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WaneBlade — MegaMan 'Sprites'-Doc Trio

Published: 2011-07-19 18:00:51 +0000 UTC; Views: 8325; Favourites: 125; Downloads: 0
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Description Alright keep your pants on people, we'll be through the boring stuff soon enough. Just gotta get over with the big three: Top to bottom we have Mr. Crazy Eyebrows, Fatty McBalloonBeard, and The Russian Pushup. ...and I think he's starting to melt.

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Ever since the beginning of the end of the 8-bit era, Capcom has made one attempt after another to give their mascot a new coat of paint, but for some reason, none of them could even come close to being as good as the original NES titles. It seems like you can't have a good Mega Man game without having a bunch of bug-eyed, big-headed, stubby-handed little people frolicking all over the place... and are actually able to outrun freaking bullets! ...with their BUTTS. It's so dorky and it completely defies the laws of physics, and yet that's what makes the series so awesome somehow. The better reason they went back to that style in 9 and 10. I would pretty much desribe it along the lines of dorkily awesome and awesomely dorky.
Anyways, I kind of got an idea for this thing after I saw some videos for Mega Man Universe. What they're essentially doing is basically sucking out all the "squareness" while retaining the 8-bit feel from the glory days. I'm kind of doing that here too, but I'm more leaned towards a full blown 2-D standpoint rather than 2.5-D. It's a style I like to call ∞-bit. It's like a version of 8-bit that shows about as much detail as a bunch of tiles could, but has a much smoother way of doing so by far.
Knock yourself out.

Disclaimer just to be safe: Characters belong to Capcom blah blah blah. That should be pretty obvious.
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Comments: 11

Jusu-Tengu [2015-07-09 17:09:31 +0000 UTC]

Is it just me, or do I see a questionable symbol in Cossack's glasses? :/

👍: 0 ⏩: 0

GJTProductions [2013-01-28 19:14:35 +0000 UTC]

"I AM NOT A PUSHUP. ):<"

👍: 1 ⏩: 0

gokou-sama [2011-10-01 05:41:04 +0000 UTC]

Very awesome. Reminds me of that vector program that they made to smooth out sprite images really easy, but I could never find it, like they never released it. Twas very unfortunate in my eyes. But like I said, this is well done, definitely.

👍: 0 ⏩: 0

Scrollseed [2011-08-06 22:34:02 +0000 UTC]

Bad guy!

good guy!

bad guy!

👍: 0 ⏩: 2

sebamkfan In reply to Scrollseed [2011-09-19 02:32:28 +0000 UTC]

Cossack is a good guy

👍: 0 ⏩: 0

WaneBlade In reply to Scrollseed [2011-08-07 04:07:58 +0000 UTC]

"One of these things just doesn't belong here..."

👍: 0 ⏩: 0

GyroGun [2011-07-20 12:33:32 +0000 UTC]

Didn't Light have red pants before?

👍: 0 ⏩: 1

WaneBlade In reply to GyroGun [2011-07-21 19:59:46 +0000 UTC]

Huh, I guess I stumbled upon his MM3 sprite; he had blue pants in that one. You think I should fix it?

👍: 0 ⏩: 1

GyroGun In reply to WaneBlade [2011-07-21 20:20:47 +0000 UTC]

You don't need to, besides, it would just be a recolour. XD

👍: 0 ⏩: 0

PageWizard [2011-07-19 19:38:24 +0000 UTC]

Wow really good job!

👍: 0 ⏩: 1

WaneBlade In reply to PageWizard [2011-07-19 19:49:47 +0000 UTC]

Peace out.

👍: 0 ⏩: 0