HOME | DD

#blender #mmd #tutorial
Published: 2019-03-17 00:12:19 +0000 UTC; Views: 4787; Favourites: 55; Downloads: 31
Redirect to original
Description
Here I'm using Blender's surface deform modifier to fit clothes. I think this is especially useful for MMD types, who are fitting clothes all the time, and it's not easy to do that in PMXE. But it's also useful for Blender types, because for some reason, it seems like very few of them use the surface deform modifier. And the surface deform modifier is awesome. It is so easy.
I might make some more deform tuts as I figure out good applications to demonstrate them. Everybody uses mesh deform, lattice, but few use Laplacian, which is also awesome.
Anyhow. This is how I fit clothes now, on the occasions that I need to. And this is how I think fitting clothes is easiest, and it could introduce some MMD types to some new Blender tools. This is all done with 2.79, but 2.8 shouldn't really be any different (like I'd know, I've been avoiding it.)
I used to do something quite a bit more complicated, posing and writing my armature, then autoweighting my clothes, then trying to get my armature back to default. More work, not as good.
If you're animating in Blender, surface deformed clothes aren't quite as good as carefully hand-tuned weights, but they're a hell of a lot better than either auto-weights or weight transfers.
Oh, I forgot to mention: if you're having trouble getting the surface deform to bind, the first thing to try is to put a triangulate modifier on the deformer (at the very end of the modifier stack.)
Related content
Comments: 13
aoikurayami1 [2024-09-02 12:12:40 +0000 UTC]
👍: 0 ⏩: 0
BJbear2001 [2020-06-09 23:29:18 +0000 UTC]
👍: 0 ⏩: 1
vasilnatalie In reply to BJbear2001 [2020-06-10 04:41:28 +0000 UTC]
👍: 0 ⏩: 0
Covianna [2019-04-05 12:52:25 +0000 UTC]
wow
ok, it's not a proper sentence but it's what I said... loud ...with a lot of people near me; now a friend of mine is looking at me in a funny way.
👍: 0 ⏩: 1
vasilnatalie In reply to Covianna [2019-04-06 06:00:32 +0000 UTC]
That sounds like a good thing Surf deform is great for a lot of modelling tasks (and of course, for animation in Blender.)
👍: 0 ⏩: 0
Riveda1972 [2019-03-17 02:47:00 +0000 UTC]
I'll try for sure in the future (when I'll be done with the base model, so I hope that "in the future" doesn't mean "somewhen before the end of XXI century")
In the meantime I'll wait also for the other nice can of worms
👍: 0 ⏩: 1
vasilnatalie In reply to Riveda1972 [2019-03-17 04:16:26 +0000 UTC]
Well, when it comes to weight painting, the reality is that there are a whole lot of tools, situations are rarely alike, and you mix and match. For example, I was talking about weighting face bones by vertex-limited data transfers from partial meshes weighted with autoweights-- that's like three tutorials all on its own, and it's only one thing to do.
If you want to learn some particular part of Blender, it makes sense to dedicate a little bit of time to that part of Blender every day. Not even making anything, but reading the manual, applying it to cubes, etc. In the case of weights, the important bits are normalize / normalize all (which are actually very different things), levels, smooth, add and multiply gradients, incl. the paint curve, autoweights, and the vertex weight modifiers: data transfer, mix, edit, and proximity.
I think that it's well worth the time of anybody making .pmx models to learn these tools, but they can't be learned overnight.
👍: 0 ⏩: 0
LGMODS [2019-03-17 00:30:23 +0000 UTC]
I always heard about this modifier but never tried it, now it make sense why it's useful.
Thank you for sharing this tutorial with us, I will probably use it now since I was always editing the mesh itself by vertices with propotional edits, making it very complicate for shirt with sleeves and pant mostly.
This is a big help that you share these infos with easy toturial to read, Blender is full of awesome tools and modifiers and when you don't know about them you can miss something evry important and go in the hard way.
Note : I didn't know you had a tutorial removed because of a complain on the model used on it, this is really sad to see people even report a tutorial just for that...
👍: 0 ⏩: 1
vasilnatalie In reply to LGMODS [2019-03-17 01:37:05 +0000 UTC]
There are still issues. At baggy armpits or groins, your surface deform is probably going to get too affected by the wrong part of the deformer. But in general, this is a really quick, easy way to fit clothes. It gets easier after the first time, like everything else. It's easy enough that it should be the first thing you try, even though it won't *always* work like you want. (Mostly it will.)
The tutorial wasn't actually removed, but it was changed to "mature" or whatever, which I didn't think was appropriate. Like I said, the model wasn't even naked, she had a bikini. I think peeps report because they want to hurt people. Well, in their view, what they want is for people to see justice (because I've spoken against rules, and especially against people that add rules to ripped models, which I think is pure hypocrisy.) But I don't give a shit about likes or whatever. I like that there are some nice people (like you!) that I get to interact with, but I don't actually get anything out of having people see what I'm doing. There's no money in this. Just trying to help folks.
👍: 0 ⏩: 1
LGMODS In reply to vasilnatalie [2019-03-17 02:11:39 +0000 UTC]
Indeed you corrected me, it was not even a naked model but in bikini it's even more sad.
