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vasilnatalie — Advanced Math Nodes for Blender Cycles Materials by

#blender #cycles #math #nodes
Published: 2018-04-07 19:52:35 +0000 UTC; Views: 1125; Favourites: 13; Downloads: 8
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Description Update: Now on Blendswap at www.blendswap.com/blends/view/… .

Not going to maintain multiple copies.  Blendswap version has a couple bugfixes and a few additional nodes (lerp, sign).  Recommended you download there.  Old version, not updated: www.mediafire.com/file/h0uuwk9…

Collection of several "building block" math nodes that I find useful.

Contains VectorMultiply, Length, RectangularToPolay (and vice versa), ReflectVector, HalfVector, 4x4 Transform, Gamma and Degamma, Invert Power, Schlick Fresnel (by IOR or reflection-at-incident), Remap Value, arbitrary Clamp including threshold, random Dissolve, VectorTile (like tiling UV), VectorMirror (for mirroring UV).

Models provided are simply my test models to make sure it was all working, that I left in the scene for demonstration purposes.

Uploading to Blendswap as well.  Released CC0.
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Comments: 2

ArtificialFleshling [2018-04-07 22:55:59 +0000 UTC]

Ooooo!  This looks all kinds of useful!

Thank you!

👍: 0 ⏩: 1

vasilnatalie In reply to ArtificialFleshling [2018-04-07 23:24:57 +0000 UTC]

Of course!  Let me know if you have any issues.  There's always the potential for bugs in something like this.

👍: 0 ⏩: 0