this. More than a year old. Started out as an experiment and got MUCH bigger. I was going to keep working on it, but I coded it so badly that I don't think I can do anything anymore. Major laggage, too.
This was so big at the time that my good friend and awesome musician ~Nahwos was working on some music for it.

Bad thing is that there's much more to it. I coded pedestrian and weapons engines, but they have more bugs than anything else, so I decided to disable them.

I only enabled what works best, but it's still really buggy, so beware. Don't be afraid to refresh this page a few times.

It's obviously a GTA ripoff. I based the car after GTA:SA's Buffalo, but I made the flames myself. There are other cars, but they're buggy, so I disabled them.

Enjoy what there is to enjoy.
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Comments: 12

indianscammer [2018-09-28 06:07:11 +0000 UTC]

Damn gta 6 looks good

👍: 0 ⏩: 0

Jer3my95 [2009-12-25 02:47:52 +0000 UTC]

oh woops, sorry it's not called criminals killing fun that's the name of somthign else i was working on, it is actually called Free Roaming Rampage.

👍: 0 ⏩: 0

Jer3my95 [2009-12-25 02:34:12 +0000 UTC]

take a look at my game it's called criminal's killing fun, there is no driving in it yet.

👍: 0 ⏩: 0

Decoy69 [2008-02-20 16:51:46 +0000 UTC]

Pretty sweet game man, I was expecting my car to blow up or something when my damage reached 0, but nothing happened!! =]

👍: 0 ⏩: 0

antihem [2007-10-07 03:11:12 +0000 UTC]

I like it! so, why the car has the same speed in all the surface?.

I mean that the car must be slower over the grass.

what do you think about this?.

👍: 0 ⏩: 1

UTGrim In reply to antihem [2007-10-07 14:46:52 +0000 UTC]

Thanks

It's not even close to finished, and judging on how much it lags, I thought if I added some sort of collision detection with the grass, it would go a little bit slower than intended, if you get what I'm saying

Thanks for the comment

👍: 0 ⏩: 0

AMXXMA [2007-09-19 20:30:09 +0000 UTC]

as others of your works ... great !

👍: 0 ⏩: 1

UTGrim In reply to AMXXMA [2007-09-26 18:48:11 +0000 UTC]

Thanks so much

👍: 0 ⏩: 0

veclock [2007-09-12 11:51:43 +0000 UTC]

Nice

👍: 0 ⏩: 1

UTGrim In reply to veclock [2007-09-12 17:29:20 +0000 UTC]

Thanks

👍: 0 ⏩: 1

veclock In reply to UTGrim [2007-09-12 20:37:26 +0000 UTC]

np

👍: 0 ⏩: 0

wonderwhy-ER [2007-09-12 08:25:02 +0000 UTC]

Well i don't know. Looks good but feeling of the games is absent

👍: 0 ⏩: 0