Looks like since a moment there are a wave of reports a bit everywhere and it's getting worst, the freedom for nsfw is becoming very different than in past and I'm afraid it won't be back as before now only make it worst and punish more. And even, if now bikinis are considered as mature content I don't know where the world is going.. But I guess there will always be someone to say the opposite anyway so I see it as a lost time of fighting and spending energy defending this point.
I remember saw some things when you was speaking about rules, I don't like the fact to share something if it's for not be allowed to use it, edit it or do anything else with it except just looking at it, this is why I like the way to put not rules when I release a model and if I convert one that had tons of rules on it before then I prefer to extract the model myself to avoid those rules unless I'm not able to do that.
Before I was even leaving a feedback to the person that I convert the model, to give him some review on his model, not in a negative way or for being bad, humiliating or whatever, no, for let him fix their model when something was wrong, explaining what issue I found and how they could fix it if they want to enhance them but 90% of the time they was thinking I'm not one to judge their work, or don't ask ofr a review, seeing me like coming here just to be agressive and make people flee when they see my comment...
To be honest, I really don't like this reaction, I was doing that just for help and it's always seen as bad, not even taking time to understand or read half of my text before block me.
It's hard to find people that can speak as two mature persons even with different opinions.
To go back on rules things, rules or not, this is the same as people reporting, there will always be someone that will not follow what you say so why not making it easy.
If you don't want people making something with your model, then don't share it, simple.
I see you sharing a lot of statut when you make progress on your work, I don't comment everytime but I take time to read them, it could even be 50 pages that I will read it anyway haha
I find them always interesting and help on knowledge and tips, sharing what you made as mistake and what you discovered can make others not reproducing the same mistake or if they do they will understand why at least.
Sadly not a lot of people do what you do, most of persons that have knowledge keep them for themself or to very close people because they are proud to be "the only one" to know that and will be afraid too much persons will be able to do the same as them after, losing a kind of secret or monopole.
I can understand this point of view because I was having that in mind before, to be more clear I was more frustrated because when I was a beginner and asked advanced people about stuff no one wanted to help for the previous reason and I was ending frustrated thinking that if I had knowledge then I should keep it for me too, no one deserve if everyone act like that but I have changed my opinion on it, there are also people like me that don't deserve a "no answer" to progress. It can be a huge barrier when you want to progress and no one is here to help you, so only two options stay, one is losing interest and self trust, in short abandonning, and the other is stay motivated and find a solution, try and error by our own mostly or make many research on what you want to learn.
Interacting with you is always a pleasure.
👍: 0 ⏩: 1
vasilnatalie In reply to LGMODS [2019-03-17 17:35:24 +0000 UTC]
Aw shucks
I've certainly learned some stuff about myself (which I use to learn about the world) from DA. One thing I noticed is that I sometimes get a sense of ownership over my own pages. Sometimes I get this feeling like, "How dare you come into MY home and talk to me like that...." Of course it's not my home, and it doesn't matter anyways, not really. But I've still had that feeling. It's helped me think about how people have reacted when I've left challenging comments on their blog pages, etc.
I think there may be some cultural differences too. In my interactions with French people, my limited time in France, I get the impression that being challenging is much more socially acceptable in France than it is in English cultures. And maybe relatedly, the French people I met were as excited about ideas as I am, whereas a lot of people from English cultures are more, I don't know, maybe anti-intellectual. There's a strong sense that one should be more practical-- although to me, ideas and concepts are as fundamentally enjoyable as good food, so abstract thought is just as practical as putting food on the table. This anti-intellectualism also keeps people from teaching as much as they could, I think. A lot of US Americans feel that it would be uppity and arrogant to think that they had something that they knew that was worth sharing with the world. People are insecure, especially about their intelligence, and if they don't understand something, they're as likely to angrily reject it as learn about it, so people who share what they know sometimes get punished for sharing. Somebody who's feeling stupid can't help but feel, "You're the one who made me feel stupid, and you must have done it in order to make yourself feel smart!"
But maybe some people just teach and some people just don't. To me, it has always seemed obvious-- if I can spend five minutes to save somebody else five hours, that's a good bargain. When I was a nurse, I saw a student nurse trying to mess with a machine and not getting the help they needed to understand it (a PCA machine, analgesia on demand) and so I just jumped in and rushed them through what they needed to know, then made them show me how to do it. Afterwards, that nurse said something like, "My professor said that there are just some people who are teachers and a lot of people who aren't. Are you like that?" I hadn't thought about it like that before. I'd often been disappointed at how little other people would share what they knew. But thinking about it that way, that being able to teach was a special quality, not something everybody could do, made me more forgiving of people who don't. Maybe they just can't, they're just not good at it. So we each do what we can do, as well as we can, and the fact that we can do different things is good, not bad.
👍: 0 ⏩: 1
Taemojitsu In reply to vasilnatalie [2019-03-21 14:25:43 +0000 UTC]
A dead author strikes again.
>That seems to point up a significant difference between Europeans and Americans. A European says: "I can't understand this, what's wrong with me?" An American says: "I can't understand this, what's wrong with him?"
👍: 0 ⏩: 1
vasilnatalie In reply to Taemojitsu [2019-03-21 15:05:21 +0000 UTC]
I hadn't heard that before. Thanks, it definitely jives with my experience. Looking it up, it seems like Pratchett has more sympathy for the American in his statement than might be obvious. It gives me something to think about.
👍: 0 ⏩: 